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<0> does flash 8 come with a "stab html in the face option?"
<1> hehe
<1> no but it should
<0> i am so fed up with this crap
<1> should at least be an extension



<0> they should get on that plugin right away
<0> i charge $20-$25/hr for this crap
<0> and 50% of my time goes to aligning iframes
<0> dreamweaver says one thing, browser says another
<2> how do I force it to wait until a sound is done playing?
<0> what is it
<2> everything
<3> orbgasm www.dontuseiframes.com
<0> lol.
<2> ideally, I would justl ike everything to pause until the sound is done
<0> why did i even think that site existed
<2> but... I would settle for just having the next sound wait until the previous sound is done
<0> time to register the domain
<3> lol
<0> Kevin1981: sorry can't think of any appropriate asp for that..
<2> :|
<0> tho you could mask all objects until the sound is done on the timeline



<0> then unmask
<4> why in this code http://pastebin.com/737825 the var nick work only between { } ?
<2> the sounds aren't on the timeline - they are just in the library and called by the script
<0> just do a 0% alpha over everything you want untouched till sound is done
<0> oh
<2> snd.start();
<0> :\
<4> why in this code http://pastebin.com/737825 the var nick work only between { } ?
<4> comon
<0> dude wtf why shouldn't it be?
<2> oh there is .onsoundcomplete
<2> that'll get me through
<0> yay script***ist
<2> although.. I'm not sure how to use this effectively...
<2> so I have: snd1.start(); snd1.onSoundComplete = ???
<0> yeah make sure oyu have it at the corresponding keyframes
<0> i'm still not 100% clear on what you're trying to do
<2> there are no keyframes :\


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