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Comments:
<0> anybody's got mohaa? <1> micks: Yep <0> is the icculus client working ok? <1> It's been a long time since I've used it. <1> It was quite incomplete, but it was okay.
<1> I think that the main issue was audio <1> Otherwise, it ran about as well as the Windows version. <1> I'll bet that the release of the Quake 3 source code makes it possible to run the game with a GPL engine, but I am not certain now many modifications the MOH:AA coders did. <1> I used to *love* that game. It was the only thing that made it tough for me to completely switch to Linux. <0> zborgerd_, cool, thanks for the lowdown <1> I'd say that was almost 5-6 years ago though. <1> micks: Yeah. I don't know how long it's been since it has been updated... <1> I recall a crash bug on ATI hardware. <1> I reported it to Icculus bugzilla, but I don't think he was working on the game anymore. <0> I just discovered a couple of copies for a very nice price, so I'm pondering picking them all up to give away to linux using friends <1> micks: Have yopu played it? <0> yep, ages ago <0> on windows -- my friend owned a gaming room at the time with quake III and mohaa and a couple of other games <0> he used to shut the shop down at midnight, and then we'd go on playing with friends <0> I met him recently; he has switched to linux since and does webdesign these days :) <2> grr, annoys me they didn't port prey
<3> Is there linux native version of unreal tournament 2004? <4> look on your disks <3> ?? <2> Marduk__: it is on the CD <0> or DVD <3> in the official unreal tournemanete cd (windows version)? <2> yes <3> nice, thanks <0> first Cd, to be more specific <4> on the official unreal tournament cd (pc version, including windows32, linux32 and linux64 ;)) <4> micks: I thought it is the last <2> Darklock: no, in ut2003 it is <2> ut2004 is first iirc <4> oh <0> Zero_Dogg's right <2> ofcourse I am <4> at least this time
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