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<0> 'lo
<0> quick question
<0> if I do some text in Illustrator and bring it to Photoshop, setting it as a smart object
<0> why does it still pixelize?
<0> Where in Illustrator it doesn't
<0> ;/
<0> ***uming this is a photoshop chan, and not a chan called photoshop completely unrelated
<1> how can i set the transparency color for png?
<1> in internet explorer, my png's with transparency show a particular color when IE can't handle the transparency.
<2> Anyone can help me with morphing?
<3> http://knighthawk.smugmug.com/photos/50989550-Ti.gif
<3> muahahahahahah
<4> any imageready experts in here?
<5> good morning
<6> mornin
<7> sup playa



<8> hi everyone
<8> can someone please help? I want to determine what is the correct size, or figure out the correct bleed for varoious sizes of paper
<8> for instance what would be the correct bleed size for a banner that is 10 feet x 3 feet?
<8> is there a formula to apply the bleed?
<9> bleed depends on printer
<9> not paper size
<9> some printers can print edge to edge, without cutting out the bleed afterwards
<9> not 10'x3' though i guess :P
<8> so how would i determine the size of the bleed for a 8.5 x 11 inch paper to a 10 x 3 foot banner?
<9> normally printer tells you that
<8> ah i c
<8> so there is not a fixed bleed or formula that is applied right?
<9> not that i know of. business card printers normally tell you the bleed you have to allow for
<9> for example
<8> ?
<8> 1/8 of an inch is generally the universal bleed for any size paper right?
<8> anyone?
<10> bobster: 3 mm is what I have been using when working with print in europe. 3 mm should be around 0,1 inch
<10> bobster: easiest to check with print company though
<10> and it probably does not matter if you got a bit extra bleed
<9> yeah
<9> but i would guess that for 10 by 3 _feet_ it would be a bit more
<10> ahh
<10> yes
<10> easiest to ask print company
<8> cool!
<8> sorry i took so long to reply i was away for a sec
<8> anyone have experience with billboards?
<11> ive done a few
<11> 20x10
<8> when you are working with bitmap images how do you size them to fit large billboards?
<8> or better yet how do you prepare the job?
<8> do you create it in a vector based image and resize?
<8> or do you just use photoshop and created at the output size?
<11> the latter
<11> 300 dpi
<11> usually a 5" bleed
<11> that was worked well for me in the past but i would ask the poster company how they want it
<8> ah i c
<8> how do you prepare the job?
<11> i dont know what you are asking
<8> do you just use photoshop and created at the output size?
<11> what do you mean how do i prepare
<11> yes
<11> i just said that
<11> *confused*
<8> so you dont use a vector based image and resize it?
<8> sorry to confuse you
<8> prepare is probably not the best word to choose
<8> when you are creating the image
<8> is it created at lets say 20 feet x 10 feet
<8> or do you crate a smaller vector based image and then reize it later?
<8> ?
<11> ive done both
<11> i prefer to create it at its final size
<11> its a big file though so it depends on your computer
<8> ah i s
<8> c*
<8> and when you are working with bitmap images
<8> how do you get them to that size?
<8> are they provided to you at that size?



<8> or do you use microfilm?
<11> provided usually
<11> it depends
<11> if its a logo or something
<11> ill use it obviously in a vector format
<11> or type
<8> oh i c,
<8> thanks
<8> i really apreciate you answering these questions i had
<11> i hope they help
<11> np
<8> yes they did thanks!
<12> how do you feather only part of an image in ps?
<8> ber i have one last question
<8> what file format do you use for this?
<8> psb?
<12> psd
<8> really? psd can handle file sizes that big?
<8> i thought thats w hat psb was for?
<13> psb?
<8> yes psb is a new format in CS
<8> for file sizes that are really big
<14> Why I can't edit a opened .jpg or .png?
<11> uh oh.
<14> Cannot create no layer, cannot delete no layer..
<14> What is this effect called? http://ptrx.demiart.ru/riddle/04nklkjO0O6/awgre.jpg
<15> looks like the chrome filter to me
<16> hi guys
<16> My lil bro wants me to build a computer for him to do computer graphics work with photoshop CS and illustrator and I needed some advice on what those programs call for
<16> Is PS CS multithreaded?
<17> PS has been multithreaded since version 5 I believe.
<17> I know for sure it was in Version 6
<16> so it takes full adantage of Dual Core chips?
<16> cause I heard it was only multithreaded for filters
<17> for the most part. nothing else within photoshop can really take advantage of another core.
<17> it's filters that do the most work
<16> yeah I dont really know much about PS I just know computers
<16> ::)
<16> I pressume storage space and RAM are really what he'll need right?
<17> depends on what he's working with
<17> if all he's doing is piddly web stuff, no, not really
<16> he does advertising layouts and stuff
<11> get as much ram
<11> as you can
<17> if you're doing full bleed layouts in large sizes, yes
<16> like magazine articles and things like that
<16> so 4gig is overkill or is that good?
<17> well, XP can't take advantage of a full 4GB
<17> it tops out at like 3.X GB
<17> but with ram being cheap as it is, why the hell not
<16> hehe
<16> how important is a video card?
<17> not very
<16> ok
<16> he wants dual monitor support
<16> so i guess Ill just look for a decent one with that
<17> that'll work... keep Aero in mind if this PC will be upgraded to vista
<16> what is aero?
<17> the 3D GUI in Vista
<16> ahh
<16> a wannabe aqua?
<17> mmm, not really, it's quite different
<17> it's kinda like saying Aqua is wannabe PARC
<16> lol
<17> same general idea, way different implementation
<17> and way more graphically intensive than what Aqua does in OpenGL
<16> I guess I might as well get him a nice video card with dual monitor support... in case he wants to kick back and play games too
<17> but that's probably just Windows DirectX bloat
<16> when does longhorn officially come out?
<16> or vista I mean
<17> Officially, "When it gets very cold, and you smell brimstone."
<16> hahahaa
<17> in other words, "Who the hell knows."
<11> i had my hands on a beta version


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