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<0> Hello People! <0> :) <0> Somebody speak spanish? <0> anywhere... <0> I need use video in my program....how i can do that? <0> a mpg vide <0> *video <0> Codemaster can you help me? <1> look at FFMPEG <0> in google? <1> SDL does not provide video playback <0> :( <1> honestly, I have not even done it myself. <2> no, on your desk <1> but from what I have been told, FFMPEG is the best way to do it <0> Codemaster thanks
<3> ffmpeg comes with a sample player that uses SDL <1> ah nice <1> i need to check that out sometime <1> but i would need to convert the audio to OpenAL... <1> which might be a pain <3> well the player does more than you need <1> like what? <3> but it's useful as an example on how to decode the video, and how to render it with SDL YUV overlays <1> oh okay <3> steal ideas, not code ;) <1> well yeah <1> still would be good to disect and learn from though <3> of course <4> whose up <5> Hello :) <6> hi slouken <7> Hello Jessicatz <5> :) <6> can you motivate me to write network cl***es? :( <6> I'm avoiding that part of my app since days <5> :) <5> never put off till tomorrow what you can get out of doing completely :) <6> yea <6> but its boooooorrrrrinnnnnggggg <5> faster you get done the less you get bored :) <6> I want flashy nice ninja code *wiggles arms and hands* <6> wushu! <6> whooooaaaa <5> :) <6> x) <3> YEAY <6> I just made this awesome ninja kungfu ascii art <6> \O O_ <6> -| /| \O_ <6> / \ / \ _|_ <5> complete with a midget :) <5> http://www.esnips.com/web/Blends/ <- me make shiny dome art :) <3> slow as hell <6> looks awesome <6> I would like to do 3D too <6> but I miserably fail <6> if its got two dimensions, I'm mistress <6> add a third dimension and my brain is all like "wtf" <3> I can only see the 'small' images <3> all others get broken image <6> women are obviously bad at 3D it seems :( <5> no java script <3> I tried enabling JS and still nothing <6> PovAddict: http://www.esnips.com/nsdoc/0b230aed-84c9-4a4b-b59f-97fac55bd0a5 <6> the best one I think <3> "Please sign in to your eSnips account" <6> I don't have a account <6> and I can see the images <6> [Relic]: what 3d program do you use? <5> blender <6> awwww <6> I hate blender
<6> I don't understand it <6> thats why I hate it :( <5> I should do the hdri image on the final one just to see what it would look like :) <3> I tried it... <6> do you know of any simple editor? <5> just read the noob to pro guide :) <6> for linux <3> went thru a 30-minute video just explaining the GUI <6> where <6> or maybe I can get milkshape running with wine <6> I liked milkshape <6> back in the windows days <6> and why is texturing so hard? <6> in SecondLife, you create a bunch of primitives and texture it <3> www.getafirstlife.com <6> I built whole houses like that <6> PovAddict: I fail at bulding in first life <3> maybe I should try second life then <3> btw, if you're better coding than modelling... if you prefer mv than drag-and-drop... try something like povray :P <5> http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro <6> yea I'm way better coding <6> than modeling <3> sphere { <0,0,0>, 1 pigment { color rgb <1,0,0> } finish { phong 0.7 reflection 0.5 } } <6> whoa <6> awesome <6> ME WANT <5> I am as efficient as a slug with coding :) <3> www.povray.org <6> neat <6> thanks PovAddict <6> and [Relic] <5> http://mediawiki.blender.org/index.php/Main_Page <- tons of blender info <5> this ought to be a rather insane render at the end when I get everything done for this :) <3> you mean for the time it will take? <5> and how the entire complex will look <5> I may need to composite the surrounding city stuff too if I get that far :) <5> the dome is 1.2million polys and about a half hour render on this thing right now :) <3> [Relic]: stay tuned when this goes beta http://burp.boinc.dk/ <3> Jessicatz: this one still amazes me... http://hof.povray.org/kitchen.html <3> most objects done with a graphical modeller though <6> its very beautiful <6> I looked at the hall of fame of povray <6> the pics there are amazing <6> but still, I need some nice and simple modeller <6> povray can take time and isn't as handy <6> while blender is too complex <5> figured I would end up using render planet to render the final one anyway :) <6> milkshape runs but got some interface redraw bugs with wine <5> :) <3> [Relic]: renderplanet has to be paid to use, doesn't it? <5> no they give you like 10 credits a month for free rendering <5> ain't much but to render this once as a test pic I don't care :) <6> meeoooww <5> not that difficult to use :) <5> just a tad freaky at first :) <8> Is it possible to enable VSync for OpenGL when using SDL? <9> CNU: It's an opengl extension <8> oki thank you <8> is there something like SDL_MessageBox ? so i can show errors not only in console <10> don't think so <8> oki then i just use console <11> I'm trying to get some tiles blitted to screen, but I don't see anything happen. In an other similar program, everything works fine. Can someone tell me what might be wrong? The (stripped down) source is at http://pcbcn10.phys.rug.nl/~shevek/try.c.txt <11> Hmm, forget that, I didn't actually store the return value of SetVideoMode... <12> is there some straightforward way to load the "standard" opengl dynamic library for the system with SDL_GL_LoadLibrary? <10> hmm use NULL? <12> Harekiet: is that undocumented? can't see it in the manpage. <10> could be <12> ok, thanks for the info <13> hola <13> hi <13> someone can throw me to coappear sdl in macOSX
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