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Comments:

<0> ah Windows is a support nightmare :P
<1> i just wonder why not code for opengl since it hits many platforms, windows, osx, bsd, linux, whatever. versus locking yourself into microsoft. The standard is still evolving to support all the new features in graphics cards like shaders etc.
<2> well
<3> yes, Windows is a support nightmare, and a lot of the reason has to do with badly written 3rd party drivers
<2> if you're wondering why windows developers don't use opengl
<2> it's because dx is faster
<2> not because it's _faster_ natively
<1> depends on the card. nvidia has been proven faster in opengl. ati not so.
<2> but because the bulk of driver development is spent on dx
<4> z0g^; that was true some time ago, is it still true?
<1> Yes.
<2> it's more software then hardware
<1> Check out benchmarks
<0> They just need to initiate a certification program for third party apps and hardware... and the developers would have lot of incentive to get their stuff working on intelmacs due to the extra profits to be madelll'
<3> may I be so bold as to suggest that the type of home user interested in gaming is probably not the sort of person who is terribly interested in spending $70 on a game
<1> i havent paid more then about $40 on a game



<3> NeuroFryk: they don't take care to make sure it works on Windows, and Windows makes up 100% of their market
<3> what makes you think they'd devote any effort to making it work on 1% of their market?
<5> whats a good program i xcan use to "count the amount of albums" i have on my hdd so i can print it out
<2> uh
<4> what constitutes an 'album' on your disk ? a directory ?
<3> z0g^: and how do they distribute it?
<3> what distros do they support?
<2> dir /s/b/a-d > file.txt then count the lines
<3> do you build the game from source?
<3> what if you don't have the glib
<2> er, the a-d part is prolly wrong
<1> Oh. I mean for windows...
<3> welcome to dependancy hell
<2> opengl isn't that simple either
<3> "My game is crashing on linux!"
<1> yeah dependencies in linux can be pretty freaking annoying.
<2> there are a ****load of different versions
<3> so you have to upgrade this library, which means you upgrade this library
<5> in other words i have a txt file of all the albums i have on my pc
<3> and this one isn't compatible to that one
<2> certain cards run on all versions, some have emulation for newer versions
<2> etc, etc
<4> {GZ}Dr2ev; oh, so you just want to know how many lines are in that file?
<5> but i want to know the exact amount by copying and pasting the list in a program that will ***ign a number to each one
<4> {GZ}Dr2ev; load it in a editor or word or excel or something
<2> paste it into excel
<2> dumb***
<3> so you test your LInux game on all the major distros? that's what, 2 or 3 times the amount of testing?
<3> qa costs money
<2> jet
<2> can't a linux app use a local package
<6> {GZ}Dr2ev, grep -c
<2> like windows and dlls
<4> do any of the distrors even come with usable 3D setup in their standard config ?
<5> k
<2> like put all the so's it needs in the game dir
<2> or something
<5> thanks
<4> its messy to do that. they'd probably need to be run in a chrooted environment with their private libs
<5> peerce i loaded it in worpad but it didnt ***ign a number next to each one
<1> peerce: Suse's Yast will install the official nvidia drivers for easy 3d driver installation.
<5> it just displayed them neatly
<2> peerce, i would think you'd WANT a game to be chrooted
<4> wordpad isn't word, but doesn't it have a numbering option ?
<4> Gimp-Cow; indeed, but that gets very messy with X and OpenGL
<5> ill check again
<5> thansk
<1> numbering each line? Check out the editor ConText
<2> i never said it was pretty
<5> cool
<5> z0g^
<2> nothing in linux is easy/and or pretty
<1> ConText is the best free technical editor ive yet seen
<5> thanks i owe you one
<3> anyway, its sorta simple economics, you pay $40 for a game because it costs $40 million to develop it and they sell a million copies... if the linux version costs the same to develop (unlikely, it would probably cost more), and tehy sell even 50% of the copies they sell for Windows (unlikely, more likely they'd sell < 10%), you'd have to pay $80 for the game
<3> if they sell 10% of the number of games they sell for windows, then each copy costs $400
<7> wait a second Jet
<2> well
<7> you mean businesses want to make profits?
<2> UT works pretty good in linux
<3> same reason prescription drugs for a person with a disease that 1/10000 people get cost tens of thousands a year



<7> people should just write software for every OS for the good of humanity
<3> FKnight`: heh
<3> well, my math was made up, and based on break even
<3> obviously the game company wants to turn a profit
<7> but they won't even break even
<7> yeah
<7> unless the software costs a bunch more
<3> I read something on The Register? where they asked Linux users what software they wanted most
<3> and like, Adobe Photoshop was right up there
<3> can you imagine? a package that costs $900 for windows, how much it would cost for LInux?
<2> that wouldn't even be hard to port
<2> you could get it up inside a week
<3> riiight
<2> it has a single render surface
<2> which isn't 3d accelerated
<3> it calls all sorts of Win32 apis
<2> like what
<2> besides I/O
<7> msot of 'em
<3> every dialog it opens
<3> even button click
<2> so?
<3> so?
<3> so you have to REWRITE ALL THAT
<3> you have to TEST ALL THAT
<2> uh, a lot of that you can batch fix
<3> you have to internationalize it
<7> and you have to support all that :D
<2> yeah, the regression tests are the same
<2> so is the internationalization
<3> how do you distribute it?
<7> "Yes, I need help with photoshop it keeps crashing"
<7> "Ok, what distro?"
<7> "Ok, what kernel"
<2> nah
<7> "What GLIBC version"
<3> "what version of glib"
<3> yup
<2> it wouldn't be that bad
<7> yeah it would
<4> what X server?
<2> like peerce said, you can run it chroot with it's own libraries
<7> peerce yeah
<7> "Gnome or KDE?"
<4> what X driver?
<4> what widget versions?
<2> oh whatever
<2> xmms works on any x server
<4> which GTK ?
<2> that supports the video mode it needs
<7> xmms != Photoshop
<1> freaky nutjobs, trying to get $170 for a 80mb MFM hard disk. http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=8765270516&ssPageName=ADME:B:SS:US:1
<2> FKnight`, you're right
<2> it redraws way more often
<4> all those live preview effects things are heavily optimized on windows
<7> what's funny too
<4> like the filters and stuff
<8> try copying a binary of xmms from redhat to debian and see if it runs
<9> ho lee fuk. up at 3AM, out the door at 3:45, back home at 10:30PM.
<7> how come they want Photoshop so bad?
<2> yeah i forgot about the live preview
<7> I thought the GIMP was God's gift to graphics
<2> that's a good call
<4> ahahahah
<2> FKnight`, it is
<2> it's 48 bit
<2> or, certain versions of it are
<9> god's got a warped sense of humor.
<2> ILM uses it :P
<7> Just because Lucas uses something, doesn't mean it's good :D
<2> what's wrong with gimp, honestly
<7> have you seen the FX in the prequel trilogy?
<10> I use the same toilet paper as lucas.
<7> hahahaha


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