| |
| |
| |
|
Page: 1 2 3 4 5 6 7 8 9 10 11
Comments:
<0> Naturally, gr*** grows somewhat dense, but mostly it grows really long <1> ya that's why i put iMinGr***Size=160 <1> also i saw the map editor placing boulders in the forest by hand in the "making of" movie <2> anyone remember the name of that irc dude that od'd and went outside running around the neighborhood naked? <1> imo its more impressive that they did everything by hand <2> breaking windows <2> then jumped on a police car <1> nope <2> ah <2> dan bucci <2> lol <2> http://www.budzsack.com/crazy.html <1> i'm not sure how they placed gr***, but i suspect that they place it based on a coverage map... which is like a height map but designates areas of density of plants... they prolly generate this map at run-time based on the gr*** settings in the ini file <1> that's how i would have done it anyways <1> a good example of how to do that is on the free cd nvidia has on their website for developers... there's a Nature Shader Demo on it with source <1> they even show how to make the gr*** seem to blow in the wind, animated by p***ing in a time elapsed from the application
<1> moebius: that one guy who points out "that **** won't make cnn" was right hehe ;-) <3> Ultyma: So how are you placing meshes in your game? At random or with ***igned positions? <1> is Ultyma here? <3> uh yeah :P <3> his name is - whether or not he is mentally? *shrug* <3> :) <4> lame sauce <4> place 3rd in a sng <3> sng? <4> poker <4> sit and go tourney <4> http://channelstats.tripod.com/gamedev.html <4> lol <5> haha <4> http://img132.imageshack.us/my.php?image=screenshot4yy.jpg <4> :D <5> cool <5> whos doing your art again? <4> few people <4> but that model is just placehodler <4> holder* <5> hm <5> still <5> Someone has gone to the trouble to create it, mark bounding volumes <5> and you've written an exporter from something <5> thats a good amount of work right there <1> does it have skinned animations? <4> :P <6> hi <2> <Bronco> why am i baned:( <6> does that silent hill movie look any good? <7> no <7> turn back now! <6> haha really? <7> ;D <7> it's gunna freak u out <6> that Stay Alive movie ****ed <7> lawlz <7> did you see it? <6> yes <6> it was bad <7> lawlz <7> d00d u make me laughs so hard <7> thanx for seein it <7> I thought it'd be pretty bad <6> dude are you drunk or something? <4> no. Hes Ghaleoned <6> The Hills Have Eyes ****ed too <6> and Ultraviolet <6> they all ****ed bad <7> lawlz <7> yah I heard about Ultrasuxolen <7> t <6> overstock.com isn't as cheap as it used to be <7> because now they understocked <7> since everyone saw the commercial about the big O and thought they meant smth smth <4> lol <8> how do i take a screnshot in oblivion <9> digital camera <4> LOL
<1> mess, you can get fraps off fraps.com or you can go in the ini and find where to enable printscrn button <8> ah thanks <6> i can't tell if i'm tired or not <4> bah <4> im going insane <4> YES <9> ult you game too much <4> i rarely play games <4> i code like 99% of my time <9> you cant notch steal rl by stealing <4> and i just improved my zone server's performance <4> by alot <4> :D <7> he codes mods for Oblivion 99% of the time <7> did you take out the sleep(100000); ? <4> ya <7> or is that for future releases that cost money? <4> :P <4> http://img225.imageshack.us/my.php?image=tcppromo65fn.jpg <4> :o <10> What was pontifex called before they changed its name to pontifex? <10> i can't remember for the life of me <11> bridge it? <11> guess that was later <12> Ultyma: http://cheapshot.oceanweb.de/rancor-c4.jpg <13> rambo. that had to be a bitch to do (the topic) <11> in which encoding does the title make sense? <11> "[ .?. ??=:??`' " <11> s/title/topic <12> i think it's some sort of visual element <14> back to school back to school to prove to dad i am not a fool <15> no, it only took 5 minutes.. LOL <16> hmm guys <16> if i have a game server that im currently coding on a remote machine <17> then you must die <17> horribly <16> and i want to patch it, meaning, i need to close the EXE, replace it, and start it back up <16> whats the best way of doing that <16> the server itself doesnt support uploading of files <16> suppose I could split the server logic into a DLL and just have the EXE LoadLibrary() and run the GUI window. <16> then cause it to an UnloadLibrary(), replace the DLL, and reLoadLibrary <16> but, hmm, same thing as shutting it down really heh <13> meshman r t3h sux <18> ello <12> ehlo <18> sup? <12> irc <19> stock for erts <20> At 1:11pm GMT-4, ERTS traded at 55.12 (+0.40) <21> huh, "for each" in vc2005 is rather nice <15> WOW <15> no.1 super computer now are running at 380 Teraflops <15> ops, 280 i mean <13> yeah. My home pc does that <13> its pretty sweet <13> yeah aav: we been using that in c# since it came out. Very useful. <17> i just spent the last 10 minutes arguing with some dude that says OOP is a stupid paradigm that's going to go out of style <17> someone save my soul <13> ahahahaah <13> we are getting more and more OOP based every day <17> it's harsh.. apparently he hadn't heard of references, so he ***umed when a cl*** was p***ed to another cl*** a copy was created <17> O_o <13> Type this to your aquantance: <13> NEWB! <17> i banned him <17> does that count? <13> yah.. <13> it was the only senseable thing to do <22> ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ <12> Gunjar: vollidiot <22> sorry
Return to
#gamedev or Go to some related
logs:
#windows #3dsmax #beginner #windows how much ram can xp support powerrender +torrent kickass.com passwords #heroin all addresses are uncheckable - need to skip scanning #computers
|
|