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Comments:

<0> my bad
<1> so you just typed it wrong here
<1> ok, then i dunno
<2> ok so its like this once again
<1> trace(hSpeed), see if it exists at that point
<0> uhm.. here's the correct one: this._x += _root.hSpeed;
<2> help me, i'll help u with some hosting
<2> i think my problem should be easy for those who heard about it
<1> d3vlabs: who you talkin to?
<2> anyone
<2> im repaste my problem in a minute. dont wish to spam
<1> paste it
<0> FearX: nope, just undefined
<1> i won't ban you :D
<1> HaZnO: well, then there's the problem, at that point hSpeed doesnt exist, so you need to find out why
<1> d3vlabs, i don't want your hosting either, i just want to know your problem to see if i can help



<0> hm.. I thought of something..
<1> well don't hurt yourself :D
<2> <2> heres the question
<2> <2> i have a .flv file
<2> <2> which is a video file with integrated flash player
<2> <2> im trying to take the video
<2> <2> without the integrated player
<2> <2> since i'll be using a different player to show it
<2> I have a .swf file which is a video with INTEGRATED flash player. I did some research and I found which player was used. I wish to seperate the movie and the player since I will be showcasing this movie in a different player.
<2> sorry about that
<2> just read the standalone sentence
<1> you have the .flv?
<1> are you using flash 7 or 8?
<0> me? flash 7
<2> its a .swf
<2> i typed in .flv cause i tried using a decompiler
<1> d3vlabs, so you don't have the .flv
<0> I repsonded since d3vlabs didn't :P
<1> oh
<2> that is correct
<2> not the original one
<1> do you have one at all?
<2> the decompiler made corrupt file
<1> ah hehe
<1> ok
<2> IF i keep trying different decompiles I might get it
<1> well, then all you can do is make a custom player to load in the .swf and play it
<0> FearX: hm.. if I have the actionscript at _root, and the animation (with labels) on a sub-level, how should I write gotoAndPlay("walkleft"); then?
<2> the swf alraedy comes with a player
<2> that would be player in a player
<1> ooooooooooh, i see hehe
<2> so trying to decompile is my only option?
<1> well, then i'm afraid you're going to have to get the original video, or try decompiling, but i doubt it'll work
<1> HaZnO, what's the path to your mc that "walkleft" is in?
<0> it's inside "drop" which is in "Symbol Definition(s)"
<1> like, _root.someMC.thisIsMyPath.anotherMC.gotoAndPlay("walkleft");
<0> ah, okey
<1> symbol definitions? never even heard of it hehe
<0> I placed the path at the wrong place then
<2> but yeah back to the point
<2> absolutely nothing i can do with swf unless I convert, correct?
<1> is Symbol Definition(s) something you made up?
<0> no
<0> it's something in Flash 7
<0> I didn't make the animations :P
<0> I'm just making the actionscript for it
<0> *writing
<1> d3vlabs: there's basially nothing you can do unless you have the original video file
<2> thank you
<1> np
<1> HaZnO: ok heh
<2> swf>avi, then virtualdub is what I will do
<1> won't that include the player controls in the video file then?
<2> yeah it will
<2> but then i can take avi pixel by pixel
<2> the player doesnt move
<2> just gotta re-caputre the frames that include the video
<1> well, actually you could just import it into flash then, and crop out the player
<1> if you're using flash 8
<1> not sure if you can crop in flash 7
<2> flash mx considered 8?



<2> or 7?
<1> flash mx is 6
<2> jeez
<1> mx 2004 is 7
<1> 8 is 8
<2> damn
<2> lol
<1> codename:blaze is in the works, aka flash 9
<0> FearX: http://beagle.hihm.no/052283/drop.jpg <- there you can see how it's setup, if you don't mind
<1> holy
<1> never knew about that
<0> lol, I see now one of my comments are wrong :P
<0> hehe, you didn't?
<0> hm, okey :P
<1> that would make things easier
<1> when you've got actions all over the place
<1> damn, yeah i had no clue
<1> i just always use expert mode with a full window, no side panel or anything
<1> it's like an actionscript browser
<0> yup!
<1> alright, i gotta get back to work, at 3am lol, with waking up at 7 for my actual job doh
<0> hehe, so no clue how I can solve the problem?
<1> which problem
<1> the hSpeed one?
<0> yes, that, and the path to the animation frames would be _root.drop.gotoAndPlay("walkleft"); ?
<1> yeah, if your drop mc's instance name is drop
<1> that browser thing shows that it's symbol name is drop
<0> yup
<1> make sure it's instance name is drop as well
<0> oh?
<0> okey
<0> yup, it is
<1> then it should work
<1> the hSpeed thing, no idea - we determined it's not set when you're trying to use it, so you gotta find out why
<0> hm.. it does, because Key.getCode() won't work without this.onEnterFrame = function()
<1> i dunno heh
<0> *it doesn't
<0> and it seems everything I put inside this.onEnterFrame = function() won't work on other "layers"
<2> damn
<2> i was hoping macromedia would buy adobe
<2> but its the other way
<1> macromedia couldn't really ever afford adobe heh
<2> probably not
<2> but then I look at tthe monster acrobat reader has become
<2> and errr
<2> can I ask a retarded question
<2> what does fireworks do
<1> i've never actually used fireworks, but it's like photoshop sorta, with things that integrate with flash and whatnot
<1> there's a nice video tour on www.macromedia.com
<2> yeah im on the site right now
<2> just figured i would ask here first
<2> FROM THE PEOPLE!
<2> someone here has flash 8?
<1> yes
<2> would u mind doing me a favor
<1> maybe
<2> need to test a .fla file
<2> maybe my mx cant open it cause its too old
<1> put it online somewhere, gimme the url
<2> yeah ill yousend it or something in a minute
<1> you just want me to confirm that it opens?
<2> thats it
<1> k
<3> sup people
<1> hydro!
<3> long time to type
<3> check out new game, no flash though, www.pimpdynasty.com
<3> will eventually move it to a flash frontend, as soon as i get better at php then learn how to tie both into each other
<1> ah man
<3> ?
<1> i had this exact game idea a while back
<1> i had the domain pimpinlarge.com too
<3> check out this one, lol, not up and running yet though
<3> www.redneckempire.com


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