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<0> http://www.cybertokyo.net/ http://www.cybertokyo.net/ http://www.cybertokyo.net/ http://www.cybertokyo.net/ http://www.cybertokyo.net/ http://www.cybertokyo.net/ http://www.cybertokyo.net/ http://www.cybertokyo.net/ http://www.cybertokyo.net/ http://www.cybertokyo.net/ http://www.cybertokyo.net/ http://www.cybertokyo.net/ http://www.cybertokyo.net/ http://www.cybertokyo.net/ http://www.cybertokyo.net/ http://www.cybertokyo.net/ http://www.cybertokyo.
<1> and wtf
<1> thats why yall should op koz, so i can ban loosers like that
<2> you're too slow, probably why you're not opped ;)
<3> lol
<4> why don't we op YTMND****?
<5> LOL
<5> thanks einride
<5> Kline the m****er
<6> damn, what a jerk-off that kid was
<3> lol
<7> we should op him
<7> ytmnd**** that is
<7> Rangar: jerkoffs like that are what is causing global warming
<8> y0



<9> i hate jews
<10> pretty random eh?
<10> that I could hate you without even knowing you
<9> I should have known there's one dirty jew running this ****hole
<10> hmmph. ;)
<10> actually, I'm not jewish either :D
<8> fire it up Swishy
<10> but you sure sound like an ***hole
<11> lol
<8> bewm!
<10> :>
<10> morning everyone :D
<8> morning Swish :)
<10> Becky28, are you a spambot?
<10> hmm. :)
<8> hehe
<10> gosh I must have the touch of death this morning :)
<5> hmm
<5> that .il is know to spam in other channel too
<5> notably #3dsmax
<8> i think its safe to say, anyone with a number after a word is a spammer :)
<8> like Scrat64 for instance
<8> we've known it for a while now...
<8> ;)
<5> LOL
<8> its gamedev day!
<5> strange why someone from .il would be hating jew
<5> maybe he is a palestinian..
<12> or maybe just trolling!
<12> :P
<12> fancy that
<8> dirty stinkin' rats either way
<8> errr, trolls that is
<12> ;)
<8> hey aav, im moving all my materials into .fx today
<8> got my alpha sorting done at last
<8> the rendering is 100% perfect now at last
<12> cool :D
<12> .fx rocks
<8> yeah, i made that toon shader before, so I already have support for them directly in my engine
<12> ok :)
<12> gots to go... bbl
<8> seeya
<8> would you guys say its costly to throw a 64-bit object as a return value from a function?
<8> for cache/CPU register reasons etc..
<12> guess i'm still here
<12> MeshMan, its probably ok depending on the call frequency
<8> per-renderable object in the scene
<8> which currently, im touching about 500...
<12> i wouldnt worry about it then
<8> i expect this to be well into the thousands
<8> but it will be space partitioned so wont be that bad
<12> okay.. yeah 8 bytes isnt a whole lot anyhow
<12> it's probably a-ok
<12> ok -now- i gotta go... ttyl :)
<8> well, its a matrix
<12> ah
<8> heh, seeya =)



<12> well sounds fine still
<8> okies
<8> ta
<12> i frequently p*** around 4*16 bytes
<6> ouch, I p*** urine.. but each to their own
<6> morning aavy, MM :)
<8> hello there Rangar =)
<5> gawdd
<5> so damn col
<5> collld
<5> hey rangar, mate
<5> you must be freezing your balls off
<6> naaa, I gotta heatpump... I set the house to continually be 22c
<8> hmm, got a funky OOP problem ive never done before
<8> i have a cl*** A that has pure virtual DoThis() function.
<8> cl*** B has a DoThis() function
<8> i make cl*** C : public A, B
<8> and i want it to use cl*** B's DoThis() function
<8> without implementing it in cl*** C
<8> but if I did implement it in cl*** C, it overrides cl*** B
<5> heat pump eh?
<6> erm, Cl***B::OnThis() ?
<6> IF I read what your asking correctly
<6> Rambo: don't know what they are?
<8> but it means i have to implement cl*** A's DoThis() in cl*** C?
<5> ofcourse I know
<5> I am just too cheap, too poor to have one
<5> I am rubbing myself infront of the stove
<5> what's the temperature there right now?
<6> bloody cold ;)
<5> you don't have thermometer?
<6> outside i do.. and I ain't damn well going out to read it ;)
<5> LOL
<5> holy ****
<5> 4C
<5> right now?!
<5> haha
<5> http://www.metservice.co.nz/default/index.php?alias=weathertoday
<6> sounds about right :)
<6> stop being a temperature weiner you aussie export you ;)
<5> hehe
<8> anyone wanna sneak peak at my game? i just recorded a new video
<6> sure
<8> just uploading it now...
<8> http://86.142.22.166/Meteoroids2Low.wmv
<13> pretty nifty
<8> =)
<8> im pretty proud of it now, its looking really crisp
<6> ahhhhh
<6> st0pid firefox
<6> won't dl it, I had to stream it via mediaplayer.. and that HURT ;)
<13> you can change it in the options
<13> fortunately
<13> insanely annoying otherwise
<6> gah, forgot about that, thx
<14> nice meshman :)
<3> rofls
<14> those rockets wasnt operating last time around
<8> yeah :)
<14> *thumbs up*
<8> thanks to you and aav, got the transparency sorting and that D3DTA_FACTOR working right now
<14> im glad :)
<8> the next thing i wanna do, is per-pixel lighting
<8> so when things explode, it gets pretty with lights :D
<14> sounds good :)
<3> oh wow meshy
<14> i dont use shaders at all
<3> very nice
<8> thanks guys =)
<8> though, purpose of the game still remains blank
<14> will your game all be shot in space?
<8> yeah, i guess so
<14> ok


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