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<0> or renderstates or something <1> oh k <2> look at the big brain on slz <0> hehh <1> m_pd3dDevice->SetRenderState(D3DRS_ZENABLE, TRUE); <1> m_pd3dDevice->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE); <1> my render states <0> me debugging is like a retard poking around in the dark for the hole <2> ahaha <0> ok <1> D3DSAMP_MAGFILTER, <1> D3DSAMP_MINFILTER, D3DSAMP_MIPFILTER, D3DTEXF_LINEAR <1> my texture infos <0> which call is causing that to happen? <1> I tried figuring out dunno <1> it only happens when I have no break points and then I close the window
<0> is this coming from directx's debug output or your own <1> oh, output window <3> (Possibly a bug) <3> lol <1> lol <1> thanx <0> haha ultyma i think it said (Possible a bug) <3> ya <0> factor, did you turn the directx debugging level all the way up? <3> i couldnt remember the wording <1> slz: will now <1> lol it's printing a lot <0> haha <0> anything important? <1> not gonna paste in chan <1> http://pastebin.com/634766 <1> Direct3D9: (WARN) :Total Memory Unfreed From Current Process = 3186504 bytes <1> ooooo goooody! <1> lol <3> :i <0> memleak? <0> ah its a backtrace <0> does the vs debugger give any output? <0> and can you go back in the stack tracer on it? <2> debugging isnt that hard <2> keep disabling code till you dont get the errors <0> hehe <1> lol <2> isolate it <0> /* meshman */ ahhh the problem went away <2> mor elike <2> . /* the problem went away so i know its in here */ <0> comment out the middle part <0> that usually works <0> like int main() { start();/* dostuff(); */ end(); } //typical sleazysoft game <2> yah <1> haha <1> k, gonna have to fix this alone I see <1> ;) <0> haha <0> seriously start commenting out function calls <2> debugging can never be shared <0> did it stops <0> did == till <2> unless its really like a simple thing <2> 1 source file <0> my typing is getting worse <2> your whole app <0> i need mavis beacon <0> what a cutie <3> i need some mavis bacon <3> with eggs <1> k <1> it's the textures <2> 1 step closer <1> indeed <1> but that doesn't explain why it looks like a blur of red for the entire screen <1> heh <1> but does explain the memory leak <2> thats what i hate about 3d coding
<2> I SEE NOTHING <2> or <2> I SEE BLACK <2> thanks directx <3> not a problem Mr. Meshman <2> this ****s <2> i just realised my 21st birthday is on a Wednesday <2> im in college from 8am till 8pm on a wednesday <2> they said if i ever mised a wednesday lesson, ill get dropped <2> :( <0> i forgot you were so young <0> ya know i never drank less than after my 21st birthday <2> less than? <0> yes <0> after 21 <2> whats that mean <0> i like stopped drinking <0> but up until then i was like a total lush <0> partying all the time <0> going ot the city <2> ah, slut <2> =D <0> yeh i stopped the sluttery when i met daniele <0> danielle <0> man had i left the e off of that i'd be a total queer <2> lol <0> oOOOOH DANIEL <3> i think that was meant for RL <0> O'RLY? <2> ORLY! <0> YA RLY <0> april fools, i'm really not an etrendy old internet ejoke meme abuser <3> lol <2> Benny Hill.mp3 still makes me laugh <2> reminds me of ultymas buggy net code <3> http://img430.imageshack.us/my.php?image=screenshot2bb.jpg <3> ya <3> i dunno wtf i did, but thats what comes up when i login now lol <4> hi <4> can anyone help me with C language? <5> it depends... try it... <4> i have a text mode game <5> is that the problem or the solution? ;) <4> that consist in a 5 lvls and 10 mobs and more thinks that run with user response <4> w8 <4> how do i put .db files in C language to the program go pick for example user name and p*** of data base? <5> get a db-API or write one yourself... i think you'd need the first solution. <6> im going to put my rpg back up this weekend, its a 90 meg client download, anyone interesting in helping me alpha test it? <4> me <6> ok pm me your email, unless you are always in this channel like me <4> send me now <6> it should be up by tomorow, has a installer, so you can uninstall it if ya want later <4> durao1ui@gmail.com <4> but back to db <6> ok added ya <4> where i can find db-api? <5> dunno... just****inggoogleit.com ;) <4> lol <3> lol <4> lol <4> but what is the esiest way to put graphics <7> sqlite <4> google it too? <6> google is makeing people dumb, like spellcheckers, no one really knows anymore, its a reliance on google to solve problems. <3> thats because google can solve anything <6> a reliance on anything but yourself breeds a courtshipp in disaster <7> damned goole & calculators <5> the pool of information has grown too rapidly.. no one is able to save it all ;) <7> *google <2> you guys think it would be hard to make a shader that alpha fades say gr*** depending on view to cam <2> and then not draw the object at all when its past X distance <3> as a shader i dunno <3> :D
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