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<0> At last I've finished the whole UCAS thing- well almost <1> All unis have replied now <2> I still haven't heard GoY :/ <2> I'll have to ring UCAS tomorrow. <1> Sometimes it takes ages- especially if you only got your form in close to the deadline <2> Yah, I guess I'm at the bottom of the pile for processing :) <2> But whats weird is. <2> Some people have been telling me that they didn't receive a letter. It all happened online for them. <1> The online stuff comes in bursts- sometimes it's quick, sometimes it's slow <1> like, I had an interview at Manchester, and it was about 2 months before the UCAS site updated <1> Whereas I was in Nottingham on Wednesday, and it's on the site now <1> But overall, I'm quite impressed with this online system <1> Have you had the "we've recieved your letter" application from UCAS yet, or is that not come through yet? <1> *application" letter <2> Not come through. <2> Nothing :/
<1> Ah, give them time... it takes a while <1> One of my friends who is predicted to get 5A's (if you count general studies) only heard back from her first uni in january- and it was a rejection- and her application was in by mid-october <2> Pewp :/. <2> Rejection for what Uni? <1> I think it was Newcastle <1> But she was applying for Medicine <2> 5 A's and a rejection? How the hell does that work. <1> extreme competion? <1> *competition <1> Prolly more people with more work experience/charity work, etc, applying for the same place. <2> Ah, of course. <3> 5A's = all A's? <2> Yeah swx. <3> same thing here, they basically have a lottery with all the people that have 20.0 (max score) average and/or max score on our SAT-like test ;) <4> hrm any of you monkeys fluent in shockwave or flash? <5> flash actionscript is an ecmascript dialect <5> so the language yes, the library no <4> mm <4> i'm looking at a particular site template, but I figure I'll need to add some scrollbars to it... <5> oh <4> trying to get a guestimate if that's extreemly difficult or extreemly trivial. <5> new flash supports honest to god normal css <5> it's relatively trivial <5> as long as you're in not flash from the dark ages <4> well all I know about css is that you can use it for setting colors and fonts and stuff, what does that have to do with scrollbars? <5> tag.cl*** { overflow: auto; /* scrollbars <3 */ } <5> i think you don't realize how extensive CSS' idea of styling is <5> you can control all sorts of wacky **** <4> nope, not in the slightest... <5> like how text readers pronounce words <4> I'm looking at http://www.templatehelp.com/preset/pr_preview.php?i=8908&pr_code=X3Vz3d9T1u312IAC0z0fH4K81HH73v and need to add scrollbars to the second level content panels... <5> and in what method pagination is supposed to occur <5> and you can generate ordinals <5> in css3, you'll be able to attach javascript to events in *css* <4> huh like formatting events? <5> yes. <4> funky <5> they're called "behaviors." <5> and they'll let us roll UI widgets without h***le. <5> div.nonBrokenComboBox { ... } <5> div.nonBrokenComboBox $onClick div.nonBrokenComboContents { display: box; position: relative; top: 1em; left: 1.5em; } <5> the second level content panels are the colored shiny things? <5> adding scroll bars to those is guaranteed to be ugly <5> Gambit-: studies show, by the way, that absolutely everyone hates web pages that make noise <5> they **** with your existing music <4> StoneCydh, Oh for ****ing sure, that's the first thing that's going. <4> click on one of the content panels, and then you have the section that scrolsl out with "Welcome to our company" or whatever, that section. <5> i mean <5> why are you bothering with flash at all? <5> flash is 1998 san fransisco chic <5> now it's webgames <4> well I may not, there is html that's also included with the template. <4> I don't really know where one ends and the other begins, yaknow. <5> oh <4> like, is the html one just a static version of the flash one with images and such? <4> or are they integrated, etc *shrugs* <4> I'm not even sure of the right questions to ask. <5> xhtml is 1) teh easy, 2) teh flexible, and 3) everything you need if you don't want animating flying bull**** every time you presbutan <5> and probably they're generated seperately <4> well the idea behind all this is that I don't have to spend any time messing with it to get it up and running. <5> flash is a compiled script language
