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Comments:

<0> planet engine?
<1> not as impressive as the one I saw
<2> its LOD is a little too.. crappy
<2> but it might be an option to fixi t
<2> well maybe if you modded the code
<0> link? :P
<3> scroll up 4 hours :D
<2> the dark side effects are cool too
<0> I wasn't on here four hours ago
<2> the horizon and ability to see stars
<2> theyve though a bit about it
<0> so like I said - link :P
<4> planet engine?
<1> btw
<1> PolestaR, check this one out, this is another ROAM/CLOD engine
<1> http://www.binaryworlds.com/products.html



<0> hrm - so that's how IO2 works
<1> you can download their demo
<1> IO2?
<0> Yeah they make a device that puts an image in "mid-air"
<0> Essentially the device spits out a nearly-invisible mist that goes up from a slot
<5> just curious what are most of the gamehouse games built with? are they done by flash? or some programming language? (or just java games?)
<0> It then uses a rear projector to put an image on the mist
<0> Presto - a floating image :P
<0> Dr_Rambo: http://www.io2technology.com/
<2> interesting binaryworld demo
<2> seems to run slow though
<4> descensor engine doesnt look that impressive anymore since ghost recon lol
<4> the new one
<6> the new one is better
<0> :)
<4> the city in gr:aw is insane
<0> Dr_Rambo: http://www.io2technology.com/technology/images
<2> decensor looks worse than the other one
<1> hmm
<1> I thought we are talking about terrain engine
<1> hehe
<0> oh heh
<1> but yeh, Holo display does looks cool
<0> Now if the Wii had this for display, I imagine a lot of people would buy it :D
<2> ai planet doesnt compare to planetengine either
<2> interesting page on planet building
<2> http://www.e-troit.com/ov/planet/planet-1.html
<1> btw, Polestar
<1> here is another one
<1> http://www.spacesimulator.net/oldmsgs.html
<2> im checking out the earth set for planet engine
<0> reminds me of Google Earth :P
<2> yeah not bad planet-engine with earth
<1> what was the link again
<1> let me take another loko
<1> Look
<1> lol
<2> hard to say how well it runs with SLI-7800GT
<2> im getting 75fps constant
<1> does it have atmosphere
<1> don't worry
<1> found it again
<1> http://drtypo.free.fr/
<0> hrm this nintendo wii stuff about indie developers sounds interesting :P
<2> get cranking on the planetengine version 2 rambo
<1> hehe
<2> shame planet engine isnt open source
<2> would be good to steal
<2> if it was LGPL
<1> hehe
<1> I am just surprised that nobody knows about this engine
<1> this one I can't remember the name
<1> website is got a black background
<2> can you remember any text on it for a google search
<1> the engine is suppose to be able to handle multiple planet and can transition smoothly from space to planet surface
<1> in hgh detail
<1> I already tried
<1> all the text I can remember
<1> I remember he list the engine function in one page
<1> like "smooth transition to planet surface"
<1> but it's too general



<1> the graphic looks incredible
<7> Dr_Rambo, hows it going?
<1> hi tmpvar
<1> I got a funny feeling polestar, that when u goto sleep
<1> I will find it
<1> hahahaha
<7> ah, fine.
<7> :P
<7> im doing great btw ;)
<7> lata
<2> is it MOJOWORLD?
<1> looks like MOJOworld
<1> the screenshot looks extremely like something renders off mojoworld
<1> tjat
<1> that's what I remember
<2> http://public.planetmirror.com/pub/moddb/2006/02/Infinity_moddb.avi
<2> how long ago are we looking here
<2> is it something you saw this year?
<1> maybe 2 years ago
<1> ah
<1> infinity
<6> somebody said infinity was to big
<2> id like to remember the guy who did the terrain engine in here
<1> I think the engine maybe called ifninity
<2> it was planet sized
<1> I think the engine maybe called infinity
<2> cool
<1> nope
<1> not infinity
<2> its on gamedev.net
<1> but it has word infinity... in the site
<1> LOL
<2> http://www.gamedev.net/community/forums/topic.asp?topic_id=365210
<2> MMO... when will people learn, tsk tsk
<1> AH HAHA
<1> yes
<1> thAT IS THE ONE
<1> found it
<2> url
<1> PolestaR, you found it
<1> LOL
<2> oh
<1> http://www.fl-tw.com/Infinity/
<1> damn
<1> I am good
<2> booooo mmo
<1> I do remember :D
<1> infinity, I think I only barely remember it, it was so long ago
<1> try remembering something 2 years ago :p
<2> in regards to gameplay
<2> what od you think youcould do on the world
<1> yeh, that's the one... black background, impressive screenshot
<2> his AVI is impressive
<2> real sense of vertigo knowing you can fall down ;)
<1> hehe
<1> beats the pants out of that Planet engine huh
<2> dont know
<2> cant see full transition in demo
<2> it has clouds... which is better
<2> actually the avi hasnt finished downloading yet, heh
<1> * Generic 3D engine: ~75% (kernel, textures, scene graph, mesh/objects, shaders, etc..)
<1> * Planet/Space 3D engine: ~60% (terrain, planet textures, starfield, nebulaes, water, clouds, vegetation, etc..)
<1> * Astrophysics: ~55% (galaxy generation, system gen, planets heightfields, orbits, parameters, etc..)
<1> * Newtonian physics: ~35% (spaceships physics, collision detection, flight navigation)
<1> * Sound engine: ~60% (3D sounds and musics)
<1> * Networking: ~30% (TCP/UDP, network protocol, login/out, databases, etc..)
<1> * User interface: ~10% (user input, widgets, windows)
<1> * Gameplay: ~5% (actual game logic)
<1> * Content: ~15% (spaceships/stations/cities 3D models and textures, misc. 2D art, sounds & musics)
<1> it's still 1-2 years away
<1> back
<2> yeah
<2> watching rest of vid now
<1> it's strange


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