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Comments:

<0> K is palm, L is goad, M is water, N is fish, X is also fish, O is eye, P is mouth, U is papyrus, R is head, S is tooth, and T is mark
<0> the other letters that i didn't list were introduced by the ancient greeks to help with counting numbers, or by the romans to extend the number of consonants they could abuse
<0> just thought that was interesting
<0> aav: greek and hebrew were derived from phoenician
<0> and roman from greek, and english, italian, spanish, etc. are variations on latin.. which is roman
<1> ah, yeah.. knew some of those :)
<0> english looking the least like it, because it was a peasant language
<0> i just find it interesting that there is actually meaning behind some of our letters
<0> i always just thought they were arbitrary symbols
<0> actually.... f, u, v, w, and y all represent the phoenician Y, which meant hook sorry
<0> C and G both represent phoenician C, for camel
<0> Chaleon: so the letter in your name is a redundancy added by the romans, who were prolly trying to add flavor to their speech, as they also added flavor to their foods
<0> aav: the v in your nick is also a redundancy added by the romans.... the greeks added U as a redundancy, which the romans inherited, and then invented a handful more



<0> so your nick would actually be aay
<2> that reminds me of the movie Pi
<2> when the jew is going off about the Torah
<0> was that an independant film?
<2> yeah
<0> lol ;-)
<2> it's pretty good
<0> i don't know anything about heberw
<0> i always found the phoenicians interesting tho
<0> and today i was thinking about the runic language in oblivion
<0> which led me to researching alphabets
<2> http://www.pithemovie.com/kaba.html
<0> there's no code in it, just randomness
<0> some guy wrote a perl program that can derive the source code to the DeCSS DVD encryption cracker from a single large prime number
<0> he could have picked a different prime number if he wanted
<0> i guess the moral of the story here is that you find what you want to find...
<0> whcih is what religion is all about
<2> http://www.pithemovie.com/gold.html
<0> there's no doubt that fractals represent nature closely
<0> the universe we live in is procedural geometry :-D
<0> you can generate terrain with them, erode that terrain, grow trees from them, describe cloud patterns with them, etc.
<0> odd the mayans didn't have a means of multiplication or division in their mathematics... instead they shifted
<0> http://www-groups.dcs.st-andrews.ac.uk/~history/HistTopics/Mayan_mathematics.html
<3> latin is roman?
<0> ahhhhh the history is starting to come together in my mind finally
<0> Eleusis: carpe diem
<3> ok?
<0> Eleusis: seize the day
<0> famous quote by caesar
<3> palisade: Have you ever gotten laid?
<0> yes
<0> what does that have to do with latin?
<3> Nothing, you just seem a bit nerdy that's all.
<0> oh i keep forgetting i'm living in an age where ignorance is valued
<3> ok
<0> sorry i'll try to keep that in mind
<0> sometimes i day dream
<0> ah ok i take that back... apparently the english alphabet was taken from latin... some of the words are from latin, some are derived from anglo saxon (scandinavian borrowed), some from norse/danish, and celtic
<0> latin; street, kitchen, kettle, cup, cheese, wine, angel, bishop, martyr, candle
<0> vikings brought us; sky, egg, cake, skin, leg, window, husband, fellow, skill, anger, flat, odd, ugly, get, give, take raise, call, die, they their, them
<0> celtic words for rivers like devon, dover, kent, trent, severn, avon, and thames
<0> i think the viking words are amusing :-D
<0> basically points out what was on their minds...
<0> oh the vikings also gave us; wrath, no, from, rear, sick, bathe, craft, hide, ditch, shirt, shatter, shift
<4> rawr.
<4> That pithemovie.com link led to some interesting reads
<4> Norris?
<4> o
<4> narris
<5> hai?
<4> dun talk 2 em i dun no u
<4> Ever get that urge to type like an idiot?
<5> umm... you got no idea.
<5> I spent a day answering petitions backwards.
<4> what?
<3> Scottc: Because someone types like that it makes them an idiot?
<5> ih tanc i pleh uoy?
<3> Sure, alot of idiots type like that but not all people who type like that are idiots :)



