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<0> what's something like a lagrange polynomial that will allow specifying slope too? <1> spline <1> s <0> k <1> actually it depends on the context what's best, but the lagrange interpolation polynomial doesn't use slopes just points <0> i'm going to have a hard look at polynomial regression <2> _death, there's a general way to solve for a polynomials with specified values, derivatives, second derivatives, and so on. <0> i thought that there must be <2> but do you want a polynomial at the end? <2> That's the first question. <0> no <2> I didn't understand your notation for your data. <0> a polynomial would be acceptable though <2> Well... in that case, write down a general polynomial of "sufficient" degree <0> suppose i have several samples of the form (dy/dx, X, y) where X is a vector, y is a real value, and dy/dx is a ... i don't know what it is called <1> _death : regression is another thing though
<2> first derivative? <0> yes, but i'm not sure what to call that sort of derivative <2> what's y? <1> _death : is the function R^n->R = <1> ? <0> yes <2> OH! <0> i'm just trying to come up with a polynomial to fit a loess curve <0> (though i think a trig function would be better) <1> so that would be n-di splines or n-dim interpolation <3> _death: a cubic spline is a good starting point <2> dy/dx is then the partial derivatives? <1> if you want to avoid the partition you get with splines you can try bernstein polynomials too <1> kercyr : the gradient maybe ? <0> kercyr: yes <0> partition with splines... <0> i am making a log of this conversation so i can look everything up later <4> What is the cardinality of the set of smooth, continuous real->real functions ? <3> _death: you need a different spline for each three points with cubic splines <1> pgm : he has a R^n->R function <3> oh <2> Olathe, powerset of the continuum? <1> actually splines will work, but it might be really messy <4> kercyr : That seems right, thanks. <0> i think that fitting trig functions of the form b_0 + b_1 * sin(a_{10} + a_{11} * x_1 + a_{12} * x_2 ....) + b_2 * sin(a_{20} + a_{21} ...) ... is a good idea <2> I don't think _death actually wants a surface that hits all the points. <0> i'm not even completely sure why i am interested in this problem to be perfectly honest; i'd like to be able to capture underlying form without necessarily storing all of the detail <0> thanks to everyone who helped; i'll do a bit of reading before i ask anything else on this topic <4> _death : Are you looking for compression ? <2> http://math.uprm.edu/~wrolke/esma6665/locreg.htm <2> he's doing local regression, I think. <4> Oh. <0> Olathe: looking for capacity for extrapolation and faster evaluation <0> also looking for something that i can take a higher-level view of <0> got to go <5> if 2^x + 2^x + 2^x + 2^x = 2^7 <5> What's x? <5> and why? <6> 8^x <5> why? <6> add the like terms, unless im missing something significant here. <2> random, does that even make sense? x=8^x? <6> x doesn't equal 8^x <6> 2^x+2^x+2^x+2^x=8^x <1> 2^x + 2^x + 2^x + 2^x = 2^2*2^x=2^7 <1> 2^(x+2)=2^7 <1> x=5 <5> thanks. <1> random : make sense ? <5> wait <5> how did you get 2^2 * 2^x? <2> random, think about it. <1> 2^2=4 <7> sysfault: no, that's not right <2> 1^x+1^x does not equal 2^x, for example. <5> right <5> it's 2*1^x <5> so <5> 2^x+2^x = 2*2^x
<5> then x3 <5> and x4 <1> yes <5> and 2^2=4 <5> got it <5> thanks <5> :) <7> You have 4 * 2^x = 2^7, so 2^2 * 2^x = 2^7, and so 2^(2+x) = 2^7. Taking the base 2 logarithm of both sides, we get 2 + x = 7, and so x = 5. <1> Cale : actually comparing exponents is good enough <7> Well, how do you prove that's good enough? :) <5> 2^2*2^x=>2^(2+x) <1> Cale : rule of thumb <7> kmh_afk: You take the log :) <1> Cale : na <7> "rule of thumb" isn't a proof of anything :) <1> Cale : nor does the nlog <8> O_o? <1> :) <2> x^x = x^(x^2-1) <7> In particular, log is an injective function, so it's okay to say that if log u = log v, then u = v. <1> Cale : injective on R+ <7> yes <7> or, for that matter, f(x) = 2^x is as well. <1> but you don't need it anyway <8> Hiding pieces of thought process like that when you're learning isn't to be recommended. <1> comparing is not hiding <8> it is if the purpose of the lesson is to learn how to use logs ;) <1> it is just using less theory (not being needed here) <8> But checking the backlog, that doesn't seem to be the case. <8> So I drop it. :D <1> merus : well if the purpose is to learn logs - ok, that's different <8> Yeah, I didn't read the whole backlog. My bad. ^^; <8> But there are some things they do in algebra cl***es that just makes me shake my head. <1> i just looked and it as some early precalc highschool thing <7> Let's use another example... 1^2 = 1^3, so, comparing exponents, 2 = 3 :) <2> you learn logs in precalc. <1> i.e. all he has to know are integer exponents <2> (don't you?) <8> The whole metaphor between algebra and "moving things about" really screwed me up >:( <1> kercyr : there's no such thing as precalc here <7> This kind of lack of reasoning can get you in trouble :) <1> Cale : it doesn't <8> I wish they wouldn't try to teach calculus in HS here :/ <7> Of course, if I actually was forced to use log there, it would be obvious that I'm dividing by 0 :) <1> Cale : you would use the cancellation law with zero divisors either <1> but that's no argument against using where it is appropiate <9> this channel's cool <8> B) <1> merus : here = where ? <8> US <7> But I've just applied the exact same reasoning you gave to a new situation and got a contradiction <9> lol, I like how you ask a question with an equation :D <2> I wish they'd stop teaching the intergrate math stuff. <8> I wish they'd just teach two years of algebra, followed by two years of geometry <8> or maybe the other way around <1> Cale : not really, we were looking at 2 not 1 <7> It's a silly thing, since yes, you are allowed to do what you did, but you didn't actually say why :) <8> but certainly not interwoven; this Alg 1 -> Geometry -> Alg 2 -> Pre-Calc track is annoying beyond annoying. <1> Cale : my point was logs are not required for that particukar problem <7> Well, something more is needed :) <1> Cale : and not required for a why either (in that context) <7> Injectivity of 2^x will do <1> Cale : no it isn't <1> Cale : yes <2> Really, you could have just told random to check if x=5. <2> and had a wunderbar proof. <7> kercyr: However, you wouldn't show that that's the only solution that way <1> kercyr : well to ***ure x=5 is the only solution you need injectivity <1> wunderbar sounds sonderbar :) <2> merus, model theory? <2> kmh_afk, is random aware that there are no other solutions? <8> http://en.wikipedia.org/wiki/Model_theory <2> merus, I know... I was wondering why were you looking at it.
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