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Comments:

<0> Then?
<1> An array will only do what you describe if you're causing it to somehow
<1> How are you echoing the values, what does the loop look like?
<0> MarkL: Let me paste it up, one second.
<0> MarkL: Actually, let me see if I can solve it first.
<1> Okie
<2> Hi all :) Is this a good channel to find people who are knowledgeable about the php source code? If not is there a dev channel?
<1> There's #php-dev but it's not been used for over 3 years, your best bests the dev mailing list
<2> yeah I looked in #php-dev and no one was there heh
<2> I just had short question about php_mysql.c but don't really want to bug the mailing list with my noobish-ness heh
<2> IRC channels are much simpler ^.^
<1> Yeah
<2> I'm actually writing a mysql driver in unrealscript and using php's source code as a model for how I'd like it to work.
<2> because I really like how simple php's mysql functionality is
<2> php seems to be using a data stream called MYSQL in the source that's similar to STDIO but it doesn't seem to be defined anywhere and I'm not fluent in C enough to understand what it does anyway heh
<2> I'm just looking for where it's defined in the first place



<3> kris: you'd probably be better off looking at the mysql API docs on dev.mysql.com, that's where all the MYSQL stuff is defined IIRC.
<2> that's what I was thinking too
<2> I think that php gets it from libMySQL
<2> thanks :)
<3> kris: either way, #mysql will probably be able to answer any specific questions.
<2> I already had the manual open to http://dev.mysql.com/doc/internals/en/client-server-protocol.html
<2> I was just wondering where php got that particular variable name from
<2> because it's not defined anywhere in the source
<2> but I think the answers will likely be in that API doc link
<2> so thanks :)
<3> have fun ;)
<2> will do
<2> i just decided that the best way for me to learn a new language (in this case unrealscript) is to jump in way over my head and start building something impossible
<4> Kris, always a good idea
<4> i learned Java by making a platform game, will continue by building a MMO action game ;-)
<2> my main language is php, been using it for 5 years and perl for 5 years before then
<2> so this object oriented stuff is a whole new ballgame tome
<2> oooh cool
<2> I'm building a mmo as an unreal mod
<2> heh
<2> well, not mmo
<2> just a persistent world RPG
<4> uh... Perl can be OO, and so can PHP
<2> in can, but I never really used the OO side of things
<4> in 5 years of it?
<4> wor
<4> wow
<2> in a decade of web professional programming I've never needed to even once hehe
<5> nqsmanvmorpg? (not-quote-so-m***ive-and-not-very-multiplayer-online-role-playing-game) ?
<2> lol perhaps
<4> Kris, rofl, most things i'm asked to do in webdev don't even require coding these days
<2> the goal is a small scale persistent world RPG that my friends and I can playon
<5> ah
<2> while at the same time improving my game dev skills so one day I can bust out of the web dev industry
<5> fun times, fun times
<5> lol
<4> OT, but you think anyone'd be interested in an MMO RTS?
<2> I definitely think so
<4> build it a la Civ
<2> theres a huge gap in the market for such things
<5> a m***ively multiplayer online realtime strategy... hmm
<2> you'd have to be careful with it
<2> and not go the way of Planetside
<4> it's been in my head for years, never been able to do anything with it
<4> never heard of it, better find out
<2> it's a MMOFPS/RTS
<4> i was thinking Utopia, it was an old SNES game
<5> it's difficult to approach
<2> by Sony
<2> there's a MMO clone of Masters of Orion 2
<2> and it's free too
<2> i don't remember the name of it though at the moment
<3> hawkaloogie, isn't Savage pretty much a first-person / RTS combo?
<4> i haven't played a game released since 2001, so i don't know ;-)
<6> tetrarch: yeah it is, "commander" has rts style, soldiers have fps style
<4> er... before 2001
<2> heh
<6> i love those sort of games



