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<0> it^ <0> lol, how'd i manage to write something in the wrong channel. <1> it happens <2> it^ happens <3> I.T. happens <4> hi folks <4> anything new and exciting? <5> i'm new and exciting <4> awesome <4> i'm not new but i can p*** a turing test <4> on a good day <4> sheer excitement <6> :) <6> what's up? <4> to be honest i have no idea
<4> we've established that icez is new and exciting <4> but what are the implications? scholars are yet to explain <4> also, machine learning is hard <6> icez? isn't that a user of this channel? <5> of course not <4> haha <5> but it's nice to see someone knows about me *snif* <4> just before you joined: <4> anything new and exciting? <5> i'm new and exciting <6> ahh I c <6> maybe we should give icez a try out <4> i'm all for it <6> see how well he performs <4> haha <6> heh <4> we weren't planning to make any major modifications! come back! <7> <idontknwo@ef> alive? <5> dead! <7> <idontknwo@ef> something is puzzling me about the n-queens ! <6> so who wants to get together and make something Ai? <6> a project perhaps <6> a business endeavour perhaps <4> sorry i'm too busy/lazy <4> i'd be happy to hear about your ideas though <7> <idontknwo@ef> if a state is any arrangement from 0 to n queens but a square cannot have more than one queen then i read from wiki and the AIMA book that the state space is (n^2)!/(n^2-n)! but i find a different answer: <7> <idontknwo@ef> for example <7> <idontknwo@ef> lets say 2-queen <7> <idontknwo@ef> wiki would give 4x3 = 12 <7> <idontknwo@ef> *wiki answer <7> <idontknwo@ef> but it is actually 12+4+1 = 17 <6> well I want to look at building something like cyc,.. over the internet from user input <7> <idontknwo@ef> 5-queen= 25x24x23x22x21+ 25x24x23x22 + 25x24x23 + 25x24 + 25 + 1 , not just 25x24x23x22x21 = 25! as they say:S <6> something easy and manageable perhaps <4> sheer, like http://ai2.wikidot.com/start ? did you start that <4> idontknwo, which wiki is this? <7> <idontknwo@ef> wikipedia but i read the same from the AIMA book which is the most popular book for ai i suppose <7> <idontknwo@ef> do you have it? <6> I haven't started anything yet, yet. <4> idontknwo, i don't have it, and i doubt can help you anyway, but i'll take a look at the wikipedia entry <7> <idontknwo@ef> wikipedia says 64!/56! for the 8-queen problem <8> AIrelay, you're trying to do what with the n-queens problem? <7> <idontknwo@ef> but i would say 64!/56! + 64!/57! + ... 64! + 1 <8> Possible arrangments? <7> <idontknwo@ef> in wikipedia it says if you just dont allow a square to have more than one queen <6> what exactly is the n-queens problem? <7> <idontknwo@ef> in the book more clear : any arrangement of 0-8 queens is a state <7> <idontknwo@ef> incremental formulation <8> Arrange n queens of chess of an nxn board where no queen can capture another. <4> http://en.wikipedia.org/wiki/N-queens <8> AIrelay, I'm not really sure what you're getting at. <5> AIrelay is a bot, the guy between <*@ef> is the person <7> <idontknwo@ef> heh <7> <idontknwo@ef> brb <4> a relay to efnet i guess? <5> yup <4> neat <7> <idontknwo@ef> so anyone has an idea for my problem here? <6> know any other websites/ projects like that zizazze? <7> <pacal@ef> i dont know, idontknwo. <6> hrm.. n queens is about each queen can't be captured by another queen? and there's 8 of them? <4> sheer, this is not my area, but did you see the 'See also' list at http://en.wikipedia.org/wiki/Cyc ?
