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<0> Mmm, imaginary numbers <3
<1> and numbers that dont behave with conventional rules, becasue, like software development, rules are new
<1> they go hand in hand!
<2> ohhhh
<2> i likes the concept
<3> http://www.jose-gonzalez.com/
<4> Stop listening to another guy's heartbeat
<4> Are you two laying in bed or something?
<5> haha
<3> haha
<3> alright
<3> Just finish watching "Mulholland Drive"...
<3> feel like listening to this hehe
<6> ok



<6> one of my fav games of all time
<6> summer games for the commodore 64
<6> it has hackey sack as a medel competition
<7> hehe
<3> hakiSaq
<8> hi
<8> sup?
<6> chilling working on my demo reel page
<8> how it going?
<6> so so
<6> basicly im putting too much on it
<6> then on peer review make changes and take **** off
<8> thats bad..
<6> well too much for 2d rpg section
<6> all the others only hav a few things
<6> and thats not bad
<3> OMFG
<3> http://www.imdb.com/title/tt0132888/
<3> hahahahahaha
<3> Tagline: A Dracula On Drugs! (more)
<3> "My life was an empty shell before viewing this film. It has become a part of me, something I will carry to my grave. Never before, and likely never again will I see such failure blazoned boldly across my television screen. A GIANT, BLOOD-****ING TURKEY!!!!!!"
<9> hello
<9> anyone using torque engine
<10> allumomzen
<8> i'm all wet..
<11> http://news.bbc.co.uk/1/hi/world/middle_east/5002196.stm
<11> Interesting...
<12> somebody said interesting was the w3rd
<11> http://news.ft.com/cms/s/08252e16-e6c1-11da-a36e-0000779e2340.html
<11> wtf
<11> Symantec sues to block sale of Microsoft Vista
<8> wtf..
<11> Heh, one of them is lieing.
<11> I guess if MS cant proce they bought out the license for that technology, they is in trouble.
<8> they will just buy a another tec..
<13> I have a 5x5 surface array and I have a missing central value. The surface represents a smooth landscape, does anybody know a good way of fillng the central value
<13> I actually have a larger array but I am primarily concerned with the centre
<13> i thought maybe a nurbs approach or bicubic patch
<14> sounds like a good approach
<14> :P
<13> heh
<13> ok but for a bicubic patch for example you typically need a 4x4 array right?
<13> in order to estimate values between x=0,y=0 and x=1,y=1
<13> what if i have a 5x5 array
<13> and i still want to use all the values
<14> oh, right, well
<14> *shrug* :)
<14> i dont know the details
<14> what if you made four estimations?
<14> using 4x4
<14> the possible 4x4 combinations there are
<14> and found a suitable value using those
<14> dunno if it would screw up continuity
<14> or you do something custom
<14> find the derivatives, possibly 2nd derivatives
<14> fill in the missing sample there
<14> and evaluate back
<13> well the most important values are the immediate neighbours { (-1,-1) (0,-1) (1,-1) (-1,0) (1,0) (-1,1) (0,1) (1,1) }
<13> god
<14> yea but since you have 5x5 you could calculate some slopes



<14> and maybe do a simple linear interpolation in 2nd derivative space or something
<14> then convert back
<14> i'm rusty
<14> just throwing out random ideas
<13> this sounds promising
<13> however my maths isnt great
<11> seen Ziggy-
<12> Ziggy- was last seen on IRC 9 days, 23 hours, 34 minutes and 0 seconds ago, saying: :D [Thu May 11 07:01:13 2006]
<14> hi MeshMan
<11> hello aav
<14> sup?
<11> just doing a little coding
<11> hows yourself?
<14> oh, slept a lot, taking it easy ;) did a little bit of xbox coding
<11> oh cool stuff
<11> whats it like?
<14> awesome actually, remote debugging just like usual
<14> vs2003 remote controls the xbox
<14> adding a feature to XBox Mediacenter
<14> (GPL)
<11> vert interesting =)
<15> it makes perty colors when you crash it too
<14> heh
<15> and groans
<14> all you need is the XDK and debug bios + dashboard
<15> but thats a combo of getting the machine to make a noise the controler gettin stuck in vibrate etc
<11> my friend has been bugging me with his GBA coding hes been doing at uni
<14> i wouldnt say its legal
<14> but
<14> ah
<11> really fun with consoles
<14> GBA coding is fun too
<14> yup
<15> ahh I'm talkin real debug xboxs
<15> hehe
<14> Narris, i think this is pretty close
<14> except i dont have 128 MB
<14> i haven't noticed anything i cannot do yet with it
<15> yeap
<15> ders not much diff except the guts of the revisions
<14> i think the real devkit has some sort of daughter board
<14> with serial comms
<14> or something
<12> something is amiss again'
<14> can't remember
<15> hmm, never used the serial.
<14> yeah doesn't seem like a huge thing to miss out on
<15> but I crashed the damn thing so much, I had vis studio connected every time I loaded a game.
<14> heh
<15> it was more efficent then having me reproduce rare crashes from my memory.
<14> hm :)
<15> tho there were a few times...
<15> reproducing **** at 1FPS on a xbox ****s ***.
<14> hm?
<15> release, opt and debug, each runs slower than the first.
<14> ah
<15> sometimes the code on run gets to be so garbaged from a crash you gotta do it in debug.
<14> i havent debugged any heavy code really
<14> so it goes fairly fast
<14> nice
<15> yep
<15> there are stupid hidden codes to run any DVD any stuff too
<15> I can't remember.
<14> ok, dunno
<11> god, i recently reinstalled windows and all apps on my machine keep randomly freezing :/
<15> mesh, do it again..
<15> I'm on install #69 for this machine
<11> its took me like 1 week to reinstall all my things
<11> not to mention all the databases and packages...
<14> MeshMan, um hm... motherboard drivers maybe? cpu?
<14> weird
<11> cant be, cuz its individual programs
<14> Narris, that sounds 99% like a hw problem
<15> all cause network shares would randomly vansih the first 3 files in a share


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