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<0> <pacal@ef> moin
<0> <pacal@ef> moin II
<0> <pacal@ef> what is wrong with efnet today
<1> hi
<2> yo
<2> I have to "sleep", moving to my laptop
<3> hididliho
<1> gidaydidlyay
<3> :)
<1> what are you doing with AI Bourbaki ?
<3> atm nothing much otherwise i studied cognitive science and am in the games industry now
<2> Anyone want to hear about my neural network image recognition program
<1> sure -)
<2> I can use it to do image recognition, on images, no matter if they are scaled, rotated, or distorted
<2> I extract keypoints from the images using SIFT and then feed those into a NN after formatting them correctly
<1> does opencv use libsift?



<1> hrm.. c#
<1> cant say ive heard of c# on linux
<1> but the library claims platform independance
<4> thats mono
<4> C# on linux, i mean
<1> really
<4> uh huh. can't say i'm a big fan, but it gets the job done if you really want to use .net
<1> strange.. i heard of mono before .NET
<4> hehe
<1> naa.. i think it would add overhead
<3> i think that .net is the future
<1> image procesing has to be fast
<3> that is cli
<4> crm_, what're you trying to do?
<4> Bourbaki, i dunno about that actually
<1> a bit of image recognition
<4> crm_, as in, what precisely? and why c#?
<1> basic pattern matching Vlk
<4> (thats vik<tab> for my nick :)
<3> well but its very flexible
<1> =)
<4> crm_, hmm. and you don't want to use an external lib?
<3> and it allows you to finally let your app run in a really save environment
<1> sure.. flexible is good for business apps Bourbaki .. not games
<4> Bourbaki, why not use python?
<3> well i think that XNA will plast for small games
<1> games need to be lightning fast.. unless you're market is 10 years from now
<3> because theres a python.net interface :)
<4> heh
<3> crm_ : depends on the game
<3> i am very convinced that XNA is good
<3> and also for larger scale games
<1> and im not keen about ximian
<3> if it needs to be blazingly fast you can still use a c++/cli
<1> http://freshmeat.net/projects/libsift/ vIkSiT
<3> function that is
<3> plus i was told that for number crunshing .net doesnt seem to be too slow at all
<3> and .net has a lot of really really useful extensions
<1> sure.. if you have the hardware Bourbaki
<3> like the attributes and such which make it cool for game editors
<1> Bourbaki .. it's flexible.. which you've repeated in a number of different ways
<1> but its not as fast as native code
<1> unless someone wants to correct me
<3> yes but you can use native code where its needed
<3> you are absolutely right
<3> but for game objects this speed is not really needed
<1> so,sure use it for whatever else
<3> you could base your game console and such on .net and handle the games objects that way
<4> crm_, what about that lib?
<1> but for image recognition.. i don't think CLI? is the answer
<1> vIkSiT .. using .NET or mono?
<5> hey you guys are talking about exacly what i am doing
<3> hey dmiles_afk long time no see
<0> <nephrael@ef> itrnesting the .lib is now give this warning complie time... d:\Quake4\source\idlib\math\Simd.h(114) : warning C4561: '__fastcall' incompatible with the '/clr' option: converting to '__stdcall' .. how does it know its going to get consumed by managed code?
<1> hrm.. MSIL
<1> what are you doing dmiles_afk ?
<5> i am making quake4 consumable by CLI.. then hooking CLI to cyc intfernce as the new implmentaor
<1> consumable?
<4> ah, thats using .Net
<5> probly before i test it in cyc.. i'll do something simular like in clisp running knowldge machine
<4> interesting.



<4> whats the CLI you're talking about here?
<5> where all the inplemenetation is inference ***erts/queies
<5> common language itnerface.. platform/invoke
<4> ah
<1> sounds like com
<5> i had some success running java bytecode in "ikvm.net"
<5> ikvm is mono/.net
<3> dmiles_afk : do you know if theres a good prolog .net implementation yet?
<5> written in c# .. so they emulate the jvm as a csharp thing.. the whole of Sublc*** .. is***iable.. getMethods() getFields() are arbitrary .. produce whatever infernece says
<5> yeah.. i took a good java one .. lot of premature opimization .. then reverse their .cl*** files back to src.. then to j#
<5> well one part thought i cant get to .src
<5> so have to use their cl***
<5> so help me out.. is it possbile for c# to go to native code just as well as c ?
<1> good question
<1> dunno
<5> the cstro/destr stuff is ussul he bottle neck though.. and the memory allocators
<1> im guessing it could.. just need the right compiler
<1> ok.. on those matters
<1> is it possible for a program to access the memory segment of another program?
<1> cause most os's wont allow you to do that
<1> but im sure it would be more efficient for say.. a signed program to access another one
<1> that way it wouldn't need to stuff around with shared memory etc
<1> anyway.. back to image recognition
<1> libsift.. good or bad?
<1> im guessing opencv doesn't use it and ive had a look at opencv and its seems nice
<1> is it possible to get an mpeg stream from sonar?
<1> like the sort of thing thats displayed on a depth sounder?
<1> or fishfinder
<1> could the result of that be used in conjunction with a regular image?
<1> to better determine some physical object
<1> this channel is slow
<6> crm_, you mean get the signal as image data? not mpeg necessarily
<1> sure
<7> Hmm, I wish AI coder was here: http://slashdot.org/articles/07/01/25/003200.shtml
<3> I = Identity matrix
<3> thus
<3> AI = A
<3> Thus AI coder = A coder
<3> thus you wish a coder was here ;)
<8> Bourbaki, thanks, you made my nerd day :p
<3> np
<3> :)
<9> somebody's got to, on days when there isn't a new xkcd released
<8> true :p
<8> "I know regular expressions!"
<9> i know i'm going to be in trouble for a couple of days when an xkcd is a dud, like this latest stupid ghostbuster one
<8> The latest is the wikipedia one
<9> oh yeah, that one was good
<6> xkcd?
<8> mostly a webcomic http://xkcd.com/
<6> k
<9> plus a few tshirts
<8> and a semi-life forum
<9> semi-life forum? what's that?
<9> oh, i never noticed the forum before
<8> It's a forum which is half alive, there aren't that many active topics
<0> <pacal@ef> moin
<10> hi
<11> hi John
<10> dmiles_afk, are you there?
<10> hey life.
<10> what's happening?
<11> nothing much... reading articles
<11> will have to go to the laundry soon
<10> where can I get a part of speech recognizer?
<12> JohnnyL: have you read the part of PAIP where it discusses determining part of speech based on matching grammar against word definitions?
<12> oh, probably not :P
<10> rahul, yeah. it seems very complicated.
<12> oh, you did
<12> do you need something more powerful than that?
<10> it was all based on programs that where written earlier in the book.
<12> yeah
<10> No, just parts of speech.
<10> is it online?


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