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<0> actually, the start variable does half of the bookkeeping for finding the subsequence. <0> that's 3n 'steps'. 3n-3 can be achieved by modifying the initialization slightly. <1> gotcha <1> thx <0> and s and sum are aliases, apparently :) <0> Manyfold: would you do anything different? <2> revising stuff is good :) <3> i'd like to try this again <3> ax + by + cz = d ? <3> I have three points in 3D space forming a triangle, I have an x and z position on this triangle, how can I find out what the y is? <3> How can I use this ax + by + cz = d to figure out the y? <4> int[Sin(2t) Sqrt[Sin^4(t) + Cos^4(t)] dt. Havent solved this one for a week. Any suggestions will be appriciated :P <1> is that [sin(x)]^4 or sin(sin(sin(..(x))))) <1> ? <1> t* <4> Sin(t)*sin(t) ....
<5> yeah, that's a bizarre question on mnvl's part <1> what's your problem HiLander ? <5> no problem; your question was strange <5> i've never seen anyone use sin^n(x) to denote sin(sin(...(x)...)) <1> you've never seen f^n(x) meaning f(f(f(..f(x)))) ? <1> don't worry, you will <5> i didn't say that <5> i said, specifically, for the trig functions, i've never seen that definition applied <6> if i have an equivalence relation ~ on a compact metric space X and the natural projection p:X --> X/~, what is a decent sufficient condition to be able to 'lift' a continuous map f:X/~ -> X/~ to a continuous map f':X->X? <1> HiLander, i am not as stupid as you seem to think i am <0> yes, luckily sin(sin(x)) and friends seem to be practically useless. <5> mnvl: i didn't say you were stupid, i said your question was bizarre given the context <5> frankly, i've yet to give any thought as to your intelligence <5> and i see no reason to <7> In the unusual case that someone did want to talk about the iterated cosine function or something, they would probably use cos^{(n)}(x), because the convention of cos^n(x) meaning {cos(x)}^n is so well-established. <1> well Copter can you not factorise sin^4(x) + cos^4(x) ? <4> I tried EVERYTHING I know to get rid of that square root <0> Sin^4(t) + Cos^4(t) = (Sin^2(t) + Cos^2(t))^2 - 2 Sin^2(t)Cos^2(t) = (2 - Sin^2(2t))/2 = Cos(4t)/2. That ought to help. <4> usually it comes in the forms where it ends up being 1 like sin^2(x)+cos^2(x) or similar things <1> HiLander, if i ask any more questions which you may find bizarre given the context, it will not be necessary for you to comment <5> oh, that's very nice of you <5> but since your permission isn't really something i care about <1> sin(2t) * sqrt(cos(4t)) ?? <5> i'll kindly decline <0> mnvl: it's probably better to stop one step earlier then. <8> what's off topic? is there something that can *not* be math related? <1> no int-e i was just thinking that the last one looks like something that could be substituted <0> hmm, the last step was wrong anyway <9> anyone's good with algebraic geometry? <0> (2 - Sin^2(2t))/2 = (1 + Cos^2(2t))/2, now Sin(2t) * sqrt((1+Cos^2(2t))/2) looks good actually. <0> because it suggests a substitution. <4> int-e: thx, finnally1 <4> ! <8> xahlee: you here too? <1> well done int-e <10> hi myrkraverk_ <4> Sin(2t) * sqrt((1+Cos^2(2t))/2) looks good actually., what would be the next move from hjere? <10> myrkraverk_: do i know you from #emacs? or? <10> myrkraverk_: your name sounds familiar but i forgot... sorry. <8> xahlee: #emacs, I think, mostly ;) <0> Copter: multiply by -1 <10> myrkraverk_: ah. :) I think i'm still banned there. <8> xahlee: banned, why? <0> (No I'm not kidding. I'm just trying to make the obvious substitution even more obvious.) <0> no you are not. <10> myrkraverk_: long story. http://emacswiki.org/cgi-bin/wiki/KickbanXahLeeFromEmacsChannel <0> oh <0> #emacs, sorry. wrong context. <4> int-e: the expression in the root? <10> myrkraverk_: ah, you are the one in Iceland, right? <4> its 1+cos^2[2t]/2 goes to -1 - cos^2[2t]/2 , how does it help? <8> xahlee: ah - I think I remember some line noise about that (for your info, I'm personally rather neutral towards any of that stuff) <8> xahlee: yes <0> Copter: try smaller steps <10> myrkraverk_: nice to see you here anyhow. :D <0> Copter: you don't need to solve the whole integral in one step, just simplifying it is enough <8> xahlee: ;) <0> Copter: and you can eliminate the trigonometric function now which helps a lot. <0> *functions <4> I cant see... <10> the question about algebraic geometry i have is that, you know, the problem of cl***ifying curves (polynomials in 2 vars) of higher degrees seems to have stopped in the 18th century...
