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Comments:

<0> Hello :)
<1> hi all
<1> guys can you tell me why SDL blows up when i try to statically compile zsnes? http://smuckola.org/etc/sdl_static_log.text
<1> this is on FC3
<2> you still have to link in the alsa, X11, Xext ...etc...
<1> LIM: what do you mean by "still"?
<1> 'gcc -static' is supposed to link everything.
<1> all the other commands issued by 'make' work fine until that last one, and that one works fine if i remove '-static'.
<3> dtm, It looks quite similar to the bug I had trying to compile a program with pg
<1> ok
<1> keesj: any clue about a possible workaround?



<3> dtm, let me first try on a simple sdl app.
<1> ok. yeah. good point.
<3> if it is the same problem your out of luck and need to build you own cross compiler
<3> dtm, what are you working on?
<1> and if anyone else would like to attempt to build this statically on a linux glibc 2.3 (or maybe just < 2.5, i dunno) system, they're welcome ;) http://smuckola.org/etc/zsnes136src.tar.gz
<1> keesj: i'm trying to statically build an older zsnes on an older system because only the old ones support netplay and they will build but not execute on a current glibc.
<1> i wonder if 'statifier' can help.
<1> it statically links dynamically linked apps after they were built.
<4> I wonder if it'll work if you tried static linking alsa.
<3> I am no so much of an expert,
<1> i haven't tried statically linking anything else on this system actually.
<1> LIM: i dont follow why you said that... am i missing something?
<1> statifier functions but then when i run it on my fc6 system, it segfaults.
<1> i mean when i run the resulting binary.
<1> do i need some kind of separate package in order to statically link sdl?
<5> whose up
<5> PovAddict awake?
<6> yea reading about Vista DRM
<6> I wanna go put a big bomb on Microsoft
<1> lol
<6> an intentionally-degraded bomb, encrypted
<5> you know i have no plans to use vista anytime soon
<1> a logic bomb... logic would be their enemy
<6> you know, this DRM **** will affect the new hardware, regardless of what you use
<6> if anybody else is interested... http://www.cs.auckland.ac.nz/~pgut001/pubs/vista_cost.html
<5> another reason to use linux
<6> video drivers for Linux will **** even more
<6> Microsoft expects companies to keep secret even more things about their cards
<4> Win XP is probably my last Windows.
<7> I said that about win2k
<4> I said they would have to do a lot of work to make me switch.
<4> Win XP even boots up faster than win2k for me.
<6> Windows Vista? And what a vista! All you see as you look around your garden is a 60foot high brick wall Crosbie Fitch.
<2> dtm: the static libs don't always know all their requirements automagically as .so's do.
<5> so vista will be take more steps to make you be legit?
<6> black_13: just read the thing
<6> it will take more steps to make you throw it out the window
<4> You'll be required to glue your computer to the table.
<1> LIM: ok i got the concept. now manually including them.
<1> LIM: thanks
<2> yep
<5> look i think more MS does is thing the more linux will be made



<4> That didn't make sense.
<6> if only hardware wasn't involved
<5> blank my statement
<4> I give up.
<5> i have told my boss that were we can we will use embed linux (not embedded xp)
<4> I was at EB Games and they had a 360 playing a movie with some people break dancing on stage with shirts that had HD-DVD written on it.
<4> I don't quite know what the message was.
<6> ****ed up
<1> PovAddict: exactly. through DRM hardware, they can make free software de facto illegal.
<6> ok I'm going to sleep
<6> just 1 thing: *read* that vista_cost.html before speaking about it...
<1> keesj: i solved the problem btw
<1> keesj: i built it dynamically, like normal, and then i did this
<1> for i in $(ldd zsnes | cut -d . -f 1) ; do echo -n "-l$(echo $i | sed -e
<1> 's,^lib,,g') " ; done
<1> keesj: to extract the list of libs to add for making it static
<1> to add to the g++/gcc line
<1> and i just removed the ones with errors until it worked.
<3> perhaps I can add this information somewhere?
<3> wrong channel :p
<1> ^_^
<5> has anyone used maple
<8> a mapple tree ????? where
<9> how do i use libcaca with sdl ?
<5> what is libcaca?
<10> mattmatteh: maybe ask their mailing list http://libcaca.zoy.org/list/msg00101.html
<3> color ascii art lib
<5> looked it up ... pretty
<3> is aalib related to that?
<5> http://www.michaelbach.de/ot/fcs_mosaic/
<11> Q: Anyone of the SDL-qtopia-backend maintainers hanging out here?
<11> hmm, is there a mirror for the wiki?
<12> hello
<12> i have a new mouse , a real fancy one with a 2000 dpi sensor , i have always had dga enabled in sdl and my games used to run well with my old mouse , with my new mouse its another matter , i cant seem to set it up how i would like it with dga enabled in sdl if i remove the dga flag and recompile i can setup using my desktop setting but this is wrong too because my desktop settings are totaly different to how i have my mouse
<12> in games , help
<12> is there a way to adjust the mouse using dga?
<0> Hello :)
<3> any news on the doc wiki?
<3> did somebody tried to send an email>
<6> how will that help?
<6> they know it's broken
<13> What's up with the mailing list?
<14> maybe i should post the wiki once in the forum..
<14> anyways im moving right now the archive of december 2006 of the mailing list to the forum'
<3> the wiki was really helpfull,
<9> ahh people here. anyone know how i can use aalib or libcaca ?
<15> hehe hmhmhm hmhm
<15> er, i mean... aalib may be accessible via SDL_VIDEODRIVER env var...?
<11> Q: Anyone of the SDL-qtopia-backend maintainers hanging out here?


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