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Comments:

<0> python compiled mode is per machine ?
<1> what?
<0> some one said that if i compiled a python script
<0> that it can only be executed on that machine
<1> on that version of Python
<0> and what is the suggested way to compile a script?



<1> import py_compile; py_compile.compile(filename)
<0> will that compile all the imported files?
<1> no
<1> but imported files are compiled by default
<0> ill try it
<2> *yawn*
<2> do what?
<1> ?
<2> :)
<2> is there a way to set whether or not a directory has a forward slash or two backward slashes in it (for windows)? i could do an if statement based on the system info, but i'm not sure if i should even need to do it
<1> os.path.sep etc.
<2> if the script is on linux, it wants /, if it's on windows, it wants \\ as paths
<1> you should never need to reference it manually
<1> / works on Windows too, actually
<1> build paths with os.path.join and you don't need to mention the separator at all
<1> or do you need a hardcoded path and have to select between them?
<1> if that's the case check sys.platform
<2> well, the path will always be outputdir + "/" + filename
<1> os.path.join(outputdir, filename)
<2> actually, there's another directory on that, too



<1> os.path.join(x, y, z)
<2> sweet
<2> thanks xihr :)
<1> sure
<2> here's a dollar twenty five sir
<2> man, baked lays cheddar & sour cream chips are pretty damn good
<1> heh
<2> led zeppelin says thank you
<2> yeah, why not.. go ahead and shoot firecrackers off at 3AM
<2> there are some stupid people in this neighborhood.. or should i say inconsiderate
<1> heh
<3> hi all
<3> any heroes here has expirience with decompyle ?
<4> hello ;)
<5> I found this in the pygame documentation 'pygame.draw.line(Surface, color, start_pos, end_pos, width=1)' it works fine without the width but if I p*** the with argument I get this error 'TypeError: aaline() takes no keyword arguments' so what am I doing wrong?
<6> Watje: line isn't aaline, is it?
<5> sorry I posted the wrong error
<5> TypeError: line() takes no keyword arguments
<6> I'm a bit tired, but it looks like you're either looking at the wrong documentation, or the docs are wrong.
<6> Is that what help(pygame.draw.line) tells you in the interpreter?
<5> no, I found that on http://www.pygame.org/docs/
<6> What does help(pygame.draw.line) tell you?
<5> the same


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