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Comments:

<0> But between you and me, his drawings are pretty terrible
<1> gmitchel: if you want to re-read the file.. yes.. perldoc -f seek
<2> seek. To access this perldoc please type, at a command line, 'perldoc -f seek'. You may also find it at http://perldoc.perl.org/functions/seek.html
<3> Why are you using a 7 yr old for inspiration exactly?
<4> How would I go about making a hash inside a hash?
<5> maybe he's the only one tag could convince!
<3> It's tough. At that age, kids just want something that looks cool probably. They can't explain exactly what'd they like as far as gameplay
<6> tag: how many different images are you looking for?
<0> dabreegster: I thought it'd be fun
<3> Gokee2: %hash = (foo => "bar", hash => { deeper => "yes"} ); Read up on data structures and references
<7> awesome
<3> tag: It'd be a nice experiment. What kind of game?
<0> ubik: A few...for the time being, I just want to get the hero and get him walking
<7> i think i can handle it now
<7> thanks for the help
<1> gmitchel: welcome



<4> dabreegster, Ah... Thanks, any way to modify stuff inside the hash once its made?
<3> Gokee2: $hash{hash}->{deeper} = "foo"
<3> Gokee2: Just read a good tutorial and experiment
<3> perldoc perlref
<2> perlref - Perl references, the rest of the story. To access this perldoc please type, at a command line, 'perldoc perlref'. You may also find it at http://perldoc.perl.org/perlref.html
<3> perldoc perldsc
<2> perldsc - Perl data structures intro. To access this perldoc please type, at a command line, 'perldoc perldsc'. You may also find it at http://perldoc.perl.org/perldsc.html
<0> dabreegster: I limited him to a 2d game (left to right, up and down, ladders, and a grapple to swing on) he came up with a story of a green baret fighting against a invading robots
<4> dabreegster, Ok any tutorial you recomend? The one I have been getting my knowlage of hashes from is rather basic
<3> Gokee2: Read the perldocs buubot just said
<4> Ah ok
<0> dabreegster: sort of duke nukem-ish
<8> Contra!
<3> tag: That's not too bad. Let him attach a plot to a platformer, then base gameplay elements off that. Sounds really cool. I'd love to know how it turns out.
<0> ubik: To get the hero walking with decent animation, I need 5 medium quality images.
<6> you have any examples of what kind of art your looking for?
<0> something cartoonish, let me see if I can find a good reference
<9> tag: what quality is medium? Maybe you can scrounge from free sprite sets?
<3> Cartoonish... the kind of look that today's arcade anime fighting games might look decent
<3> Actually, take a look, if you can, at some platformers made with The Games Factory. There were some games with nice graphics. Windows only, unfortunately.
<0> yeah, I thought it'd be cool to give it a very comic-strip feel, sort of inspired by ultimate spiderman
<3> I wonder if 7 year olds could grasp the concept of a simple roguelike
<0> I found a quite solid game engine that is really ideal for this kind of thing, good collision detection, easy to use, relatively complete although ESL-riddled documentation
<10> GumbyBRAIN: stupid firefox bug
<11> Firefox has a 30day eval.
<3> tag: Good collision detection was something TGF didn't have. :(
<10> dabreegster: yes, i wrote a static roguelike game on my TI82, had a few younger kids play it
<3> simcop2387: How'd they do at it? What'd they think of it?
<10> they thought it was cool on a calculator, but its not very representative i think
<10> the roguelike was also very simple, not a whole lot to it
<10> the biggest problem i think kids will have in general is differentiation of items v. monsters
<3> Still, that's pretty good that they could grasp it
<10> its not a hard concept, you're the @, the other things are monsters or items
<3> Hmm... should be simple. They didn't know which symbols were monsters or didn't know the difference between something you use and something that kills you?
<10> also the TI82 version was really ****ty, i had to write the maps out myself in their matrix notation
<3> No random generation? I need more experience with programmable calculators.
<10> dabreegster: a good help system thats easy to use is a good idea
<3> simcop2387: Yeah, I'm considering a tutorial level where little hints pop up and stuff for new players
<10> dabreegster: there was but generating maps was near impossible, only enough ram to have an 8x8 map at a time, and randomly generating them would take LOTS of time, (60 seconds per map almost)
<3> Wow
<3> 8x8, shoot. That's miniscule.
<10> yea so i made the most of it with static handmade maps
<10> and only 26 variables!
<3> Much easier
<3> Woo!
<10> i ended up using 4 variables and a matrix and another program to create saved games and used another of the 5 matrixes as a currently loaded game
<12> perl programmers are by default pretty cleaver ppl right?
<10> thats just to get player variables
<12> *clever
<3> __Ace__: Yeah, we all carry butcher knifes around
<10> __Ace__: that depends, are they successful at programming or not?
<13> __Ace__: Yes, but that doesn't give license to treat #perl as your personal answer desk.
<3> __Ace__: Curse, thought you weren't going to correct it
<12> hehe
<3> __Ace__: s/knifes/knives/
<12> well
<12> can you bright ppl tell me when soul enters the sperm?
<12> ;)
<12> totally nonperl related I know
<0> ubik:
<0> damnit he's gone



