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<0> i see
<0> duplicating it did the job
<1> anyone know a good book for game programming? I'm primarily interested in 2d physics
<1> NooRotic > is there a way to set the z-depth for an instance of a mc that you dragged on the stage?
<2> swapDepth the instance
<2> since you put it on stage, give it an instance name and swapDepth it
<1> If I understand correctly, you'd have to swap the depth with something else?
<2> you can swapDepth it to a number
<1> nothing in the help files about that



<3> I got 2 movieclips (a and b). Is it possible with actionscript to move or copy 1 movieclip from inside a to inside b?
<1> NooRotic > what's the syntax?
<2> instanceMC.swapDepths(targetDepthNum)
<1> so I just do mc.swapDepths(2); ?
<2> if i remember right yeah
<1> that would have saved me a lot of grief
<1> :)
<2> do a trace of the depth of mc and see
<2> trace mc.getDepth() before and after you do the swapDepth and see
<4> hi
<5> !help
<5> !find rules
<5> can someone help me, i'm trying to scale bitmaps with a matrix
<5> my code is at http://pastebin.sekati.com/?id=BitmapMatrices@5cfc5-64edd602-t&start=0
<5> nm, i just had an epiphany and fixed it
<6> anyone knows how i can make part of the cells of a DataGrid column to contain text and other cells of the same column to contain buttons?
<7> !find -c craponent
<8> craponent == A built in component.
<7> i don't know either way
<9> lol
<10> zuzsy is spamming :|
<11> ya
<12> (22:06:45) (zizsy) have you been at
<12> spammer
<13> [21:00:04] <zizsy> i think there is a picture with your girlfriend :) somecackurl.eu
<13> [21:03:10] <13> maybe one of me ****ing your mom maybe
<13> heh
<13> yea
<14> lol
<6> someone should make a global-audo-update-ignore list of spammers for irc clients
<6> s/audo/auto



<6> or just kill their process :p
<14> or just kill them directly
<14> :>
<15> clickname = nick; how i can put clickname to work on any frame ?
<4> _global.clickname = nick ; trace(_global.clickname)
<14> theorically u don't need it
<14> vars ar always available
<15> trace(_global.clickname); i see nothing it dont work
<15> ok
<15> var clickname:String; ?
<14> BestLomar if u'r in the same movieclip or in the stage u can retrieve that var always
<14> at any frame
<14> if u want to retrieve the var from another movieclip
<14> use absolut path
<14> like _root.clickname
<4> exept if it's a local variable in a function...
<14> sure
<15> and if clickname is on frame 3 and not frame 0 root ?
<6> still as Sync{3DS} said
<15> how we take a var in a function or the solution to put it global
<14> what?
<15> because un my function i have
<15> nick = grid.selectedItem.label;
<15> and I need nick on other frame
<16> Can someone help me with something real small?
<17> onMouseDown = function () {
<17> getURL('links.html','mainFrame');
<17> };
<17> i have a movie clip with buttons in it... i am handling the MouseDown event in the last frame of the button (the button is actually a movieclip), just like this
<17> but the problem is that it wont always load the new page
<17> sometimes it works, after i reload the page i can click on the link and it will take me to the page... but when i click on another it won't work again
<16> -------------------------Okay, I am also going to trow my question in here then
<16> on (release) { _root.square._x = 400; _root.square._y = 200; }
<16> this works just fine with the instance square
<16> but when I move the square into a movie clip
<16> the function siezes to work, what do I have to change in the code?
<16> the button with the function is also in the mc


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