<4> still stuck in the root <8> xahlee: btw, I've resently (this week) started math at reykjavik university (in case that interests you) <10> i mean, basically, algebraic geometry took a abstract development and went on into more and more abstract hteorems... <0> I would deal with the root in the next step. <10> myrkraverk_: as in, majoring in math? or started college? <8> xahlee: taking BS in math, whatever that is of the 2 you mentioned ;) <10> Newton is the one who did the cl***ification of 3rd degree curves <10> but afaik, there's no general theory about what curves looks like in 4 or 5, 6 etc degrees <8> xahlee: you mean 4, 5, 6 dimensions? <10> afaik, even with all the powerful abstract algebraic geometry machinery, there's no answer to the basic question of what curves looks like. <10> myrkraverk_: the graph of polynomials of degree n <8> xahlee: oh, ok - I don't really know anything about polynomials ;P <10> i would really like to know, from someone who had algebraic geometry, to comment about what curves look like of higher degree polynomials. <8> xahlee: we've been doing induction (I thing the english term is) this week <4> int-e: On a definite integral of limits 0..2pi , im unable to make that substitution coz it results with an integral with bounds 1 and 1 <10> myrkraverk_: is this your 3rd year in college? <0> Copter: are you serious? <0> Copter: the integral is from 0 to 2pi? <8> xahlee: no, 1st (of math, that is) -- and we don't really have "college" here, only what pretty much amounts to high shcool and then universities <4> maybe not ....Im guessing its 0 to 2pi, but knowing myself, im probably wrong <10> myrkraverk_: in American speak, college is just a general term for university. <8> xahlee: oh, k <11> nah <11> its different <0> Copter: if it is from 0 to 2pi, you can just show that the result is 0 by splitting it into two parts. <11> college and university are different <11> the only difference is the population of students <8> SmoothOp: different how? <11> and maybe something else <5> wrong <0> Copter: or four as it may be. <8> SmoothOp: hehe ;P <11> well <5> a school is a university if it has a graduate program <11> its something <5> a college otherwise <11> thanks <11> thats what i ment <4> The original problem was to find arch length of x=asin^4t , y= acos^4t... is that 0 to 2pi? :p <5> but in the states, we say "go to college" and not "go to university" <11> b/c we is american <5> regardless as to whether it's a college or university <10> HiLander: yeah, i think HiLander summed it up. <11> and us americans dont care <0> that's from 0 to pi I think. <8> HiLander: ah, k; so for undergrad things (like BS in math degrees) it doesn't matter? <12> Weird, we still call my school a university, and it doesn't have a grad program <12> Oh, wait. Yeah, it does. Sorry, I forgot. <8> well, ru (my uni) obvously has grad program(s), we're so far sharing the cl***room with masters students <11> guess not <10> myrkraverk_: another way of what HiLander said is that: the term college and univ have a somewhat technical definitions (though not very exact), but in general, we say "go to college" and we don't say "go to university". <0> Copter: But you better check for yourself. <8> xahlee: k - I think I have it now ;) <4> int-e: do I place t=0, t=pi/2 t=pi , etc..to get an idea how it looks like, just like i am doing with a polar form? <10> nice site http://windowseat.ca/circles/index.php <0> Copter: you should know what they mean. the curve has some anomalies. <8> now, the reason I joined in the first place, was that I'm taking a look at homework: for p(n) = 2^n f(n), where f(n) is fibonacci, and d(n) = p(n+1) - p(n) ---> prove that d(n) always ends in a 6 <0> Copter: btw, you also seem to have pulled a factor out of a square root without taking its absolute value. that's dangerous. <4> it was a^2 <4> I pulled it as sqrt(a^2) <0> sqrt(a^2) = |a| <0> not a <0> unless a>=0 <8> if anyone cares to lend a hand feel free (it's not a return ***ignment) <4> a>=0 wasnt stated, thx for that remark <10> myrkraverk_: tell us where you are stuck <3> I have three points in 3D space forming a triangle, I have an x and z position on this triangle, how can I find out what the y is? (someone is telling me this is impossible, is this true?) <8> xahlee: I'm just starting now to look at the first few d(n) ;-D <10> Scottc: what is your x and y? points? <8> xahlee: I'm just kinda used to work in a group of 2 - 4 ppl <3> the x and y are part of a point <3> er x and z <3> the y is the height of the point, which I need to find out. <0> Copter: anyway, to make the substitution work, just cut the integral into small enough pieces.
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