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<0> I440r: you have an ARM development kit? <1> yes <1> oh <0> was it free <1> u mean the hardware. no <1> hell no <0> ah ok <0> :( <1> i have the development suite - and that surely aint free :) <0> ah <0> I have arm access on my palmOS thru OBC but there is no real good documentation out there <1> try #gbadev and #dsdev on irc.blitzed.org. they can help you do arm devel :) <0> I440r: I have inlineAsmwithOnBoardC if you want it <1> cant use onboard c <1> this is at work <1> ads 1.2
<2> hi <3> hi there, is it possible to modify stack memory with gdb? <4> pi-cubic: yes <4> pi-cubic: ((int*)$esp)[4] = 42; <4> without ";" i think <5> hey <6> Mornin <5> whats new? <6> Just wakin' up <6> And working with a newbie to AC in ##electronics. sameo' sameo' <5> heh fair enough :p <5> you into ***embly too I hope? :p <6> lol <6> Nah, I just can't spell #*** <5> what??? :) <5> rofl <5> you're strange :p <6> haha <6> I *love* ***embly. I'm a defacto expert in OS/390 and 80x86 (although I'm discovering these days that Intel is adding instructions and I'm not really following the 80x86 ***embly language any more) <6> I recently learned AVR ***embly. Never really done a RISC platform before <6> Pretty cool, although kind of odd that half of the instructions only work with half of the registers <5> ah heh ok <6> I've been a programmer (sort of) for 17 years. Started my career at a shop that was exclusively mainframe ***embler. Moved into mainframe systems programming (which is why I said "sort of") <7> try PIC next, just as obscure <6> lol <6> Somehow I managed to select AVR instead of PIC. I should probably try it just to have the knowledge <5> <had been a bit into basic ***embly for a while but now trying to figure some more about compiling/etc since there's one source I'm looking to rebuild for myself <6> ***embling/linking is pretty easy, especially on Linux <8> I love linu <8> x <6> I use Linux exclusively at home. I use M$ only at work <5> <is bsd/mac with occ***ional windows mainly for cd games <5> tried linux ughh I think 3 or 4 times...never liked it but meh <5> bsd seem a lot friendly to me (and much less downloads demanding -_-) <8> bsd rules too <9> anyone here know whether there is a problem with the cpu directive when using NASM? <9> the manual states that I can say stuff like "cpu 8086" and have it restrict me to the 8086 instruction set <9> but when compiling, it just says "instruction expected" on that line. <10> suiraM: ummm? works for me... <10> surrounding lines? <9> hmm <9> before: ;;;;;;;;;;;;;;;;;;;;; <9> after: %include "config.asm" <10> config.asm begins with? <9> ;;;; <9> nasm version 0.98bf for windows, by the way. <10> wrong line end markings or what? <9> compiles fine without this line <9> config.asm contains only %define's. <9> and comments <9> crlf line termination <10> compiles fine here, still <10> "cpu 8086" <9> hmm <9> wierd <10> NASM version 0.98.38 compiled on May 17 2005 <6> Is it column specific? Has to be in column 1, or 16, or whatever? And you're not forgetting something stupid the compiler wants, right? Like a period? (gas likes .directive) <9> I tried a file containing "bits 16\ncpu 8086\n" now <10> djlogan: nasm doesn't give a **** about whitespace <9> fails same way <10> compiles cleanly here
<10> old nasm? <6> ok. Usually compilers/***emblers use a specific character to mark directives as opposed to instructions. <9> nasm version 0.98bf for windows <10> djlogan: fun fact: nasm doesn't. <10> hmm... though... <10> "[cpu 8086]"? <9> hmm <6> lol mwk -- gotta love it <11> does someone uses IDA pro? <12> If you use it, then the answer would be yes <13> someone does i bet <6> Do I win? :) <11> well, my question is: how to start to dis***emble a program by his real entry point? i always lost my way in the program's stubs <9> unrecognized directive [cpu] <10> old version, then <9> hmm... sf out of date? <14> hello all, I tried C channel the the other day but they said you might have more info here <10> suiraM: i somehow have 0.98.38 <9> win32 <9> ? <14> its about /proc/sys/kernel/randomize_va_sp I am trying to overflow a buffer but because randomization is activated, I cannot "guess" the proper address to return the pointer too... anyone knows how to overcome this problem? <10> no, linux <10> but... ftp://ftp.kernel.org/pub/software/devel/nasm/binaries/win32/ <10> newest version here is 0.98.39 <9> k <9> thanks <9> doesn't work with 0.98.38 here <9> from kernel.org <15> hello suiraM <15> hi mwk <10> hi <9> hi smg <9> mwk- obtw; sorry about not having had time to fire off that mail yet. <10> suiraM: np, same on this side <9> mwk- np here too. been a bit busy lately. <9> mwk- any chance you'd like to try compiling the code with your linux copy of nasm? <9> mwk- I'd like to find out whether I've done any non-8086 stuff in there without having to go through all the work of manually checking each instruction, so the CPU directive would've been real handy. <9> mwk- and kernel.org only had 0.98.38, which didn't do the trick. <10> suiraM: sure. what file? <9> I'll put it on pastebin <9> no, wait... <9> I just ****ed up the unarchiving. <9> :P <9> stupid winrar :P <9> bbl <15> quit ("Time left until the Apocalypse: 31yrs 1wk 3days 11hrs 13mins 55secs") <15> why? <7> watch him over time and it is counting down <15> yes, but why does he think auf apocalypse in 31yrs? <7> ask him I dunno <16> http://en.wikipedia.org/wiki/Year_2038_problem <17> smg: you will die when that day comes <17> smg: here is your answer : http://www.acc.umu.se/~zqad/cats/1166518423-HWJKETFIYWTO3CNCCWVNX2VUCNNXXHFP.jpg <18> 12/21/12 :P <18> LOL <18> that pic is pretty funny <17> yeah <18> if only rape was spelled right <17> thats part of teh funny! <18> oh.. lol <15> what a **** :P <7> y2k only better <15> I hate this people :P <15> maybe he is jehova? <19> http://rafb.net/p/AZMsAt95.html can someone help me to understand this code? <10> ask ASIM. <10> um... wait, nevermind. <10> well, t'is setup for self-modifying code, probably <19> do you know any site where I can read more about all that? <19> I'm unable to find something useful with google that would cover such code <10> you're expected to decode it yourself. <10> there's no good info on self-modifying codde <20> hi, have anyone masm? (not masm32) <4> lutifer: is that proprietary?
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