<3> me neither, that's why i'm asking :)
<6> there was a half-life mod called "natural selection" for a while that was that combo
<6> it was the best fun
<4> i want pure RTS, like Civ or Populous or Sim City with armies
<2> one of my mod teams is FPS/RTS
<2> http://affu.dendezyn.net
<3> see, i'd like to find a good, multiplayer (50+) game which blends UT-style gameplay with C&C strategy. then i might get into games again :)
<2> the UT version is still in alpha though with no public release
<2> me too
<7> tetrarch: Savage comes to mind
<8> Hey
<8> how can I check in PHP which user is logged in?
<3> aidan, yeah, it caught my attention but never got around to playing it. now the sequel's (almost?) out might look into it again.
<9> barlas: in the login-script you can store the user-id in a $_SESSION
<7> tetrarch: I enjoyed it during the beta's but noone bought it, most multiplayer games you really buy for the community
<10> hey guys
<3> aidan: exactly - thought I'd wait until the community was well established. ****s if that hasn't happened tho'.
<8> that is when I login and click, profile, it should show me my profile not anyone else's, which function can help me find out that which user I am ?
<8> mm2000, hmm.. thanks, let me take a look at it
<10> i am a php noob and i want to redirect to this site http://www.flame-guards.com/x7chat2_0_0/x7chat2_0_0/index.php if i click on the module Chat
<10> what do i have to write in my index.php
<6> header("Location: http://www.flame-guards.com/x7chat2_0_0/x7chat2_0_0/index.php";);
<3> SirFragger: echo '<a href="http://www.flame-guards.com/x7chat2_0_0/x7chat2_0_0/index.php">Chat</a>;';
<10> ok i will try it thanks
<9> barlas: you can use the $_SESSION['user_id'] in a query to get the specific users profile.
<8> mm2000, ah, thanks a lot :)
<11> hi
<10> http://www.flame-guards.com/modules.php?name=FG-Chat
<10> help me again hehe
<10> just direct link, if you click FG-Chat the chatsite shall be opened in a new browser
<9> SirFragger: Use javascript for that
<2> ok going back to work on my mysql client/driver thanks for the advice guys :)
<10> please tell me what to enter exactly
<9> or target=blank in the <a href=...
<10> ya the target=blank one sounds nice... please tell me the line hehe.. sorry
<1> SirFragger: <a href="whatever" target="_blank">foo</a>
<10> http://www.flame-guards.com/modules.php?name=FG-Chat
<10> the problem is that i dont want the word foo
<1> :o
<9> replace it then! haha
<1> Then don't type it in
<10> just the site instead of foo
<9> lol
<10> hehehehe... will it work then
<10> http://www.flame-guards.com/modules.php?name=FG-Chat , nope :)
<9> yes. foo is just the name of the link
<10> ok, little brainstorming again. if i click on the modules on my site (FG-Chat), i want to be redirected to the chat room site directly
<9> SirFragger: You can also join #html for this kind of problems.
<1> or #foo
<9> :D
<10> hehe
<10> okok :)
<10> nobody there
<10> http://bunker.aaxxss.com/forums/index.php?act=home
<10> like here.. you click on b chat
<10> come on, its an easy problem isnt it :) i just dont know how to express it
<1> That's just a normal link
<10> ya right
<1> You could even 'view source' if you want to nick their code
<10> ya tell me what to write
<9> we already told you
<1> <a href="http://chat.bunkerfilepile.com/">|>B<;| Chat</a>
<12> hi
<12> I am trying to use suphp but i always have this probleme :
<12> Internal Server Error
<12> Mismatch between target UID (81) and UID (1000) of file "/var/www/localhost/htdocs/suphp.php"
<12> suPHP 0.6.1
<12> :/
<10> http://www.flame-guards.com/modules.php?name=FG-Chat hmmpf
<10> ahh you cant view it.. wait i tell you
<10> the module isnt active yet, sorry only i can view it
<7> CLOUD: Read the readme provided with suphp
<10> but i get redirected to a site where i have to click FG-Chat to enter the chatroom


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