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Comments:
<0> does flash 8 come with a "stab html in the face option?" <1> hehe <1> no but it should <0> i am so fed up with this crap <1> should at least be an extension
<0> they should get on that plugin right away <0> i charge $20-$25/hr for this crap <0> and 50% of my time goes to aligning iframes <0> dreamweaver says one thing, browser says another <2> how do I force it to wait until a sound is done playing? <0> what is it <2> everything <3> orbgasm www.dontuseiframes.com <0> lol. <2> ideally, I would justl ike everything to pause until the sound is done <0> why did i even think that site existed <2> but... I would settle for just having the next sound wait until the previous sound is done <0> time to register the domain <3> lol <0> Kevin1981: sorry can't think of any appropriate asp for that.. <2> :| <0> tho you could mask all objects until the sound is done on the timeline
<0> then unmask <4> why in this code http://pastebin.com/737825 the var nick work only between { } ? <2> the sounds aren't on the timeline - they are just in the library and called by the script <0> just do a 0% alpha over everything you want untouched till sound is done <0> oh <2> snd.start(); <0> :\ <4> why in this code http://pastebin.com/737825 the var nick work only between { } ? <4> comon <0> dude wtf why shouldn't it be? <2> oh there is .onsoundcomplete <2> that'll get me through <0> yay script***ist <2> although.. I'm not sure how to use this effectively... <2> so I have: snd1.start(); snd1.onSoundComplete = ??? <0> yeah make sure oyu have it at the corresponding keyframes <0> i'm still not 100% clear on what you're trying to do <2> there are no keyframes :\
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