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Comments:

<0> lain: where can i get that ebook for free
<1> rmah, actually, I just removed some problems with trait reorganisation. now I just have the owner/owned problem. i.e. Agent has an @inventory, which contains Items, and Items have $owner.
<2> Yay! I got my crappy managable switch!
<3> wolverian: ah
<4> troytroy: _Beginning Perl_ is a free ebook (unlike Learning Perl...)
<5> use regular expression
<5> from google :-)
<3> wolverian: so you're having issues with garbage collection because of the reference cycles?
<5> integral: yes
<5> but the oreilly is the best ;-)
<0> integral: ok where do i get any of them?
<5> with regular expression
<1> rmah, that will be an eventual problem if I don't use weakrefs in strategic places. I'm more concerned about the duplication of information, however, as that'll just lead to me forgetting to set the thing in the other place, in some code path.
<5> you can find all in the web :-)
<4> troytroy: http://learn.perl.org/
<1> rmah, actually. @inventory should probably be a method that queries the items in the world.



<4> although http://perldoc.perl.org/ offers PDFs of all the standard perl docs
<1> probably.
<5> the best book is: Programming Perl :-)
<3> wolverian: ok, well, one option is to remove the idea of collection membership from the objects in the collection
<5> but it's not free
<3> that is, Items shouldn't know they have owners
<1> that's the other way to do it, yeah
<1> thinking through the implications..
<3> instead, you have a seperate set of meta-data that tracks the relationships
<3> well, the main downside is that you need more code and it's more complex code
<1> I'll also need to make sure multiple agents don't own the same item
<6> $data = 104; how do i print only "04"?
<3> the plus side is that the collection/relationsihp handling is abstracted (and re-usable).
<1> yeah.
<3> in addition, you get to have different types of relationships apply to the same objects
<3> which you may or may not need
<1> what does it mean in practice to have a set of metadata to track the relationships?
<3> the code will be more complex and harder to follow for novices
<1> heh.
<3> it'll be a teeny bit slower too
<3> but that probably won't matter -- unless, of course, it does matter :-)
<1> I'm not concerned about that at all. I'm writing this in perl, after all.
<3> wolverian++
<1> :)
<1> I'm actually prototyping it in _perl6_ and waiting for Moose to get the features I need
<3> haha... I predict that in 2053 we'll see the first Final Candidate release of Perl 6!
<1> yeah. well, pugs runs the basic things here already, just not the roles. which are the sugar.
<1> anyway, thanks, rmah. I'll think about how to implement this in a reusable way. I hadn't thought that's possible.
<3> you gonna write a book about your exploration of the dark country that is p6?
<1> eh, maybe .. "Building Your Own Adventure Game in 5 Days"?
<1> that's probably taken, anyway.
<3> "5 Adventures in Perl 6" ?
<1> that's more catchy, certainly :)
<1> yeah.. this'll look very much like an ORM, with the generic relationships in place
<5> rmah: thanks!!!
<1> thank larry for metacl***es..
<5> for the error for dbd-oracle :D
<3> lain, a re-install did the trick?
<7> wolverian: Scary.
<5> but now the error is with use RPC::PlClient 0.2000;
<5> ahahaha
<5> yes rmah
<5> i install the last version
<1> buu, no, it's fun.
<5> ActiveState ActivePerl 5.8.8 Build 817
<7> wolverian: What is moose anyway?
<1> buu, Moose, on CPAN.
<3> haha
<3> poor lain
<5> rmah: eheheh
<5> bah it's incredible
<1> buu, i.e. a nice syntax on Cl***::MOP :)
<5> it's comic :p
<1> Cl***::MOP++ # sanity
<7> wolverian: Scary.
<5> rmah
<5> the error now is :
<5> install_driver(Proxy) failed: Can't locate RPC/PlClient.pm in @INC (@INC contains: C:/Perl/lib C:/Perl/site/lib .) at C:/Perl/site/lib/DBD/Proxy.pm line 29.
<5> BEGIN failed--compilation aborted at C:/Perl/site/lib/DBD/Proxy.pm line 29.
<5> Compilation failed in require at (eval 15) line 3.



<5> Perhaps a module that DBD::Proxy requires hasn't been fully installed
<5> at dbi.pl line 7
<5> ppm> search *PlClient*
<5> Searching in Active Repositories
<5> No matches for '*PlClient*'; see 'help search'.
<5> :(
<8> windows abuser
<8> stop abusing windows and get a linux box
<3> heh
<5> ehehe EvilHerbivore
<5> evilx sorry
<5> winzoz
<3> give lain a break man, soon he'll have to actually work with Oracle
<3> I mean, that should be worth some sympathy points
<8> [lain]: doesnt take breaks
<8> dont you know that man
<8> he a walking cyborg that doesnt sleep
<3> oh
<8> wait a minute
<8> im in the wrong server
<3> ok
<8> screen
<5> -_-
<8> [lain]: are you lain for 2600?
<5> 2600??
<9> this is freenode
<8> guess no
<5> what's this?
<8> we got a person over there named lain as well
<8> im going to shut up now
<8> plus i have to leave for work
<9> he thinks he's on irc.2600.net
<8> im in screen, i got 2 irssi running
<9> s/thinks/thought
<8> i dont remeber where im at
<5> no
<5> not i
<9> evilx_: put it in the display
<10> hello
<5> i now have a problem
<5> with RPC::PlClient
<5> DOH
<5> right rmah????
<5> :-)
<3> ?
<9> evilx_: the little bar above the input area, you can configure it
<8> it doesnt say which server
<3> EvilHerbivore: this is freenode
<5> rmah before i have a problem with dbd-oracle and now with rpc.... eheh :-) it's incredible
<3> bummer man
<8> ive figured that out, thanks
<10> ?
<10> ?
<11> evilt: you could set the title of thie screen-window to freenode by using: ctrl + a + A
<5> <10> ? <-- ?!?!? language...
<8> oh yeah that tree huh
<11> negative. That is not a language.
<5> boh :D
<12> [lain]: it's obfuscated perl ^_^
<8> true
<5> ahahahahah
<8> im really tired, will i really got to leave
<10> [lain] russian
<5> ah great!
<13> I think it's obfuscated perl6.
<3> Pepper_net: irc doesn't have content-type encoding
<3> so anything that isn't ascii is meaningless
<5> use perl for this :D
<13> no. not meaningless, only you have to set the encoding by a common convention among irc users.
<10> no problem
<10> =)
<14> I want to write a perl script that plays different song with mpg123 for each key that the user hits. This will be the only purpose of the computer, to use as a toy, basically
<10> my english very good
<14> any suggestions for what I should use to capture keys?


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