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<0> http://www.sandrocastelli.com/works_paginas/disturbedgoat.htm
<0> meshy
<1> ow
<1> wow
<1> Empires mod for Half-Life is pretty bad
<1> its so laggy its not even worth playing
<1> its not fun
<1> the gameplay is slow
<1> TOO SLWO
<1> SLOW
<1> yea.
<2> wuz ^ zorbathut
<3> john, what I don't understand is that you've been lurking in #c++ for months. You know the rules, or you should. But for some reason you don't expect me to ban you. Go fig.
<4> what he do
<4> did he think c++ was alphabet soup combo?
<5> http://www.dumpalink.com/media/1141668239/BMW_VS_Madonna
<5> oh man
<5> a friend was eating them salty nuts in the shells
<5> and found two with lavae in them
<5> thinks he ate one cuz earlier in the packet he had a few that tasted 'funny'
<6> yuck
<6> good thing I dont eat nuts at all ;)
<5> hows your engine going swx
<6> Im not really working on it anymore
<6> joined a game project
<6> :)
<7> What engine?
<7> What game project?
<6> http://www.gamedev.net/community/forums/topic.asp?topic_id=374969
<7> Looks like you have a good graphics guy.
<7> What engine?
<6> but I dunno why he posted the shaman pic... We have a lot better models than that, with the same quality as the first render
<6> our GX engine :)
<7> :S :S :S
<5> lol swx
<5> "I can program in C++ and I'm good with DirectPlay for networking. I'm pretty good with working with cl***es. Need any help just let me know."
<5> Im good at writing functions and i can declare variables, need any help swx?
<6> heh, those kinds of replies are common when you ask for help ;)
<6> but we have really talented coders :)
<5> thats cool
<5> you graduated yet?
<6> 1 1/4 more years
<5> ah, still not started your final year project then
<7> Hrm... my personal PC(s) always get filled up with dust inside in less than a year... what about servers running 24/7 for years?
<7> Do they need vacuum cleaning?
<6> filters and cleaner rooms? ;)
<5> i guess if no humans hang in the server rooms
<5> then no dust? :)
<7> :S
<7> I can't believe how much dust is collected around here.
<5> you should shower more often
<5> like once an hour
<7> ...
<5> i demand you IRC phonetically KimmoA
<7> ?
<5> you lose points for being punctual
<5> we need to turn PitDroid into Wikipedia
<7> !wiki phonetically
<5> Representing the sounds of speech with a set of distinct symbols, each designating a single sound
<7> "the study of sounds"?
<7> "..." means silence.
<5> like wtf, y0, dude, im all 4 u, u no?
<7> Video files encoded in DivX... are they "hard-coded" with the logo in the beginning of the clip, or will the DivX nag logo just be displayed for x seconds on such movie clips by the client?
<7> (Or does the codec "force" this behaviour on the client?)
<6> try playing them in another player ;)
<6> like videolan
<7> ?
<6> that will answer your question ;)
<7> I use Media Player Cl***ic.
<6> so?
<6> it uses the windows codecs
<6> videolan uses its own codecs afaik
<7> Well... I meant clients using the official codec, of course.
<7> I mean... how can the codec force this nag logo?
<6> because the codec tells the player what colors the pixels have? ;)
<7> What IS a codec? A piece of code? :)
<6> the codec is used to decode the file
<7> Obviously, but it should only have info on how to translate the data...
<7> So maybe MPC just plays nice and lets it show the logo?
<6> it gets data from file and gives the player the pixels
<6> how hard do you think it is to give the players showing other stuff?
<6> +pixels
<7> If you start a DivX encoded file and directly move to the middle of the file, the DivX nag logo will still be there for x seconds.
<6> because the codec adds the logo!!
<7> Yes...
<7> So it doesn't really make sense how it can do this to me.
<7> It appears as if the codec can "script" stuff.
<6> simplified: blit( codec->getNextFrame() ); ;)
<5> I know what your saying KimmoA
<7> :S
<5> How does it know to bring back the logo
<6> so if getNextFrame returns an image with the logo on?
<5> and then make it dissapear after X seconds
<6> using a timer?
<5> If the codec has like a Seek() then yeah, it will know.
<5> I dont think you get it swx.
<7> I don't know how a codec looks like... if it's actual code, or just... uh... standardized data "rules"...
<6> the codec will return the logo on every picture as long as the timer < limit
<5> Now what resets that timer?
<6> onFileOpen? ;)
<5> Yes!
<5> but
<6> or Play rather
<5> now he says when he seeks
<7> >:[
<5> to the middle
<5> it reappears
<6> no it doesnt afaik
<7> To me it does...
<5> thats what hes saying
<7> I've tested this before...
<6> even then, the codec probably recieves info about that to
<5> yes, like a Seek()
<6> yeah
<5> entheh entheh!
<7> enthetnthetnetheth.
<8> MeshMan MeshMan!
<8> KimmoA KimmoA!
<5> :D)
<5> o/
<5> \o
<8> entheh to you both :D
<5> \o/
<7> http://video.google.com/videoplay?docid=-6370664922950823106 <-- This deserves another posting.
<5> http://video.google.com/videoplay?docid=-6370664922950823106
<5> woops
<9> MeshMan, is that the piano boy?
<5> yeah
<7> Sure... ask him but not me.
<7> >:@
<7> Doesn't look like a boy to me...
<10> :o
<7> Meow?
<11> Hello :)
<7> Bark.
<12> LOL
<12> microsoft is going to sink with Intel for their investment into "Origami"
<12> the thing is essentially rebadged PDA
<13> well, it's halfway between a pda and a tablet for size
<13> it's closer to a slate than anything
<12> a chunkier, heavier PDA
<13> if the thing wasn't so damn ugly i might get one
<12> yeh
<12> ugly and HEAVY
<13> Eh, the weight of devices has never bothered me.
<12> why would anyone want to buy something like that that won't fit in your pocket?
<12> LOL
<13> well
<13> because the size of screen I need to do the kind of work I want to do on the fly won't fit in my pocket


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