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<0> i can do it in a few hours <1> all in your owntime, we have lots to be getting on with <0> what is this project youre working on btw+ <0> ? <1> want to get back into gamedev a little <1> so making a small shooter <0> cool <0> so now i know of three people/teams making shooters <0> you guys, Dr^Nick, and nights <0> you should make a collective super-shooter <2> give him the bom*.x and the ss*.x <2> that should be 3 models <1> yup
<1> thanks for this aav =) <2> kawz sh3wt3rz r kew <0> :) <3> :) <3> lo <1> yo nights <3> sup meshy <1> not much dude <3> you're coding a shooter too? <1> i guess its out now :> <3> lol <3> its not a gigantic undertaking so i guess its a smart choice <3> any ideas what it will look like? <2> Ours will kick yours *** <2> don't tell him **** meshy <2> that newb will be owned <2> burn baby burn <1> hehee <3> hehe "we" <3> dont tell me you're coding one too? <1> we're working on it together <2> I am willing to bet meshy's life that ours will own yours <2> oh the mixed feelings... I want to win... but I hate meshy... <1> haha <3> hehe <3> i havnt really done anything so far, still you have to beat me :) <3> bastard <1> yours owns the nights <1> you need to show Fly that one where theres thunder flashes <1> and light beam out of the ship <1> and its raining or somein <3> lol... <3> sounds like sharks with friggin lasers! <3> hm, light beams out of the ship? <1> yeah, i remember it having a parallax feeling <1> some big ship on the left <1> clouds... <4> clouds are not working :( <1> or it might have been some kinda backdrop <3> ah <3> yes <3> this is true <3> that ship still need a lot of work <2> both of our ships would pwn yours <5> hey, I want to write a X to "my own format" converter. Do D3DX functions exist to retrieve all the data from a loaded X-file or do Ive to write my own parser? <1> D3DX has functions yes to retrieve all the data from an X-file. <2> also, take plenty of vitamins that are good for your hair. You will be pulling on it a lot <1> heh
<5> okey, hmm. I found in the SDK "how to load an X (legacy)" <5> when Ive get through this, how do I retrieve vertex data for example. <1> you wont have much fun in the SDK <1> its all undocumented stuff <1> like ID3DXFileData <5> eehm k <1> but <1> in the April SDK <1> in the DXUT found in Samples\C++\DXUT\ <1> there are some CDXUTMesh cl***es <1> that show how to load an X file piece by piece <1> and even how to add your own custom templates and retrieve them in the X-Files <1> also take a look at D3DXLoadHierarchyFromX <1> a little bit more abstract than ID3DXFileData but..might be all you need <5> ouch, maybe its easier to write an own parser <1> the Allegiance source code from Microsoft shows how to do that <1> thats for ASCII format only though <1> not binary <5> perfect, thats what I want <1> its in XFile.cpp <1> http://research.microsoft.com/allegiance/ <5> thanks, hehe 512mb <6> where da warez at? <4> the warez are free <7> rofls <6> gotta get me summa that warez <6> I'm devin gamez nigga, I'm devin gamez <7> lol <8> Hi dudes <9> hy <10> **** <10> lots of spam bots <11> irhttp://www.bloglegion.com/corpspy/ <11> crap <11> http://www.bloglegion.com/corpspy/ <11> it's bull**** though <11> More serious bull**** related to the Da Vinci code <11> http://www.christianrecovery.com/vb/showthread.php?t=4224 <10> hehe <9> yikes <1> you again <9> :| <1> :D <10> WOOT <10> Battlefield 2 v1.3 Patch <9> cool <9> when is it due to be released? <10> now <10> http://www.gamespot.com/pc/action/battlefield2/download.html?sid=6151683 <9> air dropped vehicles will be cool <10> hopefully <9> sounds like a fun way to kill people too <12> haha <9> *downloading* <9> damn ea and dice <9> patch doesn't work <9> what a surprise...
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