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Comments:
<0> planet engine? <1> not as impressive as the one I saw <2> its LOD is a little too.. crappy <2> but it might be an option to fixi t <2> well maybe if you modded the code <0> link? :P <3> scroll up 4 hours :D <2> the dark side effects are cool too <0> I wasn't on here four hours ago <2> the horizon and ability to see stars <2> theyve though a bit about it <0> so like I said - link :P <4> planet engine? <1> btw <1> PolestaR, check this one out, this is another ROAM/CLOD engine <1> http://www.binaryworlds.com/products.html
<0> hrm - so that's how IO2 works <1> you can download their demo <1> IO2? <0> Yeah they make a device that puts an image in "mid-air" <0> Essentially the device spits out a nearly-invisible mist that goes up from a slot <5> just curious what are most of the gamehouse games built with? are they done by flash? or some programming language? (or just java games?) <0> It then uses a rear projector to put an image on the mist <0> Presto - a floating image :P <0> Dr_Rambo: http://www.io2technology.com/ <2> interesting binaryworld demo <2> seems to run slow though <4> descensor engine doesnt look that impressive anymore since ghost recon lol <4> the new one <6> the new one is better <0> :) <4> the city in gr:aw is insane <0> Dr_Rambo: http://www.io2technology.com/technology/images <2> decensor looks worse than the other one <1> hmm <1> I thought we are talking about terrain engine <1> hehe <0> oh heh <1> but yeh, Holo display does looks cool <0> Now if the Wii had this for display, I imagine a lot of people would buy it :D <2> ai planet doesnt compare to planetengine either <2> interesting page on planet building <2> http://www.e-troit.com/ov/planet/planet-1.html <1> btw, Polestar <1> here is another one <1> http://www.spacesimulator.net/oldmsgs.html <2> im checking out the earth set for planet engine <0> reminds me of Google Earth :P <2> yeah not bad planet-engine with earth <1> what was the link again <1> let me take another loko <1> Look <1> lol <2> hard to say how well it runs with SLI-7800GT <2> im getting 75fps constant <1> does it have atmosphere <1> don't worry <1> found it again <1> http://drtypo.free.fr/ <0> hrm this nintendo wii stuff about indie developers sounds interesting :P <2> get cranking on the planetengine version 2 rambo <1> hehe <2> shame planet engine isnt open source <2> would be good to steal <2> if it was LGPL <1> hehe <1> I am just surprised that nobody knows about this engine <1> this one I can't remember the name <1> website is got a black background <2> can you remember any text on it for a google search <1> the engine is suppose to be able to handle multiple planet and can transition smoothly from space to planet surface <1> in hgh detail <1> I already tried <1> all the text I can remember <1> I remember he list the engine function in one page <1> like "smooth transition to planet surface" <1> but it's too general
<1> the graphic looks incredible <7> Dr_Rambo, hows it going? <1> hi tmpvar <1> I got a funny feeling polestar, that when u goto sleep <1> I will find it <1> hahahaha <7> ah, fine. <7> :P <7> im doing great btw ;) <7> lata <2> is it MOJOWORLD? <1> looks like MOJOworld <1> the screenshot looks extremely like something renders off mojoworld <1> tjat <1> that's what I remember <2> http://public.planetmirror.com/pub/moddb/2006/02/Infinity_moddb.avi <2> how long ago are we looking here <2> is it something you saw this year? <1> maybe 2 years ago <1> ah <1> infinity <6> somebody said infinity was to big <2> id like to remember the guy who did the terrain engine in here <1> I think the engine maybe called ifninity <2> it was planet sized <1> I think the engine maybe called infinity <2> cool <1> nope <1> not infinity <2> its on gamedev.net <1> but it has word infinity... in the site <1> LOL <2> http://www.gamedev.net/community/forums/topic.asp?topic_id=365210 <2> MMO... when will people learn, tsk tsk <1> AH HAHA <1> yes <1> thAT IS THE ONE <1> found it <2> url <1> PolestaR, you found it <1> LOL <2> oh <1> http://www.fl-tw.com/Infinity/ <1> damn <1> I am good <2> booooo mmo <1> I do remember :D <1> infinity, I think I only barely remember it, it was so long ago <1> try remembering something 2 years ago :p <2> in regards to gameplay <2> what od you think youcould do on the world <1> yeh, that's the one... black background, impressive screenshot <2> his AVI is impressive <2> real sense of vertigo knowing you can fall down ;) <1> hehe <1> beats the pants out of that Planet engine huh <2> dont know <2> cant see full transition in demo <2> it has clouds... which is better <2> actually the avi hasnt finished downloading yet, heh <1> * Generic 3D engine: ~75% (kernel, textures, scene graph, mesh/objects, shaders, etc..) <1> * Planet/Space 3D engine: ~60% (terrain, planet textures, starfield, nebulaes, water, clouds, vegetation, etc..) <1> * Astrophysics: ~55% (galaxy generation, system gen, planets heightfields, orbits, parameters, etc..) <1> * Newtonian physics: ~35% (spaceships physics, collision detection, flight navigation) <1> * Sound engine: ~60% (3D sounds and musics) <1> * Networking: ~30% (TCP/UDP, network protocol, login/out, databases, etc..) <1> * User interface: ~10% (user input, widgets, windows) <1> * Gameplay: ~5% (actual game logic) <1> * Content: ~15% (spaceships/stations/cities 3D models and textures, misc. 2D art, sounds & musics) <1> it's still 1-2 years away <1> back <2> yeah <2> watching rest of vid now <1> it's strange
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