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Comments:
<0> Hello :) <1> hi all <1> guys can you tell me why SDL blows up when i try to statically compile zsnes? http://smuckola.org/etc/sdl_static_log.text <1> this is on FC3 <2> you still have to link in the alsa, X11, Xext ...etc... <1> LIM: what do you mean by "still"? <1> 'gcc -static' is supposed to link everything. <1> all the other commands issued by 'make' work fine until that last one, and that one works fine if i remove '-static'. <3> dtm, It looks quite similar to the bug I had trying to compile a program with pg <1> ok <1> keesj: any clue about a possible workaround?
<3> dtm, let me first try on a simple sdl app. <1> ok. yeah. good point. <3> if it is the same problem your out of luck and need to build you own cross compiler <3> dtm, what are you working on? <1> and if anyone else would like to attempt to build this statically on a linux glibc 2.3 (or maybe just < 2.5, i dunno) system, they're welcome ;) http://smuckola.org/etc/zsnes136src.tar.gz <1> keesj: i'm trying to statically build an older zsnes on an older system because only the old ones support netplay and they will build but not execute on a current glibc. <1> i wonder if 'statifier' can help. <1> it statically links dynamically linked apps after they were built. <4> I wonder if it'll work if you tried static linking alsa. <3> I am no so much of an expert, <1> i haven't tried statically linking anything else on this system actually. <1> LIM: i dont follow why you said that... am i missing something? <1> statifier functions but then when i run it on my fc6 system, it segfaults. <1> i mean when i run the resulting binary. <1> do i need some kind of separate package in order to statically link sdl? <5> whose up <5> PovAddict awake? <6> yea reading about Vista DRM <6> I wanna go put a big bomb on Microsoft <1> lol <6> an intentionally-degraded bomb, encrypted <5> you know i have no plans to use vista anytime soon <1> a logic bomb... logic would be their enemy <6> you know, this DRM **** will affect the new hardware, regardless of what you use <6> if anybody else is interested... http://www.cs.auckland.ac.nz/~pgut001/pubs/vista_cost.html <5> another reason to use linux <6> video drivers for Linux will **** even more <6> Microsoft expects companies to keep secret even more things about their cards <4> Win XP is probably my last Windows. <7> I said that about win2k <4> I said they would have to do a lot of work to make me switch. <4> Win XP even boots up faster than win2k for me. <6> Windows Vista? And what a vista! All you see as you look around your garden is a 60foot high brick wall Crosbie Fitch. <2> dtm: the static libs don't always know all their requirements automagically as .so's do. <5> so vista will be take more steps to make you be legit? <6> black_13: just read the thing <6> it will take more steps to make you throw it out the window <4> You'll be required to glue your computer to the table. <1> LIM: ok i got the concept. now manually including them. <1> LIM: thanks <2> yep <5> look i think more MS does is thing the more linux will be made
<4> That didn't make sense. <6> if only hardware wasn't involved <5> blank my statement <4> I give up. <5> i have told my boss that were we can we will use embed linux (not embedded xp) <4> I was at EB Games and they had a 360 playing a movie with some people break dancing on stage with shirts that had HD-DVD written on it. <4> I don't quite know what the message was. <6> ****ed up <1> PovAddict: exactly. through DRM hardware, they can make free software de facto illegal. <6> ok I'm going to sleep <6> just 1 thing: *read* that vista_cost.html before speaking about it... <1> keesj: i solved the problem btw <1> keesj: i built it dynamically, like normal, and then i did this <1> for i in $(ldd zsnes | cut -d . -f 1) ; do echo -n "-l$(echo $i | sed -e <1> 's,^lib,,g') " ; done <1> keesj: to extract the list of libs to add for making it static <1> to add to the g++/gcc line <1> and i just removed the ones with errors until it worked. <3> perhaps I can add this information somewhere? <3> wrong channel :p <1> ^_^ <5> has anyone used maple <8> a mapple tree ????? where <9> how do i use libcaca with sdl ? <5> what is libcaca? <10> mattmatteh: maybe ask their mailing list http://libcaca.zoy.org/list/msg00101.html <3> color ascii art lib <5> looked it up ... pretty <3> is aalib related to that? <5> http://www.michaelbach.de/ot/fcs_mosaic/ <11> Q: Anyone of the SDL-qtopia-backend maintainers hanging out here? <11> hmm, is there a mirror for the wiki? <12> hello <12> i have a new mouse , a real fancy one with a 2000 dpi sensor , i have always had dga enabled in sdl and my games used to run well with my old mouse , with my new mouse its another matter , i cant seem to set it up how i would like it with dga enabled in sdl if i remove the dga flag and recompile i can setup using my desktop setting but this is wrong too because my desktop settings are totaly different to how i have my mouse <12> in games , help <12> is there a way to adjust the mouse using dga? <0> Hello :) <3> any news on the doc wiki? <3> did somebody tried to send an email> <6> how will that help? <6> they know it's broken <13> What's up with the mailing list? <14> maybe i should post the wiki once in the forum.. <14> anyways im moving right now the archive of december 2006 of the mailing list to the forum' <3> the wiki was really helpfull, <9> ahh people here. anyone know how i can use aalib or libcaca ? <15> hehe hmhmhm hmhm <15> er, i mean... aalib may be accessible via SDL_VIDEODRIVER env var...? <11> Q: Anyone of the SDL-qtopia-backend maintainers hanging out here?
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