<5> in my experience, site kits cost more time than the site building would have. <4> right, so the content in the panels... compiled into the swf, or is it rendered from an external file of some kind? <4> well only if you try to exceed the parameters <6> or just do.. <5> oh <4> If I keep within the parameters pretty rigorously then I should be able to get away with mostly just changing the text. <5> generally it's compiled in; if you want it external you have to open xml sockets <6> lol <5> but, consider yourself fairly warned: flash kits are pain incarnate. <4> have you dealt with them before? <5> Several, yes. <5> I've also written a few of my own. <5> But mine were intensely single-purpose. <4> hmph.. <4> what time is it in the us atm? <6> its 4:00 in MST <4> er, am or pm? <5> it's 2:52p in California <7> http://amerisurp.net/images/1-thrown_from_vehicle_fatal.wmv <8> you just aint cool and you aint about to start <8> ya momma dont dance and your daddy dont fart <8> sharko downloads: Total: 5,888 22,963.20 MB <9> slz, how much do you charge for sharko? <10> three dolla <9> Also, why can none of the kids in here speak English? <8> 5$ for scoreboard updates <11> english is so 1990 <8> otherwise its freeware <10> man I kill u, _NubXtreme <9> Right, death threats. Welcome to my ignore list kid. <10> hah <9> slz, I wonder what percent of downloaders will register. At 5% you'd have made something like $1,400. <5> shareware game resistration for high quality B titles tends towards 0.8% <9> StoneCydh, I know; I was being optimistic. <5> 2-2.5% riding a trend <8> well its not really shareware, you gotta take into account only like 1% of people want to upload scores <12> how much are you charging to register? <8> 5$ <9> slz, I know you've been working on sharko for ages now, but I haven't really paid attention. What did you write it in? <8> c++, dx <9> You might consider getting it listed on XBox Live. It would probably work, if the controls can translate. <5> slz: you can almost double your registrations by dropping that to $4.50 <9> StoneCydh, what's the source for that? <8> to be honest im not really interested in making money with it <5> popcap's sales charts <9> interesting <5> slz: well, it's also building a customer base <9> slz, perhaps you're not, but if you ever want to make money with a product, you should practice =) <8> i agree that practice is always good <9> "Buy Sharko now! Only --$5.00-- 4.50! 10% off! Act now, next month it will only be 9% off!" <5> no! <5> it's *not* a sale <5> sales /hurt/ software purchases <13> hey guys, sorry to ask for buy'n advice, but...I'm about to give in and get my 12 year WoW. Are all the retail versions the same or should I look for some special edition one? <5> it's converting something from a round number to a value number <5> you'd probably get more registrations at $7 than $5, actually <5> because people compare that to $10 and it suddenly sounds very cheap <10> randel, they are all the same <13> Epoch`_, gracias. <10> randel, make sure he's horde. they have it easy in PVP =] <13> Epoch`_, yeah, he already mentioned that all his friends went Horde. <10> know the server? <9> randel, I'm sure you're well aware of this, but I'd consider avoiding MMORPGs. That is, unless you're trying to build up tolorance to addictive things. <12> i think if i where to release a registration driven title i would make it $1 and on non-registered clients have advertisements on the loading screens <10> _nx, wow is easy not to play. <13> _nx, heh, not me. He gets good grades, plays soccer. Although, I did get ****ed into MoM (Minions of Mirth), Torque based MMORPG :-) <9> Is that the one by JRitter? <13> yeah, he kicks *** <9> Yeah, I was surprised when he resurfaced and shipped. <10> all good games have that "gotta get another level done" or "figure out this next puzzle"... it's up to the person to stop. <9> I knew him years ago, before he moved to smallTownVille to write this on the cheap. <9> Mind you, he was already a veteran by then <13> _nx, I've spent dozen & dozens of hours on his game.
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