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Comments:

<0> Rangar you are awake?!
<1> for the last 3 hours... why are you? :)
<0> erm, can't sleep



<0> killer crown
<0> clown even
<2> he is not awake
<3> is there any problem in sending a string object in a packet?
<4> only if you make one
<4> as in, its ok to do, yes
<4> but you have to be carefu
<4> carefull
<3> ahh, carefull of what?
<5> happy break up day folks
<6> same to you :)
<4> http://www-etud.iro.umontreal.ca/~clavetsi/physicsingraphics-details.html#SCA-2005-Granular



<7> look at the conclusions ;)
<7> tip: when they measure in minutes per frame != practical to gamedev ;)
<4> heh, yeah
<5> the day we have real dirt on terrain = the Day
<8> especially when it's minutes-per-frame on a reeeely high end supercomputer ;)
<8> you guys see the touchscreen demo?
<8> 8 independent input one?
<9> yea
<5> http://graphics.stanford.edu/~fedkiw/animations/armadillo_slice.mov
<5> would be fun if you could cut beasties like that in a swordfighting game
<10> damnit, i love you!
<9> heh


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