@# Quotes DB     useful, funny, interesting





Google
 
Web www.quotesdb.info
Undernet  |  EFnet  |  Quakenet  |  Freenode  |  Dalnet  |  Ircnet  |  Galaxynet
Page: 1 2 3 4 5 6 7 8



Comments:

<0> StoneCydh, access has had one for /decades/ now.
<1> hence, it wont incremen
<2> Gambit-: yeah, but nobody implemented Autonumber
<0> MeshMan, well that's peculiar , but ok, ignoring that for a moment, I'd probably have a pk integer that I look up with a varchar or vartext text field that returns the value.
<1> yeah
<2> Gambit-: whereas most people are beginning to implement AUTO_INCREMENT, presumably because so many php morons who didn't know better wrote scripts depending on it
<0> MeshMan, that way I can store lots of different keys in there.
<1> thats what I was thinking
<1> but then i thought, what if in my config i dont my values to always be integers
<0> StoneCydh, *shrugs* I haven't used a database without an autonumber field ever and I've been ****ing aroudn with this stuff for at least 9 years.
<0> MeshMan, that's why I use a generic text container and just convert it to whatever type I'm expecting somewhere else.
<1> gotcha. was thinking that too
<2> the point is, it's starting to standardize
<0> StoneCydh, I'm just saying that I was pretty sure almost all the db's had one of those 10 years ago, but if you say otherwise... :)
<2> no
<2> you're right, most dbs had one or another



<2> but they weren't compatible
<0> MeshMan, there's nothing particularly wrong with that approach...
<0> StoneCydh, wern't compatible? It's an integer field that autoincrements on each new record, where's the feature gap?
<2> for one they weren't called the same thing
<2> for two, mysql's supports starting at a chosen index, as does postgres'
<2> for three, oracle's allows step functions
<1> i would like all of the above please =)
<0> sure, but that's just fluff imho. Nomenclatures always different :)
<2> [17:02] <2> the point is, it's starting to standardize
<0> some pretty useful fluff admittidly :)
<0> or featurecreep :)
<0> anyways, it's 3am, I really should be asleep :)
<2> night g
<1> night Gambit-
<0> night guys, stay frosty
<3> http://www.ebaumsworld.com/videos/liquidlady.html wtf
<1> eugh
<1> thats sick
<2> disagreed
<2> she'd be a bunch of fun in the sack
<4> y0!
<5> Hello :)
<6> heh, I just looked at the Mohamad cartoons. I thought they were pretty damn funny.
<7> they're good
<7> I liked the one with the artist drawing and looking over his shoulder
<8> Astaroth_, I think that woman could give herself a blowjob.
<7> guys, you've GOTTA see this... http://rafb.net/paste/results/NFz9Oh93.html
<9> http://www.gamedev.net/community/forums/topic.asp?topic_id=373432
<9> lol
<9> ..."You could always tell where the PS3 dev box was because its the room that had the F-bomb coming out of it half the day,"
<10> hahaha
<7> what's an F-bomb?
<11> "****"
<9> would be funny if ps3 was vaporware
<9> they never stabilized it
<11> hehe "sorry, we tried.. buy an xbox"
<9> Robinson said he received four or five job offers immediately after leaving Sony, and even got a book deal as a result of the article.
<9> wtf
<9> a book deal?
<8> a previous article
<12> is fallout2 a linear game or can I just go out and explore and do nothing
<7> f2 rocks
<7> non linear]
<12> I'm thinking of loading it up again I didnt really play it
<7> btw, the only rpgs I like are FF, and fallout.
<7> f2 is huge.
<7> but lots of bugs, though
<7> quest bugs
<12> I see
<7> but the game\s great
<7> did u like fallout?
<13> my rpg is like ff2
<12> I got lost in fallout
<7> chandler_: yeah, me too
<7> btw, it took me a couple of years to finish fallout
<9> mine = phantasy star 1,2,4
<9> :D
<14> ff6!
<12> google should make a OS
<10> why
<11> haha yeah why



