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<0> this channel is dead man <1> o rly? <0> you are here so it's dead <1> >:O <0> :) <0> i am the resident channel troll <0> (23:57:49) Cannot send to channel <- what the hell does that mean? <2> seems like the channel has the moderated chanmode activated <1> Means ya can't talk without voice, n00b <0> and how can i talk there? <3> Its a kind of cheap to be pausing and not write a thing; that's like a game had only pausers <1> Manyfold, on #freenode? <0> :( <4> night all! :)
<0> what is modus -R ? <0> anyone here? <0> hello? <0> this channel is dead man <5> Perhaps. <0> so what are you playing corpse? <0> druid mage fighter or thief? <5> I'm playing 'I just got home from work'. <0> i don't work <5> I thought you were a janitor. =P <0> i am <5> Heh. <0> hi there <1> Hi. <6> and greetings <0> no horny sluts here? <0> hi hondje <7> Hi Manyfold <0> isn't to early in the morning for you? <7> Fri Jul 7 20:39:47 MDT 2006 <0> anyone ever played Neverwinter Nights here? <0> Montain Daysaving time? <7> Yeah, mountain daylight time <7> In winter it's MST <7> It's an oddly fitting name for my timezone <7> http://upload.wikimedia.org/wikipedia/commons/3/3d/Timezones_optimized.png <7> So, England and Portugal have their own timezone? That's just weird <7> Going south moves you up an hour...I can't handle that weirdness <8> who remembers the fantasy world that scientist were neodogmats .. mega this mega that.. now they know that all that was a pie in the sky.. so . <9> jkl <10> zomg, www.mldesigners.com just got pwned <11> hello <12> joreggelt! morning <13> corn syrup. <14> hi <14> does anyone know where i can find some sample code for a geant4 G4Material of an organic scintillator. <15> evening gents. <16> hy <0> hi there <16> hey <0> so whats the topic today? <0> hi JabberWalkie <15> I don't know, I'm new here :( <16> me too <7> Manyfold: Stop spamming <0> what spam? <7> I'm not sure <7> But, I know you are <16> lol <0> i just wanted to get rid of some newbies <7> oh, well then carry on sir <17> good day all <17> hey guys - how would i use kepler's third law to determine kepler's constant for orbits around the sun, given that in 2002, mercury, venus, mars, jupiter and saturn were aligned (as viewed from earth), and that that won't happen again till 2040? <18> chiefwigm: remind me what kepler's third law is
<18> chiefwigm: I do remember which ones come in which order <18> I never do* <18> ah T <17> yah <18> I think we need to ***ume that they will be in the same position in 2040 <17> yah <18> as opposed to a different configuration but still aligned <18> chiefwigm: do you have any more information? <17> nope <18> chiefwigm: not the periods or distances? <17> well i can look um up <18> you can also look up kepler's constant hehe :P <17> exactly <17> http://www.opencourse.info/astronomy/introduction/05.motion_planets/ lists the sidereal and synodic periods along with distances <17> in AU <17> i think you'd need to use those <18> if we know the period and distance of just one planet, then we have kepler's constant <17> exactly <17> that's why i'm not sure how to relate all five <17> in the calculation <17> i started by taking saturn's period <17> and for it to happen again, saturn would need to be in the same place give or take <18> hmm <18> thinking about it, I'm not sure they would be in the same place <18> why would they have to be? <17> ya got me there <18> okay. <18> ***ume they are all on the same plane <18> (pretty much they are) <17> yah <18> what's the equation for an ellipse? <17> for what <17> x^/a + y^2/b =1? <18> right <18> but using sin and cos <18> x = a cos t <18> y = b sin t <17> yah <18> actually we need the period in there <18> x = a cos 2t <18> x = a cos 2t/T <18> I think <18> right? <18> right i think so <17> yeah <18> okay, kepler's 3rd law uses the major axis <18> x = cos 2t/T y = b cos 2t/T <18> we have those two equations, right? <17> yah <18> now, if they are all in a line, how can we describe that line? <17> well using T^3 = a^2, they're a straight line with slope 3/2 (logithmic) <17> logarithmic <18> T^2 a^3 you mean <17> yah <18> The position of earth at time t is : x_E = (_E) cos 2t/(T_E) y_E = (b_E) cos 2t/(T_E) <17> okay <18> hmm no this is all wrong :/ <18> I don't know ;-) <18> the equation is wrong because the speed changes <7> http://www.xs4all.nl/uk/allediensten/eigenserver/ hehehe, eigenserver <19> hey <7> * malv (n=malv@pool-71-103-5-51.lsanca.dsl-w.verizon.net) has joined #physics <7> * malv has quit (Client Quit) <7> * malv (n=malv@tor/session/external/x-84b8d5c75de68744) has joined #physics <7> that was kinda pointless now, wasn't it?
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