<3> Narris: Hi, can't I help you?
<3> Narris: s/can't/can
<5> not payin attention, watchin anime while typin backwards, sue me.
<3> What are you watching?
<5> solty rei
<3> never heard of it
<3> I'm not a hardcore anime fan anyways.
<5> neither am I.
<3> Just watch Outlaw Star, Evangelion, Bible Black and...that's it
<5> I ran outta cartoons to watch ages ago
<4> Eleusis: People who type like that and no other way ever are idiots :)
<4> most of em :P
<4> What else have I to judge them by on the internet?
<5> anime at least has better plots, and sometimes better than sitcoms far as scope and concept.
<3> I just don't think it's fair to make such a stereotypical ***umption like that. Some smart people are lazy and just type liek dis
<4> Outlaw Star was awesome... one of my favorites...
<4> Eleusis: How can one be too lazy to type out full words?
<3> Try staying up on the internet all night.
<4> it duznt ezacly maek u look smart 2 typ leik this.
<3> You'll get tired eventually to type out full words.
<3> Internet slang could be used to conserve finger energy.
<4> after 8+ years of using the internet....
<4> no..
<3> Well whatever.
<3> Anyone who doesn't type like you generally are idiots. Whatever
<0> hope i'm not imposing... but nifskope for oblivion is out, and can import/export NIF <-> OBJ
<4> Not necessarily, Eleusis.
<4> All I ask is that people type the word to the best of their ability instead of taking a **** all over it.
<3> ok
<0> Scottc: what word?
<0> mess: you here?
<6> howdy
<0> nifftools team just cracked the oblivion model format
<0> and they've got a tool out today
<0> called nifskope that can import/export and view NIF files (to/from OBJ format)
<0> i've been looking at the horse and basically they create a directory, and drop the models in as separate model files.. so for example, they have a horsehead.nif and a horsetail.nif, and so on
<0> prolly to make them interchangable
<0> they even separate righteye.nif and lefteye.nif
<0> mane.nif, saddle.nif, skeleton.nif, horsechestnut.nif (this is the actual body)
<0> http://www.rasterburn.org/~palisade/horsehead.png
<0> http://www.rasterburn.org/~palisade/horsebody.png
<4> it seems to be missing a face.
<4> Why do they make the ears and the head seperate anyway?
<4> oh
<4> all horses will have the same ears I guess? no point in interchangable ears...
<0> there's a handful of interchangable things
<0> prolly arbitrary which they chose
<0> you could make the ears separate if you wanted
<0> Scottc: the reason the face is missing is because its in horsehead.nif
<0> i don't know why they separated everything, maybe to make it easier for their modellers? i don't know
<7> they combine the different parts to make up different models?
<0> ya
<0> like they can swap the mane out and have different ones
<0> the scripter using the TES Construction Set to ***ign which one they want on their actor
<0> they choose a body, the head, the type of tail, the type of eyes, the type of mane, saddle or no saddle and its type, etc.
<0> its sort of nice, you just hit checkboxes
<8> why do the unicorns attack you when you're in combat with another npc?
<0> also what i noticed is that they tightly coupled the texture with the model
<0> Willaken: because unicorns in mythology only serve the innocent
<7> where did you find the unicorn?
<7> I wanna kick its *** ;)
<0> there's actually a mod out on tessource.net called Unicorn No Longer A Bastard which stops him from attacking you like that
<9> it ****s it just runs back home all the time
<0> there's also a Call Unicorn mod
<0> swx: did you see my mod release yesterday?
<7> no
<0> http://www.tessource.net/files/file.php?id=2498
<0> my first published mod... my second one will be pegasus i think after i iron it out
<0> third will be flying dragons
<0> that you can ride, and that shoot fireballs
<0> tho i might do other lil mods in between... and i want to do a large quest with custom NPCs
<9> moondance games sent me an NDA tos ign
<0> i'll have to call people and see if they'll do voiceovers for me


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