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<0> <pacal@ef> moin <0> <pacal@ef> moin II <0> <pacal@ef> what is wrong with efnet today <1> hi <2> yo <2> I have to "sleep", moving to my laptop <3> hididliho <1> gidaydidlyay <3> :) <1> what are you doing with AI Bourbaki ? <3> atm nothing much otherwise i studied cognitive science and am in the games industry now <2> Anyone want to hear about my neural network image recognition program <1> sure -) <2> I can use it to do image recognition, on images, no matter if they are scaled, rotated, or distorted <2> I extract keypoints from the images using SIFT and then feed those into a NN after formatting them correctly <1> does opencv use libsift?
<1> hrm.. c# <1> cant say ive heard of c# on linux <1> but the library claims platform independance <4> thats mono <4> C# on linux, i mean <1> really <4> uh huh. can't say i'm a big fan, but it gets the job done if you really want to use .net <1> strange.. i heard of mono before .NET <4> hehe <1> naa.. i think it would add overhead <3> i think that .net is the future <1> image procesing has to be fast <3> that is cli <4> crm_, what're you trying to do? <4> Bourbaki, i dunno about that actually <1> a bit of image recognition <4> crm_, as in, what precisely? and why c#? <1> basic pattern matching Vlk <4> (thats vik<tab> for my nick :) <3> well but its very flexible <1> =) <4> crm_, hmm. and you don't want to use an external lib? <3> and it allows you to finally let your app run in a really save environment <1> sure.. flexible is good for business apps Bourbaki .. not games <4> Bourbaki, why not use python? <3> well i think that XNA will plast for small games <1> games need to be lightning fast.. unless you're market is 10 years from now <3> because theres a python.net interface :) <4> heh <3> crm_ : depends on the game <3> i am very convinced that XNA is good <3> and also for larger scale games <1> and im not keen about ximian <3> if it needs to be blazingly fast you can still use a c++/cli <1> http://freshmeat.net/projects/libsift/ vIkSiT <3> function that is <3> plus i was told that for number crunshing .net doesnt seem to be too slow at all <3> and .net has a lot of really really useful extensions <1> sure.. if you have the hardware Bourbaki <3> like the attributes and such which make it cool for game editors <1> Bourbaki .. it's flexible.. which you've repeated in a number of different ways <1> but its not as fast as native code <1> unless someone wants to correct me <3> yes but you can use native code where its needed <3> you are absolutely right <3> but for game objects this speed is not really needed <1> so,sure use it for whatever else <3> you could base your game console and such on .net and handle the games objects that way <4> crm_, what about that lib? <1> but for image recognition.. i don't think CLI? is the answer <1> vIkSiT .. using .NET or mono? <5> hey you guys are talking about exacly what i am doing <3> hey dmiles_afk long time no see <0> <nephrael@ef> itrnesting the .lib is now give this warning complie time... d:\Quake4\source\idlib\math\Simd.h(114) : warning C4561: '__fastcall' incompatible with the '/clr' option: converting to '__stdcall' .. how does it know its going to get consumed by managed code? <1> hrm.. MSIL <1> what are you doing dmiles_afk ? <5> i am making quake4 consumable by CLI.. then hooking CLI to cyc intfernce as the new implmentaor <1> consumable? <4> ah, thats using .Net <5> probly before i test it in cyc.. i'll do something simular like in clisp running knowldge machine <4> interesting.
<4> whats the CLI you're talking about here? <5> where all the inplemenetation is inference ***erts/queies <5> common language itnerface.. platform/invoke <4> ah <1> sounds like com <5> i had some success running java bytecode in "ikvm.net" <5> ikvm is mono/.net <3> dmiles_afk : do you know if theres a good prolog .net implementation yet? <5> written in c# .. so they emulate the jvm as a csharp thing.. the whole of Sublc*** .. is***iable.. getMethods() getFields() are arbitrary .. produce whatever infernece says <5> yeah.. i took a good java one .. lot of premature opimization .. then reverse their .cl*** files back to src.. then to j# <5> well one part thought i cant get to .src <5> so have to use their cl*** <5> so help me out.. is it possbile for c# to go to native code just as well as c ? <1> good question <1> dunno <5> the cstro/destr stuff is ussul he bottle neck though.. and the memory allocators <1> im guessing it could.. just need the right compiler <1> ok.. on those matters <1> is it possible for a program to access the memory segment of another program? <1> cause most os's wont allow you to do that <1> but im sure it would be more efficient for say.. a signed program to access another one <1> that way it wouldn't need to stuff around with shared memory etc <1> anyway.. back to image recognition <1> libsift.. good or bad? <1> im guessing opencv doesn't use it and ive had a look at opencv and its seems nice <1> is it possible to get an mpeg stream from sonar? <1> like the sort of thing thats displayed on a depth sounder? <1> or fishfinder <1> could the result of that be used in conjunction with a regular image? <1> to better determine some physical object <1> this channel is slow <6> crm_, you mean get the signal as image data? not mpeg necessarily <1> sure <7> Hmm, I wish AI coder was here: http://slashdot.org/articles/07/01/25/003200.shtml <3> I = Identity matrix <3> thus <3> AI = A <3> Thus AI coder = A coder <3> thus you wish a coder was here ;) <8> Bourbaki, thanks, you made my nerd day :p <3> np <3> :) <9> somebody's got to, on days when there isn't a new xkcd released <8> true :p <8> "I know regular expressions!" <9> i know i'm going to be in trouble for a couple of days when an xkcd is a dud, like this latest stupid ghostbuster one <8> The latest is the wikipedia one <9> oh yeah, that one was good <6> xkcd? <8> mostly a webcomic http://xkcd.com/ <6> k <9> plus a few tshirts <8> and a semi-life forum <9> semi-life forum? what's that? <9> oh, i never noticed the forum before <8> It's a forum which is half alive, there aren't that many active topics <0> <pacal@ef> moin <10> hi <11> hi John <10> dmiles_afk, are you there? <10> hey life. <10> what's happening? <11> nothing much... reading articles <11> will have to go to the laundry soon <10> where can I get a part of speech recognizer? <12> JohnnyL: have you read the part of PAIP where it discusses determining part of speech based on matching grammar against word definitions? <12> oh, probably not :P <10> rahul, yeah. it seems very complicated. <12> oh, you did <12> do you need something more powerful than that? <10> it was all based on programs that where written earlier in the book. <12> yeah <10> No, just parts of speech. <10> is it online?
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