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Comments:

<0> What the hell is happening?
<0> Ghost in the machine?
<1> lol, well okay haven't delt with anything but design in awhile but could be the permissions of the file on the server...
<0> Check now...
<1> or the way your ftp is setup etc etc
<1> far as the overwrite thing that is
<0> Heh. Any file I upload that is already there gets a random number as file name... WTF?! :S
<0> Sure never happened before.
<1> whats the file size on the server?
<1> and what version of winrar you using?
<0> It extracts fine here.
<0> 921 kB.
<0> "Latest".
<1> 3.51?
<2> i guess 3.51 is like suped win 3.1??



<0> Did you try again after I re-uploaded?
<1> yes.
<3> still doesn't work here, KimmoA
<0> 3.51.
<1> same error.
<0> Grrrrrr... why does it work? Stupid box...
<1> 7 zip is doing it fine tho :)
<0> http://www.kimmoa.se/GUTS/releases/GUTS_v0.1_Beta.rar
<0> What about that one?
<0> Re-packed it as RAR.
<3> works fine
<0> Hrm.
<0> That is weird.
<1> also works
<0> I wish things would stop being randomly broken :(
<1> when I built the zip with a sfx file it made it a .exe heh
<3> heh, interesting game
<0> ^__^
<3> but Mesh is right, mouse movement is a bit slow
<0> It's supposed to be "smooth"... :/
<0> To stress the hell out of the player.
<4> I..... wannnntttt youurrrr SOUUUUULLLLL!!!!!
<1> you want yer player to be stressed?
<3> I thought it was supposed to be a stress-reliever :)
<0> Hehe... :P
<0> If you press F + U + S + K it will.
<3> the ultra-violence is nice
<3> but reloading is quite stressful :)
<0> ^_^
<3> also, I think I'd prefer if it was windowed
<0> Gah!
<0> Herecy!
<0> The whole point is that it's fullscreen...
<3> yeah, it would probably ruin the old school feel
<0> Plus, windowed mode makes it tiiiiiiny.
<3> you can upscale it a few times
<0> And you can't really fire borders in windowed mode.
<0> Blergh. Looks teh horribal.
<3> right, maybe an alternative reloading option
<0> Ever played Virtua Cop?
<5> that game was awesome
<0> In arcade halls...
<0> I used to dream about the day when you could walk around in that kind of detailed environment...
<3> no, I haven't
<0> And now that day is long past, and it wasn't so fancy after all... :/
<0> Perhaps mainly because developers make such boring games. :/
<1> heh, enviroment wasn't that detailed.
<0> Yeah, but it felt like it at the time...
<0> Since it was so linear, it might as well have been full-motion video.
<0> Or not really. That limits things even more.
<1> heh
<1> depends what yer trying to acomplish i suppose for how limiting it is.
<0> FMV is never good :/
<0> Except for porn...
<0> I want a next-gen porn game!
<3> I had strip-othello on the Amiga when I was 8
<0> :O
<0> Grrr... I hate you for having an Amiga when I didn't.
<3> even my mom let me play it :)
<0> Weird mum...
<3> that was my first computer



<3> before I was 8 I envied the neighbors who had a C64
<0> :S
<1> fmv, rendered video, generated scenes...
<1> most things can work, just put in a proper context.
<0> Blergh.
<5> any good movies this year
<5> xmen, mi3, da vinci
<0> Stuart Little 4.
<0> Crossroads 2...
<0> Quality ****.
<5> crossroads 2
<5> are you SERIOUS
<5> stuart little 4 exists I think but its straight to video
<0> No... I was just kidding. :S
<6> :o
<7> :o
<8> heh
<8> that wiki page became somewhat of a battlefield
<8> i had no idea there was this much animosity on wikipedia
<9> what wiki?
<2> hmmm... wiki is many things.. encyclopedia etc.. i presume what Ramosa is lookng for is twiki.org ?
<10> umomzes
<6> :P
<11> Wikipedia++ :)
<6> how do i stop SP2 from limitting the amount of tcp connections
<6> nm
<12> Hello :)
<2> Why hello there Mr. [Relic]. Perhaps you should've knocked first.
<11> Did every mmorpg developer graduate from the same school or something? It seems they all resolve around the same dumb concept, not one of them bringing anything really new to the table.
<12> that would require extra thought :)
<9> ping
<12> why?
<13> oha imac on x86
<0> x86 is such an ancient and crappy platform.
<0> But it seems to work still, so...
<14> right, the ray-tracer ...
<14> Debolaz: they didnt graduate, they all dropped out :)
<0> What ray-tracer?
<0> nights -- master of random ****.
<14> well... what are you the master of?
<3> I am the nebula masterer
<0> Damn lilo... spamming me.
<0> Whoever wrote BitchX is "to" lame to learn English...
<14> do you ever shut up?
<0> Do you ever leave?
<0> ./quit if you don't wanna chat, ****face.
<14> lol
<0> http://store.apple.com/Catalog/US/Images/step1promo_intelesales_half.gif <-- Um... why doesn't that image link to a document explaining it instead? Why do they want to repeat it for every moron?
<15> thats their sales and service line
<15> they think they can talk you into buying a mac
<0> :S
<9> KimmoA
<9> your game when it starts sometimes
<9> is in like turbo mode
<9> for about half a second
<0> MeshMan: Yeah... I know. One of the weird bugs.
<9> using a FPS object thing?
<9> that records the time since last Update()?
<0> FPS object? :S
<9> or Tick()?
<0> Nope.
<9> so how are you controlling frame rate
<0> With an Allegro timer.
<9> right
<9> on the very first frame of the game loop
<9> AFTER loading resources
<9> as in, the update/draw loop
<9> reset the timer on the first hit
<0> Hmm...
<14> finally
<14> :)
<9> nights!
<14> meshY!


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