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Comments:
<0> huhhuhu <0> someone's in instant messenger telling me i'm a nice guy <0> and a pleasure to chat with <0> HOW LITTLE HE ****ING KNOWS <0> huhuhuhuhhuh <1> lol <0> actually two people said that to me today <0> i feel dirty <0> someone go get kimmo, i need to hate something up fierce <0> huhu <1> lol <2> do you hide picnic baskets in your scanner or something <1> http://www.compfused.com/directlink/1308/ <1> lol <0> huhu <3> hahaha
<1> LOL <1> http://www.compfused.com/directlink/1306/ <1> i wonder if this was this past christmas <3> naw 1996 <3> but yea thats a great vid <1> lol <1> NINTENDO 64 REMOTE CONTROLLED CAR <1> wtf is th at <1> lol <4> meh - goofy choopa.net <4> Ultyma: w***up? <1> legs <3> no lol its cause hes so fixated on the nintendo 65 <3> 64 <1> lol <0> see <3> hes like NINTENDO 64!!!! and a...remote control..car <0> i would buy the nintendo 65 <4> Ultyma: Any AI in your game? <1> of course <4> Either I'm at the wrong site or Gamedev revamped their site <5> Sorry Ultyma <5> I already clean it out <5> it's just 3 Tiny piles of .. I don't know what to call it <5> sorta like a hut <5> LOL <5> brownish cornflakes sorta thing <5> it's like it's made out of breadcrumbs dandruffs, and cornflakes crumbs <1> lol <5> there are no ants inside <5> actually <5> I only found ONE ants <5> that's got FLATTEN <5> by one of the rotor <5> so I am guessing the queen or whoever moves in <5> got flatten. then the gruop decided it's REALLY bad idea to camp here <5> and left <5> problem now is I don't know how to put my freaking canner back <5> need to find schematics <5> one of the actuator linked to wire I don't know how to wind them in correct sequence now <5> and it's a bitch, cos it's sitting underneath, facing down, so once you take the whole scanning rod out, you untangle the wire <1> lol <5> and I can't see how it was done before <4> Oh I just realised I should be downloading RenderMonkey while my highspeed is running <4> Ultyma: You're using HLSL shaders right? <4> figures the books this guy is recommending are $70 each <5> BTW, ANYONE here have a canoSCAN 1220U Flatbed scanner?? <4> hell no <4> I've got a flatbed scanner from HP with a feeder attachment <4> $10 <3> u rarely see the queen ant <1> lol <1> my sky uses HLSL <3> but when u do <3> its really huge <1> if your computer supports SM2 <1> :D <4> If your video doesn't support SM2 you need to junk it <1> my radeon 8500LE doesnt support sm2 <1> :(
<1> i forget what the first card to support it was <1> ah, that 9700pro <6> lawlz <6> ATI was so behind <4> heh - this Ati demo of ocean waves using a shader rocks <4> http://www.ati.com/developer/samples/oceanwater.html <4> Especially rocks since it isn't sluggish on this FX card <6> that's because they have: "if (nvidia_detected) sleep(100);" <3> i want some 2d physics <4> What I don't like is the shader is coded in that annoying ***embly look <1> heh <4> chandler_: 2D physics? For what? <3> id just like to see it <3> like..2d water <3> i imagine we can get some realistic 2d water <6> chandler_: go play Gish <3> i have played the demo <3> its l33t <3> breakquest is cool <6> BreakQuest? :O <3> its arkanoid with the blocks as rigid bodies in a physics engine <6> lawls <6> that's kewl <1> how does visual studio determine the build number <1> cause i hit build and it doesnt change the version number <6> build number? <6> it isn't in a resource file somewhere? <1> ya like, in the ***embly file the version is like 1.0.* <1> where the star updates each time you build it <6> in da resource fyle <1> but it doesnt seem to change for me <6> REZOURZE PHYLE <6> edit by hand <6> Ultyma.rc <6> version infos <1> i dont wanna edit by hand <1> noob <6> version "1.0.g0t.h4x3d" <6> it's a string <6> so u = pwnt <6> gunna have to hand edit <1> its not a string noob <6> yo mama wears a string <1> ' You can specify all the values or you can default the Build and Revision Numbers <1> ' by using the '*' as shown below: <1> <***embly: ***emblyVersion("1.0.*")> <4> Ultyma: Just guessing but there should be a file with the word "***emblies" or "***embly" in the name that holds the info :P <4> shoot too slow :( <1> ya... <1> wtf does 'default the build and revision' numbers mean <4> Maybe it sets them to their default values? ^_^ <4> Or else it allows you to set the default for projects <1> wtf now its 1.0.2280 <1> up from 2272 <1> lol <4> this ****s - geforce fx is really slow with 2.0 shaders <1> heh <6> the 2nd revision ones were better <6> but yes <7> what fx? <4> 5700 <4> I mean it runs but nothing above 15fps :( <6> lawlz <6> not even 5700 ultra? <7> erm, what 2.x shader do you mean? <4> nah just normal <4> 2.0 <6> well, you'll probably find that Max Payne 2 works ok, and that uses 2.0 <7> I had a piss poor 5600 (NOT Ultra) - but it did a lot of 2.0 shaders reasonably well <7> Just get a 6600GT - I find it a great cheap card <4> Yeah I'm considering it <5> get a 7600 GT <4> It's pretty bad when the 7300 beats it
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