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<0> ok let's try this... does anyone know how to access variables from inside flash p***ed through the object/param/embed/etc. tags with the movie name so that it looks like "file.swf?var=val" inside the tag <0> ? <1> someone are good in flash communication server ? <2> hello <2> how do i p*** variables to flash using _root.id ? <2> i just call swf.swf?id=1? <3> yes <2> but it does not work on firefoex =( <2> firefox <3> and the id will be _root.id <3> it should <3> works for me <3> lemme see a link <2> thanks <2> i saw the error
<2> sorry <3> cool <2> lol <4> hmm, is there not a playSound() or something similar to play a sound clip in my library <2> i think its sound.play() <5> Sound.play sounds closer <4> hmm <3> http://www.news-medical.net/?id=18122 <4> it doesnt want to work, Sound.play(blah.wav); <4> thats not right apparently <4> h <4> eh <3> joep <3> u need to intilizie a new sound like this first <3> bStart_sound = new Sound(); <3> bStart_sound.attachSound("startBell"); <3> bStart_sound.start(0, 0); <3> to play it <4> ah <3> bStart_sound.start(0, 0); could be placed anywhere u want the sound to apear <4> thats to much then, ill just throw it on the over frame of all these buttons <3> its really not that bad <4> oh, hmm <3> if u add the 2 lines in the very begining of your file on your timeline <3> and then add the bStart_sound.start(0, 0); where u want the sound to apear <4> is "startBell" your sound file? <3> u can even loop it like this bStart_sound.start(0, 3); <3> its my sound ID <3> the file is something like bell.wav but in linkage id i made it startBell <4> k 1 sec trying <1> someone are good in flash communication server ? Im making a videochat and I need help <3> joep: if u need a small example let me know ill make something for u <4> i think i understand, i just dont know where to name the sound for linkage <3> right click your sound file in the libary and then click on linkage <3> then click on export for AS and export first frame <4> cool, thanks man <3> and make sure u give it a ID <3> np your welcome <4> learned something new :P <3> yah its actually better since u have more control of the sounds then just putting it in the frame timeline <4> yea this is nice <4> bStart_sound is that something u made up? i can make that anything right? <4> yep <4> rad <4> now to fix the bug in my game and i have all my flash needs fullfilled for the day :)) <3> yeah <3> i just learned the sound thing yesterday myself <3> im making a fitness timer. Also to be used as a boxing fitness timer <6> Okay. Been banging my head on this a couple days. <3> bang harder? <6> I'm sure that'll help :-P <3> hehe im just kidding wasup <6> I'm trying to load an jpg into a movie and apply a mask to it. <6> That's all I'm trying to do. <6> Using actionscript. <6> But the mask never gets applied. <6> Flash 8 Pro, exporting to Flash 6. <3> hrm.. <3> u try google? <3> http://flashmove.com/forum/showthread.php?t=13359 ?
<6> Constantly :-P <3> http://www.google.com/search?client=safari&rls=en&q=loadMovie+mask&ie=UTF-8&oe=UTF-8 <3> that what u looking for? <6> Basically, but it doesn't seem to answer my question. At least, not in a way I understand, I'm kind of a flash noob. <6> "I suggest loading the JPEG to a MovieClip within a MovieClip then mask that MovieClip." I thought I tried doing that. <4> hmm the sound this breaks when the swf its in is on layer2 eight, wierd <4> this/thing <3> that is wierd i have it on layer like 6 on mine <4> oh really <4> hmmm <3> make sure you on the _root timeline... and calling the _root sound <3> like <4> it works fine playing the movie itself <3> _root.bStart_sound.start(0, 0); <4> k ill ad root, shouldnt matter tho its all hapening on root <3> oh hrm... <6> Okay. So what am I doing wrong? I create a clipImage clip and a clipMask clip, both callable from actionscript. <6> Then I do this: clipImage.loadMovie("image2.jpg"); this.attachMovie(clipImage, "clip", this.getNextHighestDepth()); this.clip.setMask(clipMask); <6> And...the stage is blank when I test. <4> hmm <4> i have no idea but <4> where do you define the size of the mask? <4> er <4> i dunno <4> heh <6> The mask's just a static size <7> Dear friends: I have an ordinary fla file that should do a thingy when the movieclip "pinne" (level0)is loaded. But this doesnt work... Please help: pinne.onEnterFrame = function(){ trace("Yippiekeyyai"); } <1> someone are good in flash communication server, im makink a videochat and I need help <8> TuffJeppe, tried this? _root.pinne.onEnterFrame .... <7> I tried _level0 <7> I wonder if you have to Start the movieclip or something? <7> Do i have to have any code.. like a stop in the MC actionscript? <8> well if your movieclip is 1 frame only, it keeps looping <7> Its only one frame <7> is the enterframe trigged ? <8> It means when you enter the frame do this:.... , so the trigger should be when it enters the frame... <7> like 25 times per second... <7> Hmmm <7> I tried on another movieclip without any problem (same level) <7> 25 times per second there <7> What could be the difference <8> you get no actionscript errors? <7> In the movieclip there is a layer with a button... (bitmap mask), shouldnt do any difference <7> No error... the EnterFrame isnt trigget for this particular moviescript <8> no. Where do you write the code? <7> in root <7> In my code layer <7> that has only code and no keyframes <7> w8 a moment... <8> hm weird <7> if i moved the script to the end of my code, it worked <7> It seems like my movieclip isnt loaded at once when fla starts.. some kind of delay <7> Geee... i hate these kind of strange buggy problems (probably i am the bug) <9> heh <9> TuffJeppeTheBug <9> =) <7> For real <8> looks like it <8> :) <7> If i place the onenterframe before --->trace("FUNKY"); it doesnt work, but if i place it after it does... <7> seems like to risky to let it go on without trying to crack the nut, on the public flashsite im building.... Perhaps the preloader will solve everything <10> trace(my***); <7> Hehe <7> Now it works anyway <7> So here comes an easy one for the quick: How do i change the center point (point that an object should be rotated around) <11> need help <11> why isnt my hovering working? <7> I se the little cross but cant move it <11> http://pastebin.sekati.com/?id=Anonymous@8112e-77696d9e-t <7> -------------------------------------->How I Change central spot of movieclip, i dont know ;) <---------------------- <7> goto(aboveLine) <7> help(TuffJeppe) <7> be(aStar) <7> get(postcardFromSweden)
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