| |
| |
| |
|
Page: 1 2 3 4 5 6 7 8
Comments:
<0> Anyone still have that "quick matrix" link? I want to re-read it =] <0> nevermind, found it <1> i wanted to write a book, but I forget what was about... :| <2> The backprop might find the needed weight might be .34288888888888888888888888888888888888888888888888888888888... <2> but it has it only gets .342888888888888889 <3> sure <3> quite <2> so the computer rounding and not giveing #inf precision is why I tell it to find a output of 1 and it only finds .99999994523 <2> ? <3> no that's another matter <3> for sigmoid to produce 1 the input would have to be infinity <3> same with 0 <2> yeah. <3> but when I train on images I use the full range from 0-1 and it doesn't seem to be a problem. you could limit it to 0.1-0.9 and then scale it up after <4> Hi DanF_DrC. <2> or you can get precision, upto like the 20 place then round it and call it aday :P
<3> hi Andares <3> Shadow_mil, hehe you will get far less precision than that and you will love it :) <2> well find it upto the 20 then round to the nearest 15th, for a image, that sould give you more precision then you need. <3> think of a neural nets as a sheet of cloth draped over a cityscape. it is not a perfect copy <3> net* <2> nor should it be <3> the more refined the net the greater the precision <3> perfect would be nice but so far not happening. and it's quite useful anyway <4> DanF_DrC, are there any neural nets that attempt to model human brain behavior? <3> not unlike our mental butterfingers <4> *attempt* <2> How do the learning rate effect it? I know it makes the weight change less perfect, if you have a learning rate of 1 would you only have to train it once? <3> the term behavior I don't like. but yes ANN tries and has shown some interestingly similar 'behavior' <2> Andares: model yes, but far far far from the human brain complexy <3> Shadow_mil, the rate is not a matter of precision. the basic concept is stepwise gradient descent. if the step is too big you miss the hole <3> trying to reduce the error you can overshoot. which is what a too high learning rate does <2> yeah. I get that <3> max rate depends on the target function <3> some are sensitive. some work at 0.5 <2> the learning rate has to be between 0 and 1 right? <4> Shadow_mil, so.. <3> Shadow_mil, not sure really but probably <4> Shadow_mil, I thought the complexity of the human brain lay in the some two billion neurons it sports. <3> 1 is not a sharp upper limit I think <4> not in the complexity of any neuron itself. <3> 0 is though <2> Hmmm <2> I would say the best way if the first training make it 1, then the rest make it like .0001 <5> lo <2> I think if we could have inf percision in math one would hit the mark the first time <3> that may be too much but it's common to start high and let it fall during training <3> I often start around 0.5 and fall to 0.3 <2> if my theory is correct <3> but afaik there is no exact science on that yet <5> are we discussing some sort of reinforcement learning? <3> oh no, precision wouldn't help you <3> _death, ust backprop <3> just <4> Shadow_mil, anyway. <5> i don't completely understand backprop yet <4> _death, join the club.. <4> We have NAMETAGS! <4> w00t. <2> Well the way I look at learning rate, all it is, is a scale of the real value, you make it like .5 it meets 1/2 of the distance between the starting value and the real one, then the next time it meets it 1/2 again, and slower gets closer <2> how I am seeing it <3> _death, join the club. but it's largely the same as setting b in y=bx for pairs of x and y <3> stepwise <3> adjusting weights in the direction of reducing the error <3> backprop is merely an efficient way of that for multilayer nets <3> why it works for non linear functions is as of yet beyond me <3> probably something good to be learned trying to understand that <0> Which part? The math? <5> there are a lot of ways of setting b <3> _death, this is stepwise though <5> and you can extrapolate with b <5> oh, right <6> <danielbar@ef> wtf <6> <danielbar@ef> stop that **** <6> <danielbar@ef> ! <3> if you should discover a better way for non linear functions you would have improved upon backprop <6> <danielbar@ef> enough with this !
<6> <danielbar@ef> ENOUGH! <4> 'Ey daniel! Stop with the profanity! <6> <danielbar@ef> STOP This crap is f*cken annoying <2> ... <4> What's annoying? <3> probably just a troll. ignore him <4> DanF_DrC, can't we block people from the Relay? <4> If not, let me at the source. I'll add it in. <6> <danielbar@ef> oh <6> <danielbar@ef> cool <6> <danielbar@ef> its a relay <3> trolls are discouraged by not talking to them <3> best medicine <6> <danielbar@ef> first time I see this sorta thing <5> extrapolating with neural networks <4> danielbar, no, it's a typewriter. <4> n00b <6> <danielbar@ef> I thought this AIrelay Was simply a m***ive flooder <2> IRC is just a muiltplayer notepad :) <3> shhh <2> No, we are real people, with real feels, that you are hurting <6> <danielbar@ef> the bad thing about this is that I cant use the Tab key to shorttype ur names <5> does anyone know anything about extrapolating with neural networks? <6> <x00q@ef> Don't block people from the relay! <7> hey ya'all <3> hi. any progress? <0> _death: That's tricky business since you're working with bounded outputs. You have to know the range your extrapolating to ahead of time. <7> ehhh, a few more lines of code. not much <4> x00q, but he's being trollish! <6> <danielbar@ef> are there any chess players here? <7> real life tends to get in the way <6> <x00q@ef> But I'm using the relay too! <7> chess? is that a game? :) <3> _death, extrapolation is not it's best feature <4> danielbar, *BEEP* WOULD YOU LIKE TO PLAY A GAME? <4> HOW ABOUT A NICE GAME OF CHESS? <3> interpolation <6> <danielbar@ef> Yep I very much would <4> x00q, I was talking about blocking just daniel lol <3> its* <5> x00q: think to yourself, "is this the best way of doing things?" next time you have a project <3> Andares, wopr :) <0> _death: hmm? <2> DanF_DrC: I guess that step is better two if need two things trained on the network so that way if the true needed value of that weight can be found <6> <danielbar@ef> where do u want to play? <6> <danielbar@ef> we can play on FICS <2> if it was perfect, it would jump back between the two every time <0> Andares: Ah :P <4> danielbar... I actually miiiiiiiiiiiiiiiiiiiiiiiiiiiiiight be interested. <4> danielbar but yeah, it was a joke... from the movie Wargames? <5> a neural network is like a screwdriver; if you need a set of calipers then it's the wrong tool <3> Shadow_mil, step is because of the non linearity. if it only had to adapt to something linear it could do it directly in a single step <7> that's very.....quotable, _death <3> non linear is more problematic <5> lol <0> _death: Well I think that answers your question <4> _death, can't you hook up a neural network to the net and train it to hack a tool supplier and deliver you calipers? <5> well... <6> <danielbar@ef> Andares oh yeah I remember that book <2> I understand the differance between step and linearity <4> danielbar.. it's a book? I thought it was just a movie. <6> <danielbar@ef> so lets go for It <6> <danielbar@ef> I'm logged to FICS right now <5> so don't use neural networks for extrapolation? <6> <danielbar@ef> are u already there? <4> I dunno what FICS is. <7> www.freechess.org <6> <danielbar@ef> the Free Internet Chess Server <5> hmm <3> extrapolation can not be done in general. so it's not really a failing of ANNs <8> mmhmm. <7> what's your account, danielbar? <5> that's an interesting way of looking at things, DanF_DrC
Return to
#ai or Go to some related
logs:
movw syntax ARM No catalog found at ERROR: No proposal #web rpm initdb can't create transaction lock packman unixhead pysh job control gentoo FAILLOG_ENAB #oe ssh2_exec troubleshooting ubuntu wireless icon tray
|
|