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Comments:

<0> huhhuhu
<0> someone's in instant messenger telling me i'm a nice guy
<0> and a pleasure to chat with
<0> HOW LITTLE HE ****ING KNOWS
<0> huhuhuhuhhuh
<1> lol
<0> actually two people said that to me today
<0> i feel dirty
<0> someone go get kimmo, i need to hate something up fierce
<0> huhu
<1> lol
<2> do you hide picnic baskets in your scanner or something
<1> http://www.compfused.com/directlink/1308/
<1> lol
<0> huhu
<3> hahaha



<1> LOL
<1> http://www.compfused.com/directlink/1306/
<1> i wonder if this was this past christmas
<3> naw 1996
<3> but yea thats a great vid
<1> lol
<1> NINTENDO 64 REMOTE CONTROLLED CAR
<1> wtf is th at
<1> lol
<4> meh - goofy choopa.net
<4> Ultyma: w***up?
<1> legs
<3> no lol its cause hes so fixated on the nintendo 65
<3> 64
<1> lol
<0> see
<3> hes like NINTENDO 64!!!! and a...remote control..car
<0> i would buy the nintendo 65
<4> Ultyma: Any AI in your game?
<1> of course
<4> Either I'm at the wrong site or Gamedev revamped their site
<5> Sorry Ultyma
<5> I already clean it out
<5> it's just 3 Tiny piles of .. I don't know what to call it
<5> sorta like a hut
<5> LOL
<5> brownish cornflakes sorta thing
<5> it's like it's made out of breadcrumbs dandruffs, and cornflakes crumbs
<1> lol
<5> there are no ants inside
<5> actually
<5> I only found ONE ants
<5> that's got FLATTEN
<5> by one of the rotor
<5> so I am guessing the queen or whoever moves in
<5> got flatten. then the gruop decided it's REALLY bad idea to camp here
<5> and left
<5> problem now is I don't know how to put my freaking canner back
<5> need to find schematics
<5> one of the actuator linked to wire I don't know how to wind them in correct sequence now
<5> and it's a bitch, cos it's sitting underneath, facing down, so once you take the whole scanning rod out, you untangle the wire
<1> lol
<5> and I can't see how it was done before
<4> Oh I just realised I should be downloading RenderMonkey while my highspeed is running
<4> Ultyma: You're using HLSL shaders right?
<4> figures the books this guy is recommending are $70 each
<5> BTW, ANYONE here have a canoSCAN 1220U Flatbed scanner??
<4> hell no
<4> I've got a flatbed scanner from HP with a feeder attachment
<4> $10
<3> u rarely see the queen ant
<1> lol
<1> my sky uses HLSL
<3> but when u do
<3> its really huge
<1> if your computer supports SM2
<1> :D
<4> If your video doesn't support SM2 you need to junk it
<1> my radeon 8500LE doesnt support sm2
<1> :(



<1> i forget what the first card to support it was
<1> ah, that 9700pro
<6> lawlz
<6> ATI was so behind
<4> heh - this Ati demo of ocean waves using a shader rocks
<4> http://www.ati.com/developer/samples/oceanwater.html
<4> Especially rocks since it isn't sluggish on this FX card
<6> that's because they have: "if (nvidia_detected) sleep(100);"
<3> i want some 2d physics
<4> What I don't like is the shader is coded in that annoying ***embly look
<1> heh
<4> chandler_: 2D physics? For what?
<3> id just like to see it
<3> like..2d water
<3> i imagine we can get some realistic 2d water
<6> chandler_: go play Gish
<3> i have played the demo
<3> its l33t
<3> breakquest is cool
<6> BreakQuest? :O
<3> its arkanoid with the blocks as rigid bodies in a physics engine
<6> lawls
<6> that's kewl
<1> how does visual studio determine the build number
<1> cause i hit build and it doesnt change the version number
<6> build number?
<6> it isn't in a resource file somewhere?
<1> ya like, in the ***embly file the version is like 1.0.*
<1> where the star updates each time you build it
<6> in da resource fyle
<1> but it doesnt seem to change for me
<6> REZOURZE PHYLE
<6> edit by hand
<6> Ultyma.rc
<6> version infos
<1> i dont wanna edit by hand
<1> noob
<6> version "1.0.g0t.h4x3d"
<6> it's a string
<6> so u = pwnt
<6> gunna have to hand edit
<1> its not a string noob
<6> yo mama wears a string
<1> ' You can specify all the values or you can default the Build and Revision Numbers
<1> ' by using the '*' as shown below:
<1> <***embly: ***emblyVersion("1.0.*")>
<4> Ultyma: Just guessing but there should be a file with the word "***emblies" or "***embly" in the name that holds the info :P
<4> shoot too slow :(
<1> ya...
<1> wtf does 'default the build and revision' numbers mean
<4> Maybe it sets them to their default values? ^_^
<4> Or else it allows you to set the default for projects
<1> wtf now its 1.0.2280
<1> up from 2272
<1> lol
<4> this ****s - geforce fx is really slow with 2.0 shaders
<1> heh
<6> the 2nd revision ones were better
<6> but yes
<7> what fx?
<4> 5700
<4> I mean it runs but nothing above 15fps :(
<6> lawlz
<6> not even 5700 ultra?
<7> erm, what 2.x shader do you mean?
<4> nah just normal
<4> 2.0
<6> well, you'll probably find that Max Payne 2 works ok, and that uses 2.0
<7> I had a piss poor 5600 (NOT Ultra) - but it did a lot of 2.0 shaders reasonably well
<7> Just get a 6600GT - I find it a great cheap card
<4> Yeah I'm considering it
<5> get a 7600 GT
<4> It's pretty bad when the 7300 beats it


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