<14> __Ace__: The sould is their by defaul in $_
<0> oh well
<12> haha
<14> s/their/there/
<12> good one
<10> __Ace__: the soul isn't in the sperm, its only half a soul, the egg has the other half
<12> hmm
<14> simcop2387: My answer was better.
<14> :p
<10> so when you jack off you're only killing a bunch of half people
<12> ah, so no harm done
<10> GumbyBRAIN: soul
<11> Not the soul-crushing reality of it.
<0> I guess I should have said high quality sprites
<0> me decides to take thrig's advice and just use the contra sprites for now!
<0> forgot the goddamn slash
<15> *yawn*
<15> good morning people and goats
<5> good evening!
<13> baad jokes
<16> yo
<3> Now I need another cheap solution to avoid doing real LOS. Last time I just stored baddies in current room, but I don't want to fall back on that again.
<16> GumbyBRAIN: jrsims
<11> yes, it is.
<5> GumbyBRAIN, jrsims
<11> i like castles.
<16> GumbyBRAIN: jrsims!
<11> he means style, not substance.
<5> GumbyBRAIN, jrsims?
<11> urm, it's real. Man fork.
<5> real short sentences
<16> he's concise
<17> GumbyBRAIN: longer sentences please
<11> You could even guess that immute's school has a telnet soccer server? Please please please can i still can't just make a special string that begins with another (known) string but is it distributed? It's not a quick way out.
<3> Hey, it worked
<17> hehe
<18> GumbyBRAIN: my school has a telnet soccer server?!
<11> Soccer has more than the a-z.
<16> has anyone tried to use wget on news.google.com? It refuses to let me download the file. Know any workarounds?
<3> Sometimes servers refuse requests if the referer isn't right
<15> jrsims: don't wget google
<19> hello, how can i stop mysql injection when i'm using perl and DBD mysql ?
<16> I've tried LWP too. Same problem.
<20> wazoeee: prepared statements
<18> wazoeee: 'injection' ?
<16> well, LWP::Simple, anyway
<19> prepared statements ?
<18> wazoeee: perldoc DBI
<21> wazoeee: perldoc DBI
<15> perlbot placeholders > wazoeee
<22> jrsims: Use WWW::Mechanize
<16> petdance: hmm. and pose as Netscape browser?
<22> pose as somethin', yes.
<16> sweet
<19> so will this prevent mysql injection: $myprepare = $dbc->prepare("select * from table where name = '$_GET[var1]' and lname = '$_GET[var2]'"); $myprepare->execute(); $myprepare->finish;
<20> $_GET is php, not perl
<19> sorry
<19> $var or so
<23> anyone know how to work out how many disk sectors are in X amount of blocks?
<20> and no
<18> wtf is injection?
<20> imMute: use google
<19> so why do you guys say to use prepared statements ?
<15> wazoeee: did you read the link I sent you?
<15> perlbot placeholders > wazoeee
<23> because you can use placeholders
<19> i don't know anymore
<15> got the link? perlbot should've told you
<15> read it, it explains all about placeholders
<20> imMute: if wazoeee would use the statement he just wrote, what would happen if $_GET[var1] was something like: ' AND name=name AND ''='
<20> imMute: ?
<18> whoever: ah, injection <i>attack</i> gotcha


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