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Comments:

<0> 1. Start Visual C++
<0> 2. Start a new project/solution and make it an empty DLL name it opengl32
<0> 3. Add a new c++ source (.cpp source) and call it main.cpp
<0> 4. Add a new DEF File (.def) and call it opengl32.def.
<0> 5. Open the project properties and link the following libraries: opengl32.lib glaux.lib glu32.lib
<0> i need help ,(
<1> maybe you should get a better handle on general programming
<0> can i send some one the link
<1> those steps look like they're guiding you into makieng a DLL - why do you want to make a DLL ?
<1> making^
<0> this is the only program that interist me
<0> i want to see threw walls when i play counter strike
<2> haha
<0> i can download it easly...but that is dumb
<1> oh, so you just want to cheat
<0> im not sure what the opoengl32.def is supost to look like



<1> well, become a good programmer, and then maybe you can tackle this
<0> its not cheating if i play in a cheating server
<3> Hahaha
<4> Whats the deal with C++ programming and counter strike?
<4> Ive never played it..
<5> are there header files in C++?
<0> do you have xbox
<5> do they need any special naming convention for their extensions?
<0> halo...its kinda like
<0> i dont want to cheat...i want to make a cheat
<0> lol
<1> oh, you're trying to mod CS on an xbox?
<1> there must be hundreds of cheats programmed by little idiots, to do what you want
<1> out there on the intarweb
<0> no no... i was telling the_beginner what counter strike is like
<1> MikeZ most of us here don't care to waste our time with that nonsense
<0> can you tell me what a .def file is supost to look like
<1> but injecting a DLL into the process is like, barely scratching the surface of a 1st step of what you would have to do to get that cheat working nicely
<1> so even if we did help you create a DLL project (which is probably the easiest step)
<1> it's a lot more work to try and get you to understand how to inject it into the process
<1> and then once you're in the process, you're going to have to do some reverse engineering (probably a lot, unless you steal someone else's work) to figure out how to stop rendering certain geometry
<1> and it will probably involve having a pretty solid grasp of opengl, so that you can actually pull it off without crashing things to hell
<0> thats all these kids do when makeing these programs is steal
<5> why wont it let me put a string type in a header file?
<1> MikeZ - yup, probably
<1> |P|H|P| - I don't know, why do you think "it" won't "let" you?
<1> did "it" saw your hands off?
<5> i tried to #include <string> at the top of it
<1> what do you mean you 'tried' ?
<0> take something that works and custimize it
<5> meaning without success
<1> you just type it - that's all
<1> okay, what does 'without success' mean?
<1> I'll ***ume 'with failure'
<1> but if you say that, you'll be slapped
<5> one sec.. I'm trying something
<5> hmm... keep gettin a " 'string' does not name a type
<5> on my function name
<1> hah... http://www.google.com/romance/
<5> string rem_nondigits(string str);
<1> |P|H|P| - it's std::string
<1> and rem_nondigits looks like something that should be solved with std::remove_if()
<5> oi..
<3> Mike, exactly what makes you think that a compiler would be more likely to have a virus in it than unknown code you downloaded from the internet?
<1> eh?
<3> I tell you that only because I don't want your puter involved in a ddos attack on my servers
<3> What eh
<1> oh, him
<1> my name is Mike
<3> Die die die!
<1> ;)
<6> haha @ the concept of JBlitzen controlling servers
<1> someone has to host websites for the republican party
<1> http://www.blizzard.com/press/060401.shtml
<6> oh right...april 1st
<1> heh
<1> the day the internet goes useless
<6> JBlitzen's comment makes sense now too
<6> all I know is I opened up slashdot and saw "OMG PONIES!!!! "
<1> heh
<1> and with that, you admit you visit slashdot



<6> I'd admit it without that
<7> what's wrong with slashdot?
<6> you guys admit you play BF2 all the time
<1> I don't
<6> not a gaeymer eh
<1> not shooters really
<6> I understand
<4> Is BF2 stimulating for the brain ?
<5> no
<6> depends on the size of your brain, I suppose
<6> gran turismo, now there's a real game
<8> didnt you say visual studio was free
<8> where can i get visual studio 6
<3> Visual Studio is not free
<3> Visual C++ is a component of Visual Studio that can be obtained independently
<3> (Also not free)
<3> Visual C++ 2005 Express is a free version of Visual C++ 2005, which is a component of Visual Studio 2005
<7> mikez: try Eclipse with CDT or something, that's free
<9> How I do to find the port of my computer ?
<7> lol
<10> heh
<10> i dont think they have 'computer' in the /ports directory yet
<6> you might say they had to split it up into thousands of files within /ports
<6> if he comes back somebody should tell him about instant-workstation :)
<11> hello
<12> sup yo
<11> fine I need some basic explanation about compilers - not what they do - but how to use
<12> which compiler
<11> good one..
<11> for c, not c++
<12> get visual studio express
<12> it's free
<11> ok
<8> eclipse
<8> is that just live visual studios
<8> a kid told me dev-c++ wont work for what im trying to do
<8> opengl
<13> hi
<13> I have quastion in c not c++ where to?
<14> #C
<13> i can get in there I need a key or something like that
<13> why's that?
<15> main
<13> it's saying : #c unable to join channel (need correct key)
<15> main
<15> /j #C main
<13> main what?
<13> thanks
<8> i cant find a opengl program
<16> hello need help on directx
<16> i have the code:
<16> namespace d3d
<16> {
<16> bool InitD3D(HINSTANCE hInstance,
<16> int width,
<16> int height,
<16> bool windowed,
<16> D3DDEVTYPE devicetype,
<16> IDirect3DDevice9** device);
<16> }
<17> wiz4rd: don't paste at the channel.
<16> and it gives this error: error LNK2001: unresolved external symbol "bool __cdecl d3d::InitD3D(struct HINSTANCE__ *,int,int,bool,enum _D3DDEVTYPE,struct IDirect3DDevice9 * *)" (?InitD3D@d3d@@YA_NPAUHINSTANCE__@@HH_NW4_D3DDEVTYPE@@PAPAUIDirect3DDevice9@@@Z) pls help
<16> what to do? help me pls
<16> i have c++ 6.0 pro and directx 9.0 SDK
<17> you can use the www.noidea128.org for post the code.
<14> calc undefined reference
<18> undefined reference = unresolved symbol = You've declared and used a function/object. Now, define it, using the same name, type, arguments, etc. Make sure to build the definition into your program! Note that { extern int foo; struct Bar { static int baz; }; } are declarations, whereas { int foo; int Bar::baz; } are definitions. Also, templates usually need to be *DEFINED* in header files.
<16> ohhh
<16> no i get it thank :)
<16> where i am doing wrong? : extern bool InitD3D(HISTANCE,int,int,bool,D3DDEVTYPE,IDirect3DDevice9*);
<14> The last parameter has a different type
<14> ** vs *
<16> it just wont compile
<16> ive tryied everythin


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