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<0> Mmm, imaginary numbers <3 <1> and numbers that dont behave with conventional rules, becasue, like software development, rules are new <1> they go hand in hand! <2> ohhhh <2> i likes the concept <3> http://www.jose-gonzalez.com/ <4> Stop listening to another guy's heartbeat <4> Are you two laying in bed or something? <5> haha <3> haha <3> alright <3> Just finish watching "Mulholland Drive"... <3> feel like listening to this hehe <6> ok
<6> one of my fav games of all time <6> summer games for the commodore 64 <6> it has hackey sack as a medel competition <7> hehe <3> hakiSaq <8> hi <8> sup? <6> chilling working on my demo reel page <8> how it going? <6> so so <6> basicly im putting too much on it <6> then on peer review make changes and take **** off <8> thats bad.. <6> well too much for 2d rpg section <6> all the others only hav a few things <6> and thats not bad <3> OMFG <3> http://www.imdb.com/title/tt0132888/ <3> hahahahahaha <3> Tagline: A Dracula On Drugs! (more) <3> "My life was an empty shell before viewing this film. It has become a part of me, something I will carry to my grave. Never before, and likely never again will I see such failure blazoned boldly across my television screen. A GIANT, BLOOD-****ING TURKEY!!!!!!" <9> hello <9> anyone using torque engine <10> allumomzen <8> i'm all wet.. <11> http://news.bbc.co.uk/1/hi/world/middle_east/5002196.stm <11> Interesting... <12> somebody said interesting was the w3rd <11> http://news.ft.com/cms/s/08252e16-e6c1-11da-a36e-0000779e2340.html <11> wtf <11> Symantec sues to block sale of Microsoft Vista <8> wtf.. <11> Heh, one of them is lieing. <11> I guess if MS cant proce they bought out the license for that technology, they is in trouble. <8> they will just buy a another tec.. <13> I have a 5x5 surface array and I have a missing central value. The surface represents a smooth landscape, does anybody know a good way of fillng the central value <13> I actually have a larger array but I am primarily concerned with the centre <13> i thought maybe a nurbs approach or bicubic patch <14> sounds like a good approach <14> :P <13> heh <13> ok but for a bicubic patch for example you typically need a 4x4 array right? <13> in order to estimate values between x=0,y=0 and x=1,y=1 <13> what if i have a 5x5 array <13> and i still want to use all the values <14> oh, right, well <14> *shrug* :) <14> i dont know the details <14> what if you made four estimations? <14> using 4x4 <14> the possible 4x4 combinations there are <14> and found a suitable value using those <14> dunno if it would screw up continuity <14> or you do something custom <14> find the derivatives, possibly 2nd derivatives <14> fill in the missing sample there <14> and evaluate back <13> well the most important values are the immediate neighbours { (-1,-1) (0,-1) (1,-1) (-1,0) (1,0) (-1,1) (0,1) (1,1) } <13> god <14> yea but since you have 5x5 you could calculate some slopes
<14> and maybe do a simple linear interpolation in 2nd derivative space or something <14> then convert back <14> i'm rusty <14> just throwing out random ideas <13> this sounds promising <13> however my maths isnt great <11> seen Ziggy- <12> Ziggy- was last seen on IRC 9 days, 23 hours, 34 minutes and 0 seconds ago, saying: :D [Thu May 11 07:01:13 2006] <14> hi MeshMan <11> hello aav <14> sup? <11> just doing a little coding <11> hows yourself? <14> oh, slept a lot, taking it easy ;) did a little bit of xbox coding <11> oh cool stuff <11> whats it like? <14> awesome actually, remote debugging just like usual <14> vs2003 remote controls the xbox <14> adding a feature to XBox Mediacenter <14> (GPL) <11> vert interesting =) <15> it makes perty colors when you crash it too <14> heh <15> and groans <14> all you need is the XDK and debug bios + dashboard <15> but thats a combo of getting the machine to make a noise the controler gettin stuck in vibrate etc <11> my friend has been bugging me with his GBA coding hes been doing at uni <14> i wouldnt say its legal <14> but <14> ah <11> really fun with consoles <14> GBA coding is fun too <14> yup <15> ahh I'm talkin real debug xboxs <15> hehe <14> Narris, i think this is pretty close <14> except i dont have 128 MB <14> i haven't noticed anything i cannot do yet with it <15> yeap <15> ders not much diff except the guts of the revisions <14> i think the real devkit has some sort of daughter board <14> with serial comms <14> or something <12> something is amiss again' <14> can't remember <15> hmm, never used the serial. <14> yeah doesn't seem like a huge thing to miss out on <15> but I crashed the damn thing so much, I had vis studio connected every time I loaded a game. <14> heh <15> it was more efficent then having me reproduce rare crashes from my memory. <14> hm :) <15> tho there were a few times... <15> reproducing **** at 1FPS on a xbox ****s ***. <14> hm? <15> release, opt and debug, each runs slower than the first. <14> ah <15> sometimes the code on run gets to be so garbaged from a crash you gotta do it in debug. <14> i havent debugged any heavy code really <14> so it goes fairly fast <14> nice <15> yep <15> there are stupid hidden codes to run any DVD any stuff too <15> I can't remember. <14> ok, dunno <11> god, i recently reinstalled windows and all apps on my machine keep randomly freezing :/ <15> mesh, do it again.. <15> I'm on install #69 for this machine <11> its took me like 1 week to reinstall all my things <11> not to mention all the databases and packages... <14> MeshMan, um hm... motherboard drivers maybe? cpu? <14> weird <11> cant be, cuz its individual programs <14> Narris, that sounds 99% like a hw problem <15> all cause network shares would randomly vansih the first 3 files in a share
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