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Comments:

<0> Hello People!
<0> :)
<0> Somebody speak spanish?
<0> anywhere...
<0> I need use video in my program....how i can do that?
<0> a mpg vide
<0> *video
<0> Codemaster can you help me?
<1> look at FFMPEG
<0> in google?
<1> SDL does not provide video playback
<0> :(
<1> honestly, I have not even done it myself.
<2> no, on your desk
<1> but from what I have been told, FFMPEG is the best way to do it
<0> Codemaster thanks



<3> ffmpeg comes with a sample player that uses SDL
<1> ah nice
<1> i need to check that out sometime
<1> but i would need to convert the audio to OpenAL...
<1> which might be a pain
<3> well the player does more than you need
<1> like what?
<3> but it's useful as an example on how to decode the video, and how to render it with SDL YUV overlays
<1> oh okay
<3> steal ideas, not code ;)
<1> well yeah
<1> still would be good to disect and learn from though
<3> of course
<4> whose up
<5> Hello :)
<6> hi slouken
<7> Hello Jessicatz
<5> :)
<6> can you motivate me to write network cl***es? :(
<6> I'm avoiding that part of my app since days
<5> :)
<5> never put off till tomorrow what you can get out of doing completely :)
<6> yea
<6> but its boooooorrrrrinnnnnggggg
<5> faster you get done the less you get bored :)
<6> I want flashy nice ninja code *wiggles arms and hands*
<6> wushu!
<6> whooooaaaa
<5> :)
<6> x)
<3> YEAY
<6> I just made this awesome ninja kungfu ascii art
<6> \O O_
<6> -| /| \O_
<6> / \ / \ _|_
<5> complete with a midget :)
<5> http://www.esnips.com/web/Blends/ <- me make shiny dome art :)
<3> slow as hell
<6> looks awesome
<6> I would like to do 3D too
<6> but I miserably fail
<6> if its got two dimensions, I'm mistress
<6> add a third dimension and my brain is all like "wtf"
<3> I can only see the 'small' images
<3> all others get broken image
<6> women are obviously bad at 3D it seems :(
<5> no java script
<3> I tried enabling JS and still nothing
<6> PovAddict: http://www.esnips.com/nsdoc/0b230aed-84c9-4a4b-b59f-97fac55bd0a5
<6> the best one I think
<3> "Please sign in to your eSnips account"
<6> I don't have a account
<6> and I can see the images
<6> [Relic]: what 3d program do you use?
<5> blender
<6> awwww
<6> I hate blender



<6> I don't understand it
<6> thats why I hate it :(
<5> I should do the hdri image on the final one just to see what it would look like :)
<3> I tried it...
<6> do you know of any simple editor?
<5> just read the noob to pro guide :)
<6> for linux
<3> went thru a 30-minute video just explaining the GUI
<6> where
<6> or maybe I can get milkshape running with wine
<6> I liked milkshape
<6> back in the windows days
<6> and why is texturing so hard?
<6> in SecondLife, you create a bunch of primitives and texture it
<3> www.getafirstlife.com
<6> I built whole houses like that
<6> PovAddict: I fail at bulding in first life
<3> maybe I should try second life then
<3> btw, if you're better coding than modelling... if you prefer mv than drag-and-drop... try something like povray :P
<5> http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro
<6> yea I'm way better coding
<6> than modeling
<3> sphere { <0,0,0>, 1 pigment { color rgb <1,0,0> } finish { phong 0.7 reflection 0.5 } }
<6> whoa
<6> awesome
<6> ME WANT
<5> I am as efficient as a slug with coding :)
<3> www.povray.org
<6> neat
<6> thanks PovAddict
<6> and [Relic]
<5> http://mediawiki.blender.org/index.php/Main_Page <- tons of blender info
<5> this ought to be a rather insane render at the end when I get everything done for this :)
<3> you mean for the time it will take?
<5> and how the entire complex will look
<5> I may need to composite the surrounding city stuff too if I get that far :)
<5> the dome is 1.2million polys and about a half hour render on this thing right now :)
<3> [Relic]: stay tuned when this goes beta http://burp.boinc.dk/
<3> Jessicatz: this one still amazes me... http://hof.povray.org/kitchen.html
<3> most objects done with a graphical modeller though
<6> its very beautiful
<6> I looked at the hall of fame of povray
<6> the pics there are amazing
<6> but still, I need some nice and simple modeller
<6> povray can take time and isn't as handy
<6> while blender is too complex
<5> figured I would end up using render planet to render the final one anyway :)
<6> milkshape runs but got some interface redraw bugs with wine
<5> :)
<3> [Relic]: renderplanet has to be paid to use, doesn't it?
<5> no they give you like 10 credits a month for free rendering
<5> ain't much but to render this once as a test pic I don't care :)
<6> meeoooww
<5> not that difficult to use :)
<5> just a tad freaky at first :)
<8> Is it possible to enable VSync for OpenGL when using SDL?
<9> CNU: It's an opengl extension
<8> oki thank you
<8> is there something like SDL_MessageBox ? so i can show errors not only in console
<10> don't think so
<8> oki then i just use console
<11> I'm trying to get some tiles blitted to screen, but I don't see anything happen. In an other similar program, everything works fine. Can someone tell me what might be wrong? The (stripped down) source is at http://pcbcn10.phys.rug.nl/~shevek/try.c.txt
<11> Hmm, forget that, I didn't actually store the return value of SetVideoMode...
<12> is there some straightforward way to load the "standard" opengl dynamic library for the system with SDL_GL_LoadLibrary?
<10> hmm use NULL?
<12> Harekiet: is that undocumented? can't see it in the manpage.
<10> could be
<12> ok, thanks for the info
<13> hola
<13> hi
<13> someone can throw me to coappear sdl in macOSX


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