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<0> is this the international game dev chat or something? <1> yez <2> yes. <1> i live in india doing all the uber craapy outsourced jobs! <0> wth.. where are all my americans at <1> like 1000 hub caps and textured! <3> lol <3> Kozmonanut, get back to work! <1> yez masa <4> Hello :) <5> hiya <4> http://img90.imageshack.us/my.php?image=f1220060200ae.jpg <- now with more details :) <5> nice <6> I like hot pockets. <7> nanotechnology is so ****ing interesting
<7> wow <7> I might have to quit programmer and study this <1> tri <1> subsribe to the "forsight insitute <1> its an organiizations started by eric drexler, he wrote all the early nanotechnology books, like engines of creation and Nanosystem <1> he was one of the people that brought Sun microsystems in as a big sponser for all their events <1> at the next one soon, ross perot is the keynote speaker <7> I know who he is. <7> He's still alive I think. <1> dont know, i ***ume so, though! i just read all the articals, and have all the books, i like his theoretical stuff more then the applied chemistry side of it <7> wow, another game devver who's into this stuff <7> we should collaborate <7> well, in a non-gay way of course <7> I'm not in the business of bending over. <7> buttsecks isn't me <1> wtf! <1> as you rant! <1> um, im doing a 2d rpg! looking for ruby scriptz peoplez! <1> many people like, some dont! <7> ok <7> calm down <1> no, YOU calm down! <7> cum on <7> lets collaborate <7> plz <1> what you mean <7> giv me ur msn <1> i dunno, your kinda scaring me! <0> hez so ***y all the ladies wanna CoLaBoRaTe with him <1> w3rd <8> anyone here done wiring for a mame cabinet? <9> you're building a mame cabinet? <9> neat. <9> but I like my xbox. <9> (no, but i can't imagine it would be hard?) <8> yeah <8> for work <8> :) <8> well, seriously considering it at least <8> hehe <8> considered! <8> :) <8> ordering the joysticks / buttons <8> and usb interface <8> not bad man, 35.00 for the usb interface, 30.00 for 20 buttons and 2 sticks <8> i wrote a directx mame frontend last night with saq2d <8> gotta polish it up a lil tho <0> mame the emulator? <9> Saq - why a dx frontend? <9> Why dx at all? <9> Ie. why not just C#? <9> much much easier :D <10> silence <11> spent all day looking around rentacoder to find side jobs, any tips for a guy moving out for the first time? <3> goverment pension is your friend ;) <11> zoinks <1> craigslist! <11> we tried to get in bed w/ avid on the stuff we developed but to no avail, i was sitting there looking at their site today and i figure out "oh, avid..the avid that makes softimage" dur <8> i dunno <12> who's we? <8> it runs fullscreen at the same rez as mame
<8> more of an arcade experience i guess <11> no shameless company plugs for me, summary is we developed an audio/video search suite , but after talking to some guys at fox and looking into making a plugin for avid stuff we found their unity media manager <8> and u pick games with just the joystick <11> craigslist =='s good stuff, i think i found a place to get some decent used furniture (85 bux for a wrap around sofa.uh yes plese) ;D <8> i don't want ppl playing it to even know it's running windows <8> plus it wasn't hard, took like 2 hours to write last night <1> mame in teh baq saq <6> mmm <6> sweet sweet grapefruit juice <9> Heh <9> it is pretty tasty <13> its good for the brain <3> Jesus Christ <3> this game looks unreal <3> http://www.gamespot.com/pc/strategy/worldinconflict/screenindex.html <3> it's either rendered <3> or just not running in realtime <13> i remember the early bf2 shots <13> well yea <13> damn <9> hrm <9> it looks fun, but it doesnt look very good graphically <13> i like super mario bros 3 <3> it's a strategy game mind u <9> The may 26 graphics are not in game <3> look at the raw polygon count of the game <3> I can see details down to fingers of individual soldiers <9> http://img.gamespot.com/gamespot/images/2006/109/932462_20060420_screen004.jpg <9> thats how its really going to look <3> how about this one <3> http://img.gamespot.com/gamespot/images/2006/093/reviews/932462_20060404_screen005.jpg <3> each soliders seems to be very articulated <3> and this <3> http://img.gamespot.com/gamespot/images/2006/109/932462_20060420_screen001.jpg <13> http://www.consolecl***ix.com/info_img/Jungle_Strike_GEN_ScreenShot2.jpg <13> it'll look like this <3> each chopper blade is modeled <3> not textured! <9> Dr_Mario - thats not very impressive <3> LOL chandler <13> so many dr's in the house <9> er Dr_Rambo :D <3> Mario is not sleeping <3> ;p <3> hehe <9> Games today already look that good <3> hah jungle strike <9> Hl2 for example beats that hands down <3> now that's a game.... oh memory <6> 404 <6> AntiAliasing not found <3> no, it's different <3> this is strategy game, even if it's with LOD <6> needs more AA <3> it's still tremendous amount of polygons <3> it needs that good, I am quite suspecious <6> what resolution is that pic? 800x600? <3> don't know <6> 1024x768 <3> chandler, you ahve to remember this is a strategy game <3> not a FPS <3> and it looks as though it has the quality of FPS.. <13> oic <3> which is quite a amazing <3> it has to be able to render m***ive amount of units, with each units have it's own AI path finding <3> I don't know how they going to be able to push both that amount of polygon at the same time be able to handle AI... and other things <3> Dr Nick, tell me a strategy game that looks better than World in Conflict ;) <9> Donno, because most strategy games **** <3> guess u dont' like RTS huh <9> nope <3> fair enough <9> brb, laundry :) <6> whats with games moving toward all this realistic bull**** nowadays? <6> I like my fast paced frag fests and games where stuff doesn't have to make sense
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