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<0> http://www.sandrocastelli.com/works_paginas/disturbedgoat.htm <0> meshy <1> ow <1> wow <1> Empires mod for Half-Life is pretty bad <1> its so laggy its not even worth playing <1> its not fun <1> the gameplay is slow <1> TOO SLWO <1> SLOW <1> yea. <2> wuz ^ zorbathut <3> john, what I don't understand is that you've been lurking in #c++ for months. You know the rules, or you should. But for some reason you don't expect me to ban you. Go fig. <4> what he do <4> did he think c++ was alphabet soup combo? <5> http://www.dumpalink.com/media/1141668239/BMW_VS_Madonna <5> oh man <5> a friend was eating them salty nuts in the shells <5> and found two with lavae in them <5> thinks he ate one cuz earlier in the packet he had a few that tasted 'funny' <6> yuck <6> good thing I dont eat nuts at all ;) <5> hows your engine going swx <6> Im not really working on it anymore <6> joined a game project <6> :) <7> What engine? <7> What game project? <6> http://www.gamedev.net/community/forums/topic.asp?topic_id=374969 <7> Looks like you have a good graphics guy. <7> What engine? <6> but I dunno why he posted the shaman pic... We have a lot better models than that, with the same quality as the first render <6> our GX engine :) <7> :S :S :S <5> lol swx <5> "I can program in C++ and I'm good with DirectPlay for networking. I'm pretty good with working with cl***es. Need any help just let me know." <5> Im good at writing functions and i can declare variables, need any help swx? <6> heh, those kinds of replies are common when you ask for help ;) <6> but we have really talented coders :) <5> thats cool <5> you graduated yet? <6> 1 1/4 more years <5> ah, still not started your final year project then <7> Hrm... my personal PC(s) always get filled up with dust inside in less than a year... what about servers running 24/7 for years? <7> Do they need vacuum cleaning? <6> filters and cleaner rooms? ;) <5> i guess if no humans hang in the server rooms <5> then no dust? :) <7> :S <7> I can't believe how much dust is collected around here. <5> you should shower more often <5> like once an hour <7> ... <5> i demand you IRC phonetically KimmoA <7> ? <5> you lose points for being punctual <5> we need to turn PitDroid into Wikipedia <7> !wiki phonetically <5> Representing the sounds of speech with a set of distinct symbols, each designating a single sound <7> "the study of sounds"? <7> "..." means silence. <5> like wtf, y0, dude, im all 4 u, u no? <7> Video files encoded in DivX... are they "hard-coded" with the logo in the beginning of the clip, or will the DivX nag logo just be displayed for x seconds on such movie clips by the client? <7> (Or does the codec "force" this behaviour on the client?) <6> try playing them in another player ;) <6> like videolan <7> ? <6> that will answer your question ;) <7> I use Media Player Cl***ic. <6> so? <6> it uses the windows codecs <6> videolan uses its own codecs afaik <7> Well... I meant clients using the official codec, of course. <7> I mean... how can the codec force this nag logo? <6> because the codec tells the player what colors the pixels have? ;) <7> What IS a codec? A piece of code? :) <6> the codec is used to decode the file <7> Obviously, but it should only have info on how to translate the data... <7> So maybe MPC just plays nice and lets it show the logo? <6> it gets data from file and gives the player the pixels <6> how hard do you think it is to give the players showing other stuff? <6> +pixels <7> If you start a DivX encoded file and directly move to the middle of the file, the DivX nag logo will still be there for x seconds. <6> because the codec adds the logo!! <7> Yes... <7> So it doesn't really make sense how it can do this to me. <7> It appears as if the codec can "script" stuff. <6> simplified: blit( codec->getNextFrame() ); ;) <5> I know what your saying KimmoA <7> :S <5> How does it know to bring back the logo <6> so if getNextFrame returns an image with the logo on? <5> and then make it dissapear after X seconds <6> using a timer? <5> If the codec has like a Seek() then yeah, it will know. <5> I dont think you get it swx. <7> I don't know how a codec looks like... if it's actual code, or just... uh... standardized data "rules"... <6> the codec will return the logo on every picture as long as the timer < limit <5> Now what resets that timer? <6> onFileOpen? ;) <5> Yes! <5> but <6> or Play rather <5> now he says when he seeks <7> >:[ <5> to the middle <5> it reappears <6> no it doesnt afaik <7> To me it does... <5> thats what hes saying <7> I've tested this before... <6> even then, the codec probably recieves info about that to <5> yes, like a Seek() <6> yeah <5> entheh entheh! <7> enthetnthetnetheth. <8> MeshMan MeshMan! <8> KimmoA KimmoA! <5> :D) <5> o/ <5> \o <8> entheh to you both :D <5> \o/ <7> http://video.google.com/videoplay?docid=-6370664922950823106 <-- This deserves another posting. <5> http://video.google.com/videoplay?docid=-6370664922950823106 <5> woops <9> MeshMan, is that the piano boy? <5> yeah <7> Sure... ask him but not me. <7> >:@ <7> Doesn't look like a boy to me... <10> :o <7> Meow? <11> Hello :) <7> Bark. <12> LOL <12> microsoft is going to sink with Intel for their investment into "Origami" <12> the thing is essentially rebadged PDA <13> well, it's halfway between a pda and a tablet for size <13> it's closer to a slate than anything <12> a chunkier, heavier PDA <13> if the thing wasn't so damn ugly i might get one <12> yeh <12> ugly and HEAVY <13> Eh, the weight of devices has never bothered me. <12> why would anyone want to buy something like that that won't fit in your pocket? <12> LOL <13> well <13> because the size of screen I need to do the kind of work I want to do on the fly won't fit in my pocket
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