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Comments:
<0> hey everyone <1> hi <2> hi <3> hi <4> Yes <4> So has anyone seen umm_lemme/yaroslavB? <1> not lately. probably on vacation <4> DanF_DrC Are you one of his acolytes? <1> hehe no more like his antithesis
<1> I shine light where he doesn't want to see and he reacts like an animal in a trap with curious absence of higher brain functions despite his otherwise good intellect <4> wow...well put <4> It seems to me that <4> if anything, bayesian learning takes place only shortly within working memory <4> its the very "front end" of the sensory pipe <1> what learning.. <4> well, yaroslav is a fanatic about bayesian learning <4> he doesnt seem to know much outside of it either <4> I can't knock it <1> what invalidates bayes so far at least is; limited to discretely valued input, the number of inputs can only be a very small number (say <<30) and it has no practical learning algorithm for anything non trivial. Either of these 3 are killer failures <4> its essentially how some of the DARPA cars work <4> i dont think its completely invalid <1> trust me <4> Certainly it is not a complete depiction of intelligence. Not by far. But its part of part of the whole picture in some way. <1> so far I see nothing of value in it <1> any function of the darpa cars handled by a bayesian net is without doubt a trivial function better handled in another way <1> ***uming any of them even use it <4> well one thing i think bayes misses is the way in which real animals use elimination. <4> There is not only a location of an object...but there is the "not location" of an object <4> wait..what do you mean by a bayesian net? <5> I like make computer programs that generate music <5> ...to make... <4> heh\ <4> what is your method? <5> i made one program that makes a random walk inside a frame of musical rules, with some repitition built in, became quite ok <5> i have some samples here --> http://www.randomusic.com/samples/ <4> ok wait <4> well <4> that sounds like a cat walking on a keyboard <4> let me give you some ideas <5> not really, especially not version 1.11 <5> listen to 1.11 first
<4> ok ok <4> yes that almost sounds like something <4> i can really tell that it is still random though <4> consider giving the algorithm a pre-made theme <4> and then have it play around with that <4> are you familiar with mozart's music at all? <5> is mozart a computer? <4> no i mean the austrian from the 1700s <5> is austria a city? <4> how about bach? <5> yea how about him, do you like his music? <4> sure <5> good <4> there are really mechanical ways to write baroque music <4> for example <4> have the computer generate a "theme" which is just a collection of notes about the same tempo <5> mozart made a "computer program" that produces random music, it is very nice <4> then have it play the theme on top of itself , but shifted by some number of notes <4> hmmm.. <4> *that* didnt go well <4> Anyone here? <1> yes <4> ok danf <4> to begin where i was before <4> have the computer generate a "theme" which is just a collection of notes about the same tempo <4> then have it play the theme on top of itself , but shifted by some number of notes <4> of course that is one octave lower <4> have the computer compare all given shiftings <4> for each shifting, count the number of "harmonious" couplings <4> where a third or 5th or 6th is created <4> after all this searching have the program output the best theme <4> it will have the most harmonious couplings <1> not sure how that would work. if you can code you can put a test together. a tone is just a sine in its simplest form <4> DanF_DrC if you study baroque music its mostly created very mechanically <4> In fact <4> mozart said about bach's music: "Its hopelessly contrived." <4> which is probably what jazz musicians say about any music that is not written on the spot
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