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Comments:

<0> yes
<1> it's the "Gaming Power Triangle"
<0> cpu wont be doing ****
<0> but ai
<0> but thats whole nother ball game
<1> CPU is like the conductor
<0> yes yes sure im talkin about
<0> FPS generating
<0> purely FPS
<1> if the conductor is slow, the symphony is slow
<0> yes it will expand gaming but in terms of frame rate which is very important
<0> no the cpu
<1> the CPU will send and receive data with the GPU and PPU
<0> will be uselss
<0> cpu is for ai think about how many games
<1> the CPU will transfer data from the PPU to the GPU.\



<0> really push the cpu for AI
<0> thats dumb u know this for a fact
<0> ive never heard of this yet
<0> the ppu does the psyshics
<0> the GPu handles the graphicss
<0> cpu strictly from AI which they already said
<1> Yes, the CPU creates basicaly the wireframes and such of a scene
<0> if anythin it wil be handling the way **** plays out
<1> the CPU has to transfer the scene to the GPU to be rendered in glorious hardware 3D :)
<0> but u see
<1> the CPU is right smackdab inbetween the PPU and GPU
<0> the instructions your talkin about
<1> it can -not- be byp***ed.
<0> are programed to go to the cpu in todays games
<0> games that will support **** like the PPU
<0> its all going into the PPU period
<0> offcourse with gpu
<1> but look
<0> havin the cpu read it will just bottleneck it
<1> the PPU, think of it as special RAM
<1> the PPU holds a copy of the game universe
<0> the ppu is proccesor designed
<0> strictly for pyshics
<1> calculates the physics
<1> and sends the calculated scene to the GPU
<1> but there's no wire between the 2
<1> the CPU has to do the transferring
<0> your talkin about transffering
<0> see this is the thing
<0> offocurse it wil be transfered
<0> all 3 components
<0> and everythin in the hardwarew
<0> have to communicate
<0> but the way u sayin it is as the cpu is gonna play an important role
<1> but I agree with you that the CPU will be alot less burdened with a PPU
<0> i gurantee u
<0> if u take a ****ty cpu and high end cpu
<1> the CPU WILL be important
<0> your not gonna take a frame hit
<1> ya you will
<2> What does "30 amps on a 12v rail" mean? Is that like when a psu says "+12V1@19A"
<0> why u say that
<2> except with 30a
<1> even with a modern GPU that does so much in hardware
<0> see transfering
<1> yes valuum
<0> but modern gpu
<1> exactly that
<0> were only comparing
<2> Damn, what kind of psu has 30a then
<0> cpu n gpu
<0> this ppu is expandin the whole horizon
<1> valuum: A good, heavy, expensive one.
<2> Cos I want to buy a 1900XT, but I don't know what PSU to buy with it
<0> get umm
<0> sli certified
<2> Cos it's recommended to get a 30a one
<1> valuum: The most expensive you can afford, and the lowest wattage you can get away with
<0> psu
<1> antec or ultra are -good-
<0> yea im lokin



<2> i wanted to get this http://www.newegg.com/Product/Product.asp?item=N82E16817103932
<0> for a 3kilowatt
<0> myself
<2> but that's only 19a on the 12v
<0> get
<0> a 1kilowatt
<0> pc&P
<1> a $80 400w PSU will handle what u need
<0> itll last u
<0> check railings
<2> those are so expensive
<0> >=|
<0> well
<0> yo but anyways dupper communication between hardware is no problem
<1> $80 for a PSU? Hardly.
<1> whosthat: Not yet
<2> No the pc&p
<0> for example
<3> that better come witha handjob
<1> but the CPU will have to do things before the scene is sent to the PPU to be calculated
<0> lets say we have 2 of the same deisgned cpus
<4> will a 3.0ghz dual core give me better performance than a 3.6ghz single core?
<0> only 1 is clocked lower
<1> then it will have to take the scene back out of the PPU and send it to the GPU.
<0> by 1000mhz
<0> yes but wat your talkin about for example is transfering information communication thats it
<1> jonny: What are you using it for?
<1> yes whosthat
<4> dupper mostly gaming
<2> But the thing I'm worried about is how the 1900XT says I need 30a on a 12v, while this one I want says it hays 19a on a 12v
<1> and calculating non-physics of a scene
<1> and loading stuff
<1> :)
<0> a better designed cpu
<0> offcourse will prolly transfer data first
<0> but im takin same tech
<0> just differnce in clock
<1> the CPU also has to do the AI
<0> wateva
<1> devs always find a way to use the CPU :)
<0> i guess we wait
<0> bro
<1> so you'll need one
<0> they cant even use the gpu today
<0> brining
<0> software psyshics
<0> >=)
<1> I'm really waiting it out to see if I it's worth putting a PPU on a 2600+ barton
<1> I'm 32 bit single core
<1> but without physics, the CPU would be a ****load faster.
<4> do you know dupper?
<0> im tellin u
<0> the cpu
<0> will play no role
<0> givin instructions
<0> think about it like this
<0> if u have 4 scsi 15k rpms
<0> in raid 0
<0> which i had
<0> ~_^
<1> most, if not all of the first 100 PPU games will also work in software
<0> if u transfer a small file
<0> its gonna infact be slower
<0> then transfering
<1> so a guy like me can buy the game, and see how it runs with the physics turned to that level
<1> like a regular game
<0> to a non raided drive
<0> get wat im saying
<0> ppu will act as the cpu
<0> im tellin u
<2> "450-Watt power supply or greater, 30 Amps on 12 volt rail recommended (***umes fully loaded system) " I see lots of powersupplies with over 450 watts, but I never see any with 30a
<0> it will really generate
<0> but u get wat im sayin
<0> if u had raid 0


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