<12> cause it would be solid
<11> last thing I need is half of a filename being adsense'd ;)
<12> lol
<11> chandler_ it would just be linux, you can already download that
<12> thats true
<11> rumor has it that if there is such a thing, its based on ubuntu
<11> GOOBUNTU!
<10> rumor's full of it
<10> there's no such thing, nor is there a need for one
<11> well I certainly agree that there is no need for one
<12> it would just cause more problems
<11> but if there _were_ such a thing, I could totally picture it being based on ubuntu
<12> compatibilty and complications
<10> i wish people would stop throwing their weight behind the gpl
<11> since it's the distro-flavor-of-the-week
<10> there's like 10% as much stuff under licenses like the mit, bsd or zlib licenses, and yet they're almost universally the standard where they're available
<10> and there's a reason for that
<10> gpl is a huge mistake
<15> yo mama is gpl
<11> why is it a mistake?
<10> because a huge amount of momentum can be gained by open source advocates like me whose business agenda makes extending a free tool better than starting over
<10> look how much of the work that's been done on projects like apache and php has been done by companies
<10> and it benefits the hell out of the community
<10> this idea that allowing corporations to use "free" tools is a mistake is just absurd
<10> it's not free if not everyone can use it
<11> I'm confused
<11> companies don't contribute to gpl projects?
<15> I'm confused too
<15> but I much prefer BSD license
<11> or they would just prefer not to because of copyleft
<10> there are cases where gpl is poison
<10> consider my case
<10> i write nintendo games
<10> nintendo has very strict NDAs which forbid the dissemination of any part of the source of my project
<10> therefore, i am not legally able to use any gpl or lgpl project, no matter what
<10> that's not a terribly uncommon practice in open industry
<10> and in fact it's more common where comapnies are breaking new ground, which coincidentally is exactly where library development is needed
<10> GPL is slow poison
<10> bsd license 4eva
<11> but projects that are under a gpl license do that for a reason. Just because you can download the source doesn't mean you should be able to put it in your nintendo game.
<10> except
<10> if you actually look
<10> the bulk of the people using the gpl aren't opposed in any way to commercial use
<11> ahh I see
<10> they like to use the source release clause to make themselves feel like the companies are contributing
<10> the problem is, it doesn't actually motivate company participation
<10> and it doesn't give any useful protections to the project
<10> what good does it do if some vcr company also hosts the source?
<10> it's a restriction which does no good but prevents much legitimate use
<15> u can just download the source and have their goodz
<11> don't they have to host their modifications too?
<10> if they're modifying it
<15> it's also restrictive for video card companies
<10> but in many cases these libraries are mature enough that they don't need to be modified
<10> there's this lightweight web browser that i would love to embed into my nintendo games
<10> nice documentation and in-game tutorials that way
<10> and they encourage commercial use
<10> if i could use it, i would definately do so
<10> and i would extend it
<10> and i would donate those extensions, because i would do them before i signed over the project
<10> but, since the gpl requires source release, i can't do that
<15> huhu
<15> nofrendo
<10> luckily, k-webcore is efficient enough that i can use it
<10> but oftentimes that kind of thing just hamstrings me for no good reason
<10> festival comes to mind
<10> i could include text to speech and speech to text
<10> except i can't because gpl is lame
<10> they also encourage commercial use
<10> but i can't use it
<11> if they encourage commercial use, why are they releasing it under gpl?
<10> gpl isn't commercial unfriendly in all cases
<15> to theef your time
<10> and gpl makes a big deal about being commercial friendly


Name:

Comments:

Please enter the result of the sum 63 + 46 (to avoid spam):






Return to #gamedev
or
Go to some related logs:

+fbi +which degree
#3dsmax
Alpha Slowly increasing from 0 to 100 in actionscript
#cisco
#computers
#politics
#c
Authentication token lock busy
#politics
#computers



Home  |  disclaimer  |  contact  |  submit quotes