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Comments:
<0> hi to all! <0> can i boundle nvidia driver in a live distro? <1> anyone get nvsound to install in fc5 w/an nforce3 board? <2> I can't get NForce drivers to install at all <1> and they stopped releasing rpms <2> all sorts of errors while compiling Kernel modules <1> let me try an src.rpm released with my board <1> me too <2> on the other hand, the video driver installs like a charm <1> kind of ****s <1> i can't get that to work either but nv driver works just fine <1> would like the nvsound and utils to work though
<2> I play OGL games from time to time so can't use nv driver <2> what issues you have with the video driver? <1> ddc or setting manually doesn't work but it's ok as i'm going to get a new monitor soon enough, this is an old dell but the same the card is a gf2 mx orsomething so really should work <2> my old PC had that card, I had no issus installing the driver <1> well it's a variant of fc5 so maybe there's some funk or something <3> ah, needed the legacy driver ithink <3> going to try ina minute <3> it's killing methough can't get nvaudio working <4> what is the first thing i want to check if xorg6.9+ the 8762 drivers cause any glx app to segfault? <5> if glx is properly installed <5> less /var/log/Xorg.0.log maybe <5> try glxinfo... <5> if it crashes... <4> it appears to be installed right, the result says otherwise, glxinfo crashes <5> okie <5> all i can tell you is what worked for me <5> what i did was --uninstall the .run, less /var/log/nvidia-installer.log, mv'd the error ones, then reinstalled... but AaronP said that wasn't needed <5> so i dunno <5> 'maybe' you just need the equiv of debian's xserver-xorg-dev package installed <5> i did that too iirc <5> what distro <6> good day all .. Little question about running an AGP card along side a PCI (not pci-e) card.. I've got pci selected in bios, then after boot (linux) when x starts it flips back to the AGP powered card .. help? <5> you can set which one is the default, card0 or whatever, but i forget how... in xorg.conf i think <5> connectedmonitor directive i think, or so <7> morning... <5> why yes <3> ok so managed to get video driver installed using legacy driver, anyone have any luck installing the nforce drivers for an nforce3 board in fc5? <8> hi <3> all hail El_Presidente! Power to the Prez! <8> ^^ <3> El_Presidente buenos dias Senor! <5> hail <9> what's the differencee between the ImpPS/2 and ExplorerPS/2 mouse protocols? <10> ask that in ##linux <10> or #yourdistro <9> straw: or #xorg <9> and so far, none are answering (will try ##linux) <11> what's this.. new windows drivers today? but none for us? <12> recently Aaron mentioned updated 8xxx drivers <13> hmmm rather get the 9x.xx out <13> with xorg 7.1 support <12> the updated 8xxx drivers would support 7.1 <12> not in the way most people want (most people mean 7.1 driver = driver with TFP support) <11> tfp?
<11> texture from pix? <12> yeah <11> so no aiglx for us still, mhm <12> but he mentioned that Xv will support alpha <11> can't wait for xorg 7.2 actually <11> hotplug input <12> what's so great about it? <12> 'plug and play' ? <11> hotpluggety input <11> there's also 'Hotplug output' but it has a question mark <12> it is more dangerous <11> would be facinating tho <11> runtime changing output drivers <12> something like DVI could run it fine <12> but S-VIDEO is more tricky <11> err.. <11> I think it means runtime changing of the output stuff <12> oh, ok <11> not plugging in/out actual connectors <12> the nvidia drivers are moving in that way a bit too <12> I noticed in the NV-CONTROL header that you can add / remove metamodes now <12> and modelines <11> interesting <11> Maybe they're poking xorg that way <12> and on the forums it was mentioned that the 9xxx nvidia-setings will be able to do some more stuff <12> perhaps twinview stuff <11> 71 has some nice additions also (I don't mean aiglx) <11> like GTF/CVT generators <11> I'm sure widescreen display users will find it handy <12> yeah <14> hi <14> I noticed that by enabling the composite extension, OpenGL output becomes much slower <14> more specifically, in a SDL-based GL app the SDL_GL_SwapBuffers() call suddenly uses up much more CPU time <14> is this a known problem? <15> About what you'd expect when the surface is proxied through a pixmap, I guess? <12> you basicly get indirect rendering <12> accelerated though <12> what did you expect then? that eyecandy is free? <12> it is what you pay for being able to make a game window transparent <12> I don't know how a compisition manager works <12> but perhaps you can disable it managing opengl windows <16> Hey Hye <14> I'm not gaming <14> just debugging - I was wondering why my stuff gets delayed. <14> but a proxied pixmap makes sense, yeah <11> Thunderbird_: aiglx might make it more free <14> but! i am not using xgl <14> just the composite extension and ordinary xorg <14> and xcompmgr <14> but I guess this is handled by a pixmap as well <17> Thunderbird_: Turning on Composite doesn't force indirect rendering. The client still renders direcly to video memory, just to an offscreen surface. <12> oh, ok
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