<4> also: http://en.wikipedia.org/wiki/Open_Mind_Common_Sense lists related projects <6> cool <6> thanks <8> idontknwo, what exactly are you trying to figure out about the problem? <6> yea id also want it so people inputting the information can be paid for doing so if the projects 'successful' <8> sheer, I'm guessing you realize the expertise of Lenat and how complicated the problem of common sense is? <6> yea i've got a few good ideas on getting around those sorts of problems. <8> Cool. You'de definitely make your mark in history if you can supplement that topic much. <6> I'm learning html etc atm, might just try and put up a website with a few others <8> Interesting way to start. Would you use a website as the method of inputting facts? <6> yup.. <6> why not? <6> yea <7> <pacal@ef> trolls would wreck it. <6> true.. wikipedia doesn't have much problem with people defacing their entries do they? <8> Oh no it's a good way to do. I'de think it would be difficult to parse the information into the format you want/need. Are you going to have a predicate logic format? <7> <pacal@ef> actually wikipedia has remained relatively unscathed <6> Sixshoot. I want to get all the ideas on the table, in front of a few people and see what they come up with,.. there's many options out there <6> I've got heaps of ai books i'm reading.. and i've been in business before <7> <pacal@ef> $$, ay sheer <7> <pacal@ef> chuh-ching <8> Infinite amount of options. But even if you get a system that works, who is going to want to spend countless hours typing in predicate logic facts into a database? <6> its not really a business endeavour atm thou <4> goodnight folks, good talking to you <8> Night zizazze <6> Six.. well I was thinking.. if you promise money to the people working on it, if the projects successful, that might get a few people through the door.. but they'd also know if its not sucessful they get nothing <6> nite ziz <8> sheer, But it can't possibly be successful without years of inputting data. And the data is the work (granting you have a viable method to interpret it), which can't be paid for because it would have no success yet. <8> Don't get me wrong. I'm not trying to debunk your idea by any means. Just want you to think about what needs to be done. <6> yea thanks.. <6> you're right on how long it'd take to be successful.. <6> althou perhaps their work can gather interest over the years it's been worked on.. <8> Well AI's at the forefront of modern computer, so timing couldn't be much better. People are definitely intersted in this problem. <6> yea. <7> <pacal@ef> is MIT's project getting some buzz now <7> <pacal@ef> I remember that from years ago <8> sheer, check your PM's. <1> which MIT project? <7> <pacal@ef> the common sense one <1> does it have a name? <8> I think it is pacal. More than the past few years I believe. <7> <pacal@ef> open mind common sense <6> one tic <1> their front page doesn't work: http://openmind.media.mit.edu/ <6> SixS.. i'm not registered atm <7> <pacal@ef> registration is easy and free! <6> http://xnet.media.mit.edu/ <7> <pacal@ef> just follow the simple instructions, and be sure to include your credit card number for faster processing! <6> :) <7> <pacal@ef> :D <8> Has anyone read Godel, Escher, Bach? <1> perhaps I could offer the thought that AI must come from machine learning and not from a design. not unlike the way we learned. that if learning is not appreciated then succes is unlikely <1> if you don't agree then try to hand formulate the visual ability to recognize a piece of chocolate. that should be a common sense ability <6> know any efforts of trying to build intelligent machines not off human 'intelligence' but perhaps just a new form of machine 'intelligence'. different to humans? <1> hive intelligence would be a different concept. but I would think that it's strictly poorer than a centralized <1> one <8> DanF_DrC, But again, there's a design to "machine learning". <8> There has to be a blueprint. There has to be something to start work with. <9> start ai project.... <8> Sure, we can have something that learns pattern ***ociations that it has never been subjected to, but it surely does it through design. <7> <pacal@ef> genetic algorithm <8> pacal, Apply a genetic algorithm search to ANN's? <7> <pacal@ef> why not <1> Sixshoot, obviously the learner has to be designed. as opposed to the end result <7> <pacal@ef> actually I was thinking in terms of designing a DNA strand for a computer's intelligence <7> <pacal@ef> it has the propagation instructions encoded in the DNA, and we just turn it loose <8> Well first off you've got to have criteria for the GA. That is design. <8> pacal, We can't build a system with crossover, mutation, selection, and epigenesis if we don't know how they work in the first place. <7> <pacal@ef> I guess I was just using DNA as an analogy <8> This is a project I did last year and you should try it: Instead of using a backpropogation algorithm to train the weights of an ANN, use a genetic algorithm. <8> Something simple like pattern ***ociation of 121 pixels to 121 pixels. <8> I've got the source code I wrote if you want to use it to save time. <8> You'll see that a GA is poor and ineffecient at modifying the weights. <10> i wouldn't mind having a look Sixshoot
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