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<0> ok let's try this... does anyone know how to access variables from inside flash p***ed through the object/param/embed/etc. tags with the movie name so that it looks like "file.swf?var=val" inside the tag
<0> ?
<1> someone are good in flash communication server ?
<2> hello
<2> how do i p*** variables to flash using _root.id ?
<2> i just call swf.swf?id=1?
<3> yes
<2> but it does not work on firefoex =(
<2> firefox
<3> and the id will be _root.id
<3> it should
<3> works for me
<3> lemme see a link
<2> thanks
<2> i saw the error



<2> sorry
<3> cool
<2> lol
<4> hmm, is there not a playSound() or something similar to play a sound clip in my library
<2> i think its sound.play()
<5> Sound.play sounds closer
<4> hmm
<3> http://www.news-medical.net/?id=18122
<4> it doesnt want to work, Sound.play(blah.wav);
<4> thats not right apparently
<4> h
<4> eh
<3> joep
<3> u need to intilizie a new sound like this first
<3> bStart_sound = new Sound();
<3> bStart_sound.attachSound("startBell");
<3> bStart_sound.start(0, 0);
<3> to play it
<4> ah
<3> bStart_sound.start(0, 0); could be placed anywhere u want the sound to apear
<4> thats to much then, ill just throw it on the over frame of all these buttons
<3> its really not that bad
<4> oh, hmm
<3> if u add the 2 lines in the very begining of your file on your timeline
<3> and then add the bStart_sound.start(0, 0); where u want the sound to apear
<4> is "startBell" your sound file?
<3> u can even loop it like this bStart_sound.start(0, 3);
<3> its my sound ID
<3> the file is something like bell.wav but in linkage id i made it startBell
<4> k 1 sec trying
<1> someone are good in flash communication server ? Im making a videochat and I need help
<3> joep: if u need a small example let me know ill make something for u
<4> i think i understand, i just dont know where to name the sound for linkage
<3> right click your sound file in the libary and then click on linkage
<3> then click on export for AS and export first frame
<4> cool, thanks man
<3> and make sure u give it a ID
<3> np your welcome
<4> learned something new :P
<3> yah its actually better since u have more control of the sounds then just putting it in the frame timeline
<4> yea this is nice
<4> bStart_sound is that something u made up? i can make that anything right?
<4> yep
<4> rad
<4> now to fix the bug in my game and i have all my flash needs fullfilled for the day :))
<3> yeah
<3> i just learned the sound thing yesterday myself
<3> im making a fitness timer. Also to be used as a boxing fitness timer
<6> Okay. Been banging my head on this a couple days.
<3> bang harder?
<6> I'm sure that'll help :-P
<3> hehe im just kidding wasup
<6> I'm trying to load an jpg into a movie and apply a mask to it.
<6> That's all I'm trying to do.
<6> Using actionscript.
<6> But the mask never gets applied.
<6> Flash 8 Pro, exporting to Flash 6.
<3> hrm..
<3> u try google?
<3> http://flashmove.com/forum/showthread.php?t=13359 ?



<6> Constantly :-P
<3> http://www.google.com/search?client=safari&rls=en&q=loadMovie+mask&ie=UTF-8&oe=UTF-8
<3> that what u looking for?
<6> Basically, but it doesn't seem to answer my question. At least, not in a way I understand, I'm kind of a flash noob.
<6> "I suggest loading the JPEG to a MovieClip within a MovieClip then mask that MovieClip." I thought I tried doing that.
<4> hmm the sound this breaks when the swf its in is on layer2 eight, wierd
<4> this/thing
<3> that is wierd i have it on layer like 6 on mine
<4> oh really
<4> hmmm
<3> make sure you on the _root timeline... and calling the _root sound
<3> like
<4> it works fine playing the movie itself
<3> _root.bStart_sound.start(0, 0);
<4> k ill ad root, shouldnt matter tho its all hapening on root
<3> oh hrm...
<6> Okay. So what am I doing wrong? I create a clipImage clip and a clipMask clip, both callable from actionscript.
<6> Then I do this: clipImage.loadMovie("image2.jpg"); this.attachMovie(clipImage, "clip", this.getNextHighestDepth()); this.clip.setMask(clipMask);
<6> And...the stage is blank when I test.
<4> hmm
<4> i have no idea but
<4> where do you define the size of the mask?
<4> er
<4> i dunno
<4> heh
<6> The mask's just a static size
<7> Dear friends: I have an ordinary fla file that should do a thingy when the movieclip "pinne" (level0)is loaded. But this doesnt work... Please help: pinne.onEnterFrame = function(){ trace("Yippiekeyyai"); }
<1> someone are good in flash communication server, im makink a videochat and I need help
<8> TuffJeppe, tried this? _root.pinne.onEnterFrame ....
<7> I tried _level0
<7> I wonder if you have to Start the movieclip or something?
<7> Do i have to have any code.. like a stop in the MC actionscript?
<8> well if your movieclip is 1 frame only, it keeps looping
<7> Its only one frame
<7> is the enterframe trigged ?
<8> It means when you enter the frame do this:.... , so the trigger should be when it enters the frame...
<7> like 25 times per second...
<7> Hmmm
<7> I tried on another movieclip without any problem (same level)
<7> 25 times per second there
<7> What could be the difference
<8> you get no actionscript errors?
<7> In the movieclip there is a layer with a button... (bitmap mask), shouldnt do any difference
<7> No error... the EnterFrame isnt trigget for this particular moviescript
<8> no. Where do you write the code?
<7> in root
<7> In my code layer
<7> that has only code and no keyframes
<7> w8 a moment...
<8> hm weird
<7> if i moved the script to the end of my code, it worked
<7> It seems like my movieclip isnt loaded at once when fla starts.. some kind of delay
<7> Geee