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<0> is this channel still as off-topic as it used to be? <0> if so, if you had a pet popcorn kernel what would you name it? <1> mmiikkee12, the answers would be "yes" and "flakey" <0> gr00ber, it's an os mascot name... a popcorn kernel <2> popcows <2> excuse me: popcows12 <0> erm <3> yagga yo <4> http://83.136.68.93/cgi-bin/seigboardbest.pl?8:1 <5> rawfle <1> nlmao <5> n = not ? <1> yes <5> aw <4> lmao ?= <4> rawfle ?=
<4> ROFL ? <5> nod <1> laughing my *** off <4> nod ?= <1> no other density <4> okay <1> other kitlings are yawn <1> osdev = obscurely sensititive dudes evaluating (brain) viscosity <5> well this sensititive dude is going to bed. night <1> night <1> :) <1> perl = prudent elitist rattling lightly <1> c++ = carbon, more, more <1> c = see? <1> cpu = cycling proudly underneath <1> ram = raw, ambitous, munching <1> rom = raw, oblique, master <5> dvd = dirty video directory <6> pcmcia = people can't memorize computer industry acronyms. <6> pci = pathetic computer internals <1> pc-card = people can contemplate another rocky decisision <1> pc = porn catalyst <1> diodesign = dwarfed illuminated obstacle, deciding eventually something ignorant, grand. Noble! <1> geist = guitar entertainer interrupts sad turds <7> sad turds? why I oughtta! <8> hm. <3> hmm <3> wchar_t is system-specific ? <3> Man, unicode is a mess <4> cya <9> sup? <7> not much <9> cool, i changed all uses of Process object instances to use reference counting pointers <9> kinda removes the need to use handles in a few places in different modules <7> yeah <9> handles are better for kernel <-> user interfaces. i kinda don't like handles for intrakernel ops <7> yeah, i had a similar problem before <9> in the core kernel i didn't really have to deal with it, but modules really can complicate things <9> but going to ref counting everywhere is orthogonal. <9> ATOMIC BOMBERMAN! <6> "It's over, you can go outside and play now." <9> hah <9> that game still runs <9> forth is coo <9> i've had to implement it for PPC OF <6> So far it's just been stripping out crap that hasn't been used since about the third major revision and switching a couple VARIABLES for USER variables so that it'll play nice with multiple virtual terminals. <9> ahso <6> Also playing online poker for play money. <9> my old roommates used to do that a lot <9> i think one made up to around $150 <6> Mine did for real money. He wasn't doing horribly at it, either. <9> ah, that's cool <6> A former employer of mine is currently making his living with online poker, the bastard. <9> cool, my ZSNES port it getting there <6> Heh. Just installed ZSNES on my windows box today. <9> that's cool <9> interesting piece of software <9> mostly written in ASM
<9> even the GUI stuff <7> interesting <9> there are a few C files though, mostly for the OS platform layers <6> Given what the average CPU was when first it was written, that's not quite suprising. <9> yeah, true <6> And also given how complex the SNES is to emulate... <9> it was a good machine <6> That it was. <6> 65816 main CPU, mutant 6502 sound CPU... <10> lol <6> And hdma effects were pretty sweet, too. <9> i'm fairly impressed with the DS, as far as bringing back the platformers <9> ugh, i hate it when software documentation (and users for that matter) refer to executing an application as 'booting the program' <6> There we go, now the block editor plays nice with multiple VTs, has less crap in the code, and handles the delete key. <9> coo <6> I think that makes the next thing to do either fix all of the known bugs with the block device interface and buffers, or improve the textmode display driver. <9> mm, fix bugs <9> hmm, the kernel is up to 25Kloc, not including klibc or ACPI-CA <6> And I've somehow managed to break the floppy driver -again-. :-/ <7> grats <9> :) <6> ... how the heck did this -ever- work?!? <7> a question i ask many times <9> heh <9> i ask that one at work all the time <6> A critical part of the floppy driver is implemented in such a way that it will only work in a cross-compiled environment if nothing cross-built before it has changed size since the last build. <9> ah, that's nasty <9> maybe some day i'll use an automated build system other than hand generated makefiles <9> but not today <6> Oh, neat. And the cross-built video driver source reinitializes the -host- video driver... <9> oh heh, i haven't watched the two FMA DVDs i got for my b-day <10> dub or sub <9> both <10> ah <10> subs are win <9> yeah, i usually watch dub the first time around so i can pay more attention to the images, then i go around the second time with the sub <9> the sub is more authentic, but i find i don't enjoy the reverse order as much <9> it seems Xorg has a limited x86 emulator for running BIOS VBE code, even on non x86 platforms <6> That's kindof funny, actually. <9> yeah <11> Takuya, your nick, it smells of lies. <10> >_> <10> I use takuya more on IRC actualy <10> *actually <11> oh oh, survey time <11> eieio, and anyone else alive: Why are you religious? What girth do you like your women? Would you rather see a baby *********ed by a dog or mauled by a dog? <9> zateam.bug("Buffer overrun during IO"); <11> :O <6> In order, then: Fnord!, I decline to answer on religious grounds, and is that a hot dog without a bun, or a four-legged fire-hydrant hydrator? <11> Mikaku, you there? <12> hello zateam <11> i have a quick survey for you: Why are you religious? What girth do you like your women? Would you rather see a baby *********ed by a dog or mauled by a dog? <12> eh? <12> *afk <11> *****ing out on me eh <10> LOL <9> they said "healthy male bloodflow" on tv <9> well, night all, morning is coming faster than i'd like <4> hello <13> yo iojkl <6> scarab: Having fun? <14> are you aware of a ppc64/ia64 toyos one could have a look at? <14> s/a/any/ <13> yo ness <14> yo r0nny_ ;) <13> prepare for long answer-waiting-times - here arent many might know this, and most of them are at work/sleeping atm <14> np, currently reading the specs anyway <6> You mean besides Linux and NetBSD? <14> the linux code was not very illuminating. I'll have a look at netbsd. I hoped a "toyos" would be simpler and easier to understand. <13> afaik also free,openbsd and some l4-implementatons <6> By "ia64", do you mean the Itanic, or the Athlon64 / em64t style chips? <14> itanic <14> the bsds are easier to understand
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