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<0> but my new box always has some points <0> lieing at 0,0,0 <1> hum <1> hows the transform represented? <0> matrix <0> world transform of the object <1> should be pretty straight forward matrix * vector op then <0> yep, youd think so <0> my local AABB is fie <0> fine <0> i just cant get my transformed one to work :/ <1> hmmm <1> and the points are correct? <0> yes, else the local AABB wouldnt work <1> nod <1> are you using d3dx for the m*v transform?
<1> or your own code <0> D3DXVec3Transform(&t[i], &v[i], pMatrix); <0> t being the transformed point, v is the boxes local point <0> pMatrix is the objects world transform <1> yea hm <0> gonna step through it <0> oh darn it <0> derived the cl*** and overrided its Update() method <0> so its not updating the world AABB <1> doh :) <0> great, it works now :) <0> http://86.142.23.86/aabb.jpg <0> does that look right to you? <0> them seem really padded to me <2> ez mode <3> Guys... <3> http://reviews.teamxbox.com/xbox-360/1152/Feeding-Frenzy/p1/ <3> We need to revolt. <3> and help slz with this fight <2> feeding frenzy came b4 sharko <2> :P <2> but yes, FIGHT TEH MAN! <3> Sharko WAS BORN BEOFRE TIME son! <2> :O <0> SAQQY! <0> BEWL! <4> sharko predates life <2> sharko is life <2> dawg <2> damnit <2> this thing i need to print is like 3 inches too big to fit <2> :'( <2> and it has to be to scale <2> now i have to deal with kinkos bastards <2> :) <3> " this thing i need to print is like 3 inches too big to fit" <3> thats what she says ^^ <2> s/print/eat <3> minus the print part <3> right <2> s/3/300 <2> s/300/-300 <2> :'( <3> oymys <5> Hello :) <6> hmm <6> should I go out drinkin <6> yes <6> i am <6> bbiab <7> g ut2k4 demo?? <8> what <6> lol <9> OMG <9> Oblivion ROCKS <9> this is just too funny <4> hey rambo :) <9> hey Koz <9> I can't believe oblivion physics <9> it's just too funny
<9> I was battling a dozen skeleton archers <9> and then I saw arrows rains down on me so I summon a Scamp <9> and the scamp charge at them in a narrow isle... and I hide in the corner while watching arrows flying past <9> then suddenly, I saw a wave thing fly past <4> hehe <9> I thought it's a new special attack <9> turns out it's a skeleton arm with bow and arrow.. flying past <9> haha <9> LAMO <4> lawlz <9> the scamp must have chop the skeleton arm off, while it shot it's arrow <9> considering this I think the physics is pretty .. well amazingly realistic <9> the elastic action of the bow propel it forward along with the severe arm, and the arrow.. the arrow stays because it's carry by the momentum as well <4> anyone package their stuff with installshields? <4> ok, need help from someone, i need someone to test dl my game in a bit, who has never done so before, and try to install it on another drive on their HD other then the c: drive (need to test cross over registry entries with my installer) <10> lawlz <8> LOL <8> where do I find particle textures <8> like ones that would look good when I blend them together in a particle engine <8> ghaleon <10> pozzibly fotochop <8> i guess <10> there iz alzo the DXSDK <8> dxsdk has a nice particle sample <8> requires dx10/vista >:[ <8> sup ghaleonhole <4> ok thanks for nothing newpz! <8> I HAVE NO OTHER HDD SORRY. <4> hehe i kid <4> i kid becasue i love! <8> <3 <4> join #kozmonautisthebomb <4> whoops <11> what platform do most of you develop games on? <8> windows <6> rofls <6> rippers = the win <4> ultyma the ripper <2> I WILL EAT YOUR INSIDES <2> THEN YOUR OUTSIDES <2> THEN, WELL, I WILL EAT CAT FOOD I GUESS, OR WHATEVER HAPPENS TO BE CONVIENENTLY EDIBLE <4> saq is a kat <2> http://www.youtube.com/watch?v=VZFcH0srTRU <2> WTF <4> so from a theoretical point of view <4> say you have a development company, you make a bunch of games, you abide by general ersb and publisher guidelines, whats the best way to find a publisher? hire someone who has worked with them before for their name only? or what <2> most likely to kidnap a publisher's son / daughter and hold them for ransom till they publish your game <2> that seems like the most straight forward way to me <4> but i mean like its more then just haveing money right <2> no clue <4> yeh, not to many people really have the experience ive found <2> not in here i'm guessing :P <4> yeh prob ;) <4> been researching around the internet to really no practical avail <12> kozmonaut - there are all sorts of books that cover the subject <4> really? <4> can you recommend any titles? <13> mouse directional control of a character.. where you right click x,y = 0 .. if u move -100 go from north to northwest ? <13> -100x i mean <13> err 100 - x means user wants their toon to turn left a little bit <13> good lord its late <14> !list <0> http://www.gp2x.com/product/product.asp?part=00 <0> http://www.maxconsole.net/?mode=news&newsid=7486 <1> hi mes <1> meshy <0> hey there avv <1> get the aabb's going? <0> kinda, i mean, i question the ones it generating on my asteroids <0> http://86.142.23.86/aabb.jpg <1> hm <1> hum <0> works perfectly on my ship, bullets, rockets, but the rocks, seems a little padded.
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