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Comments:
<0> http://www.ultimategameprogramming.com <1> i know c++ but not opengl. can any recommend a good tutorial to get started with opengl? <2> topic <3> can someone please tell me if I am thinking about this in the right way. <3> I am using push/pop matrix along with translatef <3> to create some basic animation <3> if I push the matrix <3> have the rotatef command <3> draw what I want to rotate <3> then pop matrix <3> will that work? <3> or should the rotate come after the item is drawn on screen?
<3> at the moment my rotatef inside the push/pop matrix is doing nothing <0> it should work <0> paste your code on pastebin or rafb.net/paste <3> ah <3> its already at http://hstuart.dk/paste/view.aspx?id=a6ab6b50-87e2-479b-a522-1ae7faa8d5aa <3> or more of the code at <3> http://hstuart.dk/paste/view.aspx?id=f475b896-3c6c-4520-b1cf-8ec632b2977c <1> are there tutorials on making a GUI using opengl? <4> get a HUD first:) <4> programming events and actions responses that can be accessed with a mouse can be a bit of a chore <1> what's a HUD? <5> sea_b***, google 'cegui' <5> you don't want to make a gui by yourself trust me. and if you really really do, then, cegui's will give you helpful hints <1> ok thanks <6> I only just found out the 360 devkits at work have free xbox live <6> and free arcade downloads <6> I tear it up in geometry wars :D <7> Return0 - Get Gridwars for your PC and a 360 controller <7> its better <6> I might borrow a controller from work. <6> I want the controller mainly so I can code for it though <8> Dr^Nick: read any of the opengl stuff? <6> Anyone notice that hotmail stopped filtering junk mail to promote their new beta who knows what webmail? <6> Or rather to entice, maybe promote wasn't the best word to use. <7> Burga - of course :D its why I asked you to op me... <7> so I could set the topic <8> ah <7> but I was gone by the time you did :) <8> :P <7> im really excited <7> GL 3.0 is what "we" have been waiting for since '02 <8> yup <8> and it's what should have been 2.0 <7> yeah <8> cant believe they went from 1.5 to 2.0, or was it 1.6? <8> ****ing idiots <8> I think that's when everyone was scared of NV and ati and 3dlabs banded together <7> 1.5 to 2.0 <7> in one fell swoop 3d labs marginalized itself and ****ed over opengl <8> :P <8> and now they're dead.. <8> </peter> <7> hehe yep. <7> Well, they're in a good niche market <7> but they're going to get kicked out of it
<7> ATi and Nv will dominate it as well <8> :) <8> I think I might get some pizza for dinner <7> mmm <8> hmm, carmacks keynote isnt out yet.. :-/ <7> I had pizza for breakfast <8> hehe <7> Carmack is a n00b. <8> lol <7> >:D <8> and he has had a lot more success than you.. ;) <7> ahahaha, not in my field he doesnt :D <7> but in $, definately <8> :P <7> If OS X gets GL 3 support, I'm completely jumping ship <7> right now I'm just a 75% convert <7> I still use d3d when I want to get fancy, but i wouldnt need too... <8> I think ATi's drivers are still the **** tho.. <8> gl 3 should help them a lot I think <8> get rid of the ****, so they can work on the goo stuff <7> yeah <8> you looked at collada yet (specifically the FX part?) <8> brb, gonna order some pizza <7> Nope <7> I really think thats total horse dung <7> (so, yes, enough to come to a decision, and then never again) <8> pizza ordered <8> why's that? <7> Its big, its messy and its not what people want <8> how do you know that? <7> because I've looked at it while deciding i didnt like it <7> Burga - have you looked at Cilk? <8> nope <7> its awesome <8> what is it? <7> its C, with a few new keywords for concurrent programming <8> ah <7> it actually is a language converter, so it generates C and uses pthreads <7> (underneath) <7> the cilk runtime manages the threads and comes complete with a proof that you get no worse than a 2*optimal schedule <8> :P <7> its fantastic <8> lol.. dumb *** dominos.. I just got a chicken pizza and they didnt charge me the surcharge on it.. :P <7> :) <0> MONKEY BUTT!! <9> keep your freaky beastiality to your self, ****tard <0> dude you sent it to me.... <0> talk about calling the kettle black <9> oh.. yeah... erm... <0> :) <6> I read back a bit <6> collada being something nobody wants. <6> I actually agree, but we use it where I work :P
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