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<0> pic***o: no, thatll allow you to VNC in from <this> box, through <linux.box> to windows
<1> well linux box is outside the firewall, i need to set up a tunnel here before i leave
<2> http://www.linuxquestions.org/questions/showthread.php?t=467173
<2> theres all the /sbin/lspci, uname -r,cat /proc/asound/cards, and lsmod returns
<0> pic***o: oooooh
<0> use -R and -g IIRC
<0> change -L to -R
<0> add -g (I think), that allows arbitrary connections in
<0> Bureau9: did you turn up your sound, and pcm (PCM is important)
<2> yeah
<2> alsamixer was ran
<0> I cant really look at it now :S bit busy
<2> ok
<1> ok i think i got it
<3> My company uses FC3 for all our linux servers, I got a new server the other day with SATA harddrives and FC3 will not detect the drives. Is there anyway to make the drives detect or do I need to upgrade to a newer version?
<0> direkt: upgrade the kernel



<4> when i load the module for my ipw2100 wireless networkcard i get : "Firmware 'ipw2100-1.3.fw' not available or load failed." even if i have installed the firmware in /lib/firmware. I also did the "echo 100 > /sys/cl***/firmware/timeout"
<4> anyone know what the problem could be??
<3> Idle`: if I cant even get it to install, how would I upgrade the kernel?
<5> magic.
<3> tcpdump: im not David Blane
<5> orz
<6> I am getting error while installin some appz
<6> error: libdl not found
<5> what are appz?
<5> tzard: that error would indicate you need to install libdl.
<1> dammit
<4> i have an idea, do what tcpdump said
<1> Idle`: i've got it so that i can connect to VNC from the linux server
<1> but when i try from another windows box to tunnel a local port to linux, it doesnt really work. it seems to connect but then won't actually receive any data
<7> i want to block telnet access to all IP's and allow it only one or 2 ips how whould you do that via hosts.allow and hosts.deny?
<5> tcp wrappers.
<5> yeah, first of all why are you using telnet, get rid of that and use ssh
<5> second if you are running sshd through inetd than you just need to find the documentation on hosts.deny and hosts.allow to add the proper syntax
<5> and if it helps you any, "man hosts.allow or hosts.deny"
<8> sshd has tcp wrapper support by default, it doesnt need to be, nor should it be called by inetd
<5> err, sorry, i meant telnetd with inetd, not sshd
<5> its too early in the morning for me to think
<9> ssh ****s ***
<9> rex > ssh
<5> "opinions are like ***holes, everyone has em, and they all stink, just use what you like best".
<10> there's a joke in there somewhere
<8> its a quote from #linux' linfo
<5> a good quote, at that.
<10> I was looking more towards "use the stinky ***hole you like best"
<5> lol
<5> maybe you can revise your own :P
<10> :)
<10> I think that's going to be my new reply to "which is best" I'll simply say "use the stinky ***hole you like best"
<5> hah
<5> im excited i start my GM job tomorrow in san diego :<
<5> well, orientation anyway
<10> gonna make some cars?
<5> nono, game master hehe
<5> sorry
<1> haha bougyman
<11> help, when i try to start dhcps, i get this error, anyone have any idea why? ** You must add a global ddns-update-style statement to /var/state/dhcp/dhcp.leases.
<1> bougyman: http://en.wikipedia.org/wiki/Rex_(language) ?
<11> anyone?
<8> ddns-update-style none;
<8> in dhcpd.conf
<8> a simple read of the dhcpd man page.
<8> I hope AMD opens up the ATI chipset specs
<12> that's pretty unlikely
<12> in any case the AMD / ATI thing makes no sense
<12> nvidia makes the best chipset for AMD cpu's, and the best gaming machines are AMD + Nvidia
<10> well, I always say use the stinky ***hole you like best
<10> XD
<5> LOL
<12> why on earth go with ATI, which makes crap chipsets at best and whose graphics boards aren't any better than nvidia's
<10> too soon?
<8> I dont game, ATI meets my needs
<12> korozion : too stupid
<5> meh, i hoe when we are talking about "gaming machines" we are talking about machines running windows yes?
<12> pretty much yes
<13> Phaid: depends on the cycle
<13> and for 2D/Video, ATI owns nvidia



