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Comments:

<0> is this the international game dev chat or something?
<1> yez
<2> yes.
<1> i live in india doing all the uber craapy outsourced jobs!
<0> wth.. where are all my americans at
<1> like 1000 hub caps and textured!
<3> lol
<3> Kozmonanut, get back to work!
<1> yez masa
<4> Hello :)
<5> hiya
<4> http://img90.imageshack.us/my.php?image=f1220060200ae.jpg <- now with more details :)
<5> nice
<6> I like hot pockets.
<7> nanotechnology is so ****ing interesting



<7> wow
<7> I might have to quit programmer and study this
<1> tri
<1> subsribe to the "forsight insitute
<1> its an organiizations started by eric drexler, he wrote all the early nanotechnology books, like engines of creation and Nanosystem
<1> he was one of the people that brought Sun microsystems in as a big sponser for all their events
<1> at the next one soon, ross perot is the keynote speaker
<7> I know who he is.
<7> He's still alive I think.
<1> dont know, i ***ume so, though! i just read all the articals, and have all the books, i like his theoretical stuff more then the applied chemistry side of it
<7> wow, another game devver who's into this stuff
<7> we should collaborate
<7> well, in a non-gay way of course
<7> I'm not in the business of bending over.
<7> buttsecks isn't me
<1> wtf!
<1> as you rant!
<1> um, im doing a 2d rpg! looking for ruby scriptz peoplez!
<1> many people like, some dont!
<7> ok
<7> calm down
<1> no, YOU calm down!
<7> cum on
<7> lets collaborate
<7> plz
<1> what you mean
<7> giv me ur msn
<1> i dunno, your kinda scaring me!
<0> hez so ***y all the ladies wanna CoLaBoRaTe with him
<1> w3rd
<8> anyone here done wiring for a mame cabinet?
<9> you're building a mame cabinet?
<9> neat.
<9> but I like my xbox.
<9> (no, but i can't imagine it would be hard?)
<8> yeah
<8> for work
<8> :)
<8> well, seriously considering it at least
<8> hehe
<8> considered!
<8> :)
<8> ordering the joysticks / buttons
<8> and usb interface
<8> not bad man, 35.00 for the usb interface, 30.00 for 20 buttons and 2 sticks
<8> i wrote a directx mame frontend last night with saq2d
<8> gotta polish it up a lil tho
<0> mame the emulator?
<9> Saq - why a dx frontend?
<9> Why dx at all?
<9> Ie. why not just C#?
<9> much much easier :D
<10> silence
<11> spent all day looking around rentacoder to find side jobs, any tips for a guy moving out for the first time?
<3> goverment pension is your friend ;)
<11> zoinks
<1> craigslist!
<11> we tried to get in bed w/ avid on the stuff we developed but to no avail, i was sitting there looking at their site today and i figure out "oh, avid..the avid that makes softimage" dur
<8> i dunno
<12> who's we?
<8> it runs fullscreen at the same rez as mame



<8> more of an arcade experience i guess
<11> no shameless company plugs for me, summary is we developed an audio/video search suite , but after talking to some guys at fox and looking into making a plugin for avid stuff we found their unity media manager
<8> and u pick games with just the joystick
<11> craigslist =='s good stuff, i think i found a place to get some decent used furniture (85 bux for a wrap around sofa.uh yes plese) ;D
<8> i don't want ppl playing it to even know it's running windows
<8> plus it wasn't hard, took like 2 hours to write last night
<1> mame in teh baq saq
<6> mmm
<6> sweet sweet grapefruit juice
<9> Heh
<9> it is pretty tasty
<13> its good for the brain
<3> Jesus Christ
<3> this game looks unreal
<3> http://www.gamespot.com/pc/strategy/worldinconflict/screenindex.html
<3> it's either rendered
<3> or just not running in realtime
<13> i remember the early bf2 shots
<13> well yea
<13> damn
<9> hrm
<9> it looks fun, but it doesnt look very good graphically
<13> i like super mario bros 3
<3> it's a strategy game mind u
<9> The may 26 graphics are not in game
<3> look at the raw polygon count of the game
<3> I can see details down to fingers of individual soldiers
<9> http://img.gamespot.com/gamespot/images/2006/109/932462_20060420_screen004.jpg
<9> thats how its really going to look
<3> how about this one
<3> http://img.gamespot.com/gamespot/images/2006/093/reviews/932462_20060404_screen005.jpg
<3> each soliders seems to be very articulated
<3> and this
<3> http://img.gamespot.com/gamespot/images/2006/109/932462_20060420_screen001.jpg
<13> http://www.consolecl***ix.com/info_img/Jungle_Strike_GEN_ScreenShot2.jpg
<13> it'll look like this
<3> each chopper blade is modeled
<3> not textured!
<9> Dr_Mario - thats not very impressive
<3> LOL chandler
<13> so many dr's in the house
<9> er Dr_Rambo :D
<3> Mario is not sleeping
<3> ;p
<3> hehe
<9> Games today already look that good
<3> hah jungle strike
<9> Hl2 for example beats that hands down
<3> now that's a game.... oh memory
<6> 404
<6> AntiAliasing not found
<3> no, it's different
<3> this is strategy game, even if it's with LOD
<6> needs more AA
<3> it's still tremendous amount of polygons
<3> it needs that good, I am quite suspecious
<6> what resolution is that pic? 800x600?
<3> don't know
<6> 1024x768
<3> chandler, you ahve to remember this is a strategy game
<3> not a FPS
<3> and it looks as though it has the quality of FPS..
<13> oic
<3> which is quite a amazing
<3> it has to be able to render m***ive amount of units, with each units have it's own AI path finding
<3> I don't know how they going to be able to push both that amount of polygon at the same time be able to handle AI... and other things
<3> Dr Nick, tell me a strategy game that looks better than World in Conflict ;)
<9> Donno, because most strategy games ****
<3> guess u dont' like RTS huh
<9> nope
<3> fair enough
<9> brb, laundry :)
<6> whats with games moving toward all this realistic bull**** nowadays?
<6> I like my fast paced frag fests and games where stuff doesn't have to make sense


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