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Comments:
<Rangar> mco?
<paultech> Motor City Online
<paultech> Game made by EA
<Rangar> ah
<paultech> They stopped development of it due to server costs
<paultech> But amazingly popular and no game has come close I think
<einride> what's the setting for it?
<MeshMan> Allegiance Source
<MeshMan> woops, wrong window hehe
<MeshMan> that should of gone in google
<paultech> einride: The game is pretty much, You buy car and major real life customizations
<paultech> Race, Join clubs
<paultech> It was great fun
<einride> hehe
<paultech> It's one of the games if you put out, You'd get people willing to pay out the ass
<einride> we're doing the traditional fantasy thing



<paultech> Ahh
<paultech> Can be fun for developers atleast ;p
<einride> but a car/motor-centric thing might work
<einride> but sheesh what a pain it would be to do racing over a 300ms roundtrip
<paultech> Yep
<paultech> I'd love to do it but dont have the GUI exprience or real 3D Exposer
<paultech> I could fund it, and do the networking
<paultech> and host it
<paultech> but still :'(
<einride> you know how much it cost to do a full-scale mmorpg? ;)
<paultech> A basic idea
<paultech> But obviously I wouldnt be going full force
<paultech> But yea its a dream at best
<einride> i mean... if you can do it below US$20 mill you'd be getting a bargain
<paultech> For full development team?
<paultech> Last time I did game dev it was Indie :D
<einride> for the whole lot from scratch to release
<paultech> Ahh
<paultech> Hmm damn chanfix
<einride> and damn referral-spammers. spam in apache logs must be the most pointless annoying invention ever
<einride> (i'm tailing logs looking for new articles/interviews abt us :P)
<paultech> haha
<paultech> So define us would ya
<einride> ahh yeah, darkfall
<Dr_Rambo> hey boss
<Dr_Rambo> hehe
<paultech> Is RenoWrk2 a oper
<einride> we sent two guys to e3 and they got a ton of love from journalists, so now i want to see the articles
<einride> no idea
<paultech> Cool
<Dr_Rambo> RenoWrk2 ?
<paultech> We're talking about other channel
<paultech> Sorry to be rude
<Fly_Mario> newbs
<paultech> Pretty game bro
<einride> haha thanks
<paultech> <- Beta tester
<paultech> I give you global op
<paultech> Nudge!
<paultech> Not really but I still wanna play :D
<einride> haha
<einride> i run a server i'll give myself global op ;)
<einride> i'll probably be dealing beta accounts to anyone asking as soon as we open it for externals
<einride> (since i run all the server/net stuff here anyway)
<paultech> Ahh
<paultech> and I'm aware you run a server bud ;)
<paultech> Good looking game man, will be popular
<paultech> Count me to 'purchase' a copy
<einride> hehe
<einride> we've actually been discussing just putting it up for download, since it's subscription anyway
<einride> but i guess that's for the publisher to decide
<paultech> Yep that would be
<einride> oh well we're funded until we go gold anyway. even without a publisher we'll get it out there
<paultech> Nice man
<paultech> I want source code :D I mean we're practically brothers
<einride> haha
<einride> we got around 2 mill LOC and close to 10GB run-time data atm
<paultech> Ahhh cool
<einride> and it's only ever been out of the building as gpg-encrypted dvd backups



<daxxar> einride, hm, I heard it had great PvP
<einride> we're making a pvp game so that's the goal yes
<daxxar> Sweet. :-)
<daxxar> Guess I'll have to stalk you once it goes external. ;D
<paultech> hehe
<einride> i'll be way to busy then to be on irc ;)
<daxxar> Aww. :/
<paultech> Now I'm bored
<einride> same. i'm building with VS8, which sucks
<paultech> lol
<paultech> What do you normally use
<einride> VS8 :/
<paultech> lol
<paultech> niiice
<einride> it takes ages rebuilding this thing
<einride> both on win and linux
<paultech> Ahhh
<einride> but then, i'm browsing e3girls.com while building, so it's not that bad
<paultech> *new site*
<paultech> Im not a asian type person
<paultech> ahh
<einride> hehe
<einride> we got some pics there also. our cto's on page 4 bottom left, and one of the community people have like 20 pics there
<paultech> I saw one with paris
<paultech> Thats cool bro, You got me mad impressed :)
<einride> haha
<einride> if this stuff goes as planned, next year I'll be at E3 without any official duties and plenty of money.
<einride> if not, i'll go back to BS consulting work ;)
<paultech> lol
<paultech> either way im getting Beta :D
<einride> yeah
<einride> it's fun playing it. we had some sessions inhouse and it's "almost fps"
<paultech> I'm in a weird mood
<paultech> nice
<paultech> Playing with C++
<paultech> This is pretty easy curve so far :P
<einride> hehe
<Alejandro> can someone help me with visual studio 2005
<Alejandro> ???
<einride> no, since we have no idea whatsoever what the problem is
<Alejandro> i want to make a c++ project not a visual c++ project
<Alejandro> i try to create a visual c++ project and write c++ code but it doesn't work
<einride> and the difference is... ?
<Alejandro> i think a lot of thinks
<Alejandro> do you know how do i create c++ projects in visual studio?
<einride> well visual studio has no problems with standard c++ code for anyone else, so i think perhaps your problem is something else
<Alejandro> so... i create a visual c++ project an d then console application??
<einride> yup, that would work
<einride> use http://rafb.net/paste/ and show us code and errors
<Alejandro> ok
<Alejandro> what is #include "stdafx.h"??i have to include it allways?
<einride> if you want to use precompiled headers, yes
<Alejandro> how i do not use precompiled headers?
<einride> you turn it off in the project properties
<Alejandro> ok thx
<aav> um
<aav> why not use precompiled headers?
<MeshMan> precompiled headers were the best thing since sliced bread
<MeshMan> and you dont have to use that horrid stdafx.h filenam
<MeshMan> just set them up yoursle
<MeshMan> yourself
<MeshMan> heh, i took a nap abut 30 mins ago
<MeshMan> and dreamed that my car went crazy
<MeshMan> and i slid it across a street and smashed like 10 cars up
<MeshMan> and panicing about my insurance going sky high
<MeshMan> Using Direct3D, anyone know how I can project the mouse cursor position onto an infinite plane in world space/
<Dr_Rambo> hmm
<Dr_Rambo> Ghaleon did u remember posting a link to a bankrupt Publisher's site that detail their IP
<palisade> welp the iranians just rejected the u.n. offer of an economic package + a free nuclear reactor that doesn't produce plutonium as a byproduct
<Dr_Rambo> like the price of individual IPs
<Dr_Rambo> I am trying to find it


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