<5> cause nvidia development is stronger in linux than ati's is.
<12> by far
<5> and... dont expect to play many games in linux running an ATI chipset.
<12> ati's linux support is a sad joke
<12> it would be better if they just came out and said they dont support linux in any way
<12> than waste everyone's time with the half ***ed crap they do have
<12> even their chipset and SATA stuff doesn't work properly under linux
<5> i mean, in all honestly, if i wanna play games ill play on my windows machine, though my workstation at work is linux.
<5> hopefully one day the two will have comprable support for games.
<12> likewise, but in any case my premise is that it would make more sense for AMD to partner with nvidia than with ATI
<12> linux gaming was tried and went nowhere
<12> remember Loki ?
<5> yup.
<5> the Q3A failure :X
<5> chop p p p py
<12> I have every Loki title. I may be the only person alive who can say that heh.
<12> Q3a worked ok on linux, and the UT games too, although never as well as in windows
<5> it always seemed to me that my linux system had to be more powerful than the windows one to run it at the same settings.
<12> anyway linux gaming went as far as it ever will
<5> which is completely the opposite of what iexpected.
<12> it is what I expected
<10> wow, q3 blows in windows compared to Linux here
<12> since linux puts more layers between the game and the hardware
<5> with the loki titles were they completed ported over? or did they build an engine to port it in real time?
<12> the games were completely ported over
<10> naw, most are ported
<12> they still crashed all the time
<5> hmm
<10> lol, when?
<12> "all the time"
<10> I'm _still_ playing q3 for Linux from loki, so I have to disagree
<12> turok in particular was basically unplayable
<12> q3 for linux was not from loki
<12> it was from id
<5> my last attempt to play q3a on linux landed me in 2 FPS land.
<10> uhhh
<12> making loud noises to distract people while you drool in ignorance only works IRL
<5> what are most games coded in these days, C++?
<10> yes.
<5> and linux has a cpp interpreter, i dont see why its so difficult to port it to linux at the same time as windows
<5> is it because they use windows specific APIs?
<12> you mean "c++ compiler"
<14> hi is there anyone who can help me to change my gfx driver with debian ?
<5> well, yeah.
<12> yes it's because linux doesn't have D3D and all the other windows gaming APOs
<12> APIs*
<12> so you have to port them to use OpenGL
<5> but linux has OpenGL, does it not? or is that still experminetal
<5> ah
<12> which is never as fast because OpenGL in linux tries to be generic
<5> poop
<12> anyway opengl had its day and it's over now
<12> any more, games are going to be written to play on consoles and windows
<12> it's already enough of an effort to get them to work on both of those, nobody is going to invest in developing for linux on top of that
<5> true enough
<5> whatever, i got my xb360 and my windows machine, im set with gaming
<5> if linux gaming improves, good, if not, no loss, i suppose.
<0> wine is getting a lot better for DX support...
<5> i dont know much about wine, but is wine integrated with VMware? or does it allow you to actually run Windows applications directly in the linux environment?
<0> direct
<5> hmm
<5> id almost be willing to give that a shot
<0> you dont need to run windows at all...
<15> almost?
<5> so, this is probably something i could read about, but using Wine how would i "install" a windows game?
<12> wine /mnt/cdrom/install.exe
<0> tcpdump: it runs windows apps
<0> provides all the of the emulation necessary
<5> what about installation path names and stuff, i ***ume thats all handled by the wine config...
<12> and then (ideally) wine will run the .exe in an environment that the exe thinks is windows
<5> ah.
<0> exactly
<5> very interesting.
<12> and it will install itself into your wine directory tree


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