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<0> just how crazy is crazyeddy? <1> crazyeddy is the guy who invented microsoft V-chat <1> they say after he got laid off he lost his mind and started living in the woods <2> can someone answer a quick question for me ? <2> its kind of simple <3> i can try. <2> k <2> Program received signal SIGSEGV, Segmentation fault. <2> 0xb7f7646b in TIFFFindFieldInfo () from /usr/lib/libtiff.so.3 <2> (gdb) bt <2> #0 0xb7f7646b in TIFFFindFieldInfo () from /usr/lib/libtiff.so.3 <2> #1 0xb7f74e97 in _TIFFsetDoubleArray () from /usr/lib/libtiff.so.3 <2> #2 0xb7f74f3e in TIFFVSetField () from /usr/lib/libtiff.so.3 <2> #3 0xb7f74f27 in TIFFSetField () from /usr/lib/libtiff.so.3 <2> #4 0xb7f77d80 in TIFFReadDirectory () from /usr/lib/libtiff.so.3 <2> #5 0x40000000 in ?? ()
<2> #6 0x40000000 in ?? () <2> #7 0x40000000 in ?? () <2> #8 0x40000000 in ?? () <2> why did that not crash on 0x40000000 <2> lets theoretically say i had shellcode there at 0x40000000 would it execute anyway? <3> woah <3> pastebin <2> do what <3> you overrid the ret add with 0x40000000 <2> yea <3> you can't access 0x40000000 <2> but why idnt it crash there <2> at 0x40000000 <3> it did <3> see #5. <2> yea but it stops at 4 it says <2> plz dont release this <2> im working on some psp stuff <2> it crash's the psp <2> 0x40000000 is vram address and i got a pic with mips asm in the framebuffer <2> so im trying to point it there <3> yeah <3> #5 is the call/return from #4. <2> yea it goes down 999 times because thats what i put it as <3> vram isn't exec ? <2> then i got some mips nop's which is 0x00 in there <2> well problem is <2> :( <2> i got no way to test <2> i only have 2.71 <2> it wont let you run code <2> thats why im hacking it <3> try pointing elsewhere <2> i know none of the addresses :( <3> there's PSP dev kits i guess <3> where you can code games and **** <3> or !game <2> yea but i dont have one :( <3> goole <2> or know anyone <3> google* <2> but i know a guy with a modchip on his psp <2> i just have no way to write a debug stub on the dash <3> you're not the only one who's trying this. <2> its liek complicated <2> yea it was done before <2> its just im the only one suceeding <2> on this <2> im the only one who knows about this <2> well a couple of other people <2> i havent shown anyone the code <2> but vram is supposed to be exec from any program <3> how do you run your code ? <2> i dont, its a picture <2> but psp has an ***load of security checks <3> how do you rewrite the vram/ret ? <2> and like 4 kernel modes <2> umm i think you can clear it with syscall 0x20c7 <3> okay <3> and how does you 0x4000000 get loaded in the equivalent of eip <2> the vram address starts at 0x40000000 and ends at 0x44000000
<3> #4 0xb7f77d80 in TIFFReadDirectory () from /usr/lib/libtiff.so.3 <3> you're trying this on your box ? <2> its a buffer overflow in the readcount field of libtif <2> yea i can get it working on here <2> im just trying to get it on the psp and nobody can help :( <3> you won't if you overwrite with 0x400000 <3> there's libtiff on the psp ?! <2> yea <3> wtf <2> that and libungif <2> yea i know i said the same thing <2> but they dont sell the OS <2> just the hardware <3> how do you get your code executed... <2> ummm, im going to execute it in vram <2> i have a pic i made <3> how do you exploit libtiff <2> write to much data to the readcount <3> how <2> you use libtiff to create a messed up .tif <2> with to big a readcount <3> but isn't that just an integer overflow ? <3> okay i get it <3> but how do you load your image ? <4> i dont get it. is it just overwriting eip? <2> no <2> hey ned, dont you do psp work? <3> the equivalent of eip <4> NOPx86, nope <2> oh <2> i'll explain later i got to try to get unbanned from toc2rta for not telling them how i did this <3> well, say it. <2> i cant release it yet until i have it working <3> yeah <2> and im going to release it on the psp without a warning first <2> just because sony's an ***hole and so am i <3> you simply have an image of shellcode in the vram you gotl oaded with libtiff and he kernel <3> by overwritting the eip or whatever to point to the vram <2> yea, the image is set as my bg towards the beggining <2> my first code is just going to clear the cache <2> so the vram will blank <2> then i can release it and everyone can have fun <3> you'd have to load a shell <3> that'd be great <3> but you code had to fit the size of the vram <2> yea, the psp doesnt have one, the psp is like so weird for real <2> like its retarded <2> there's like 5 dif kernel modes <2> some can write to flash some cant <3> you said 4 earlier. <2> some cant do **** <2> like 4 or 5 <2> i'll look for the mem map in a min <2> so i'll know for sure <2> then there's like 2 user mode <2> s <2> then there's a vsh mode <2> which is ideal for what i want to do <3> heh <2> which is reprogram the flash <2> go back down to firmware 1.5 so i can run my own code <2> nobody wants to help, all i keep hearing is there's no exploit released for 2.71 or 2.80 fw <3> good luck with that <2> i know there's not, im the one who made it <3> wait <3> you didn't made it yet. <2> like they have to have someon's code to do something <2> yea i mean i found the vuln <3> now exploit it. <2> you have to made the program to make the .tif <3> how did you find out about libtiff ? <2> because on the psp <2> when you goto system settings <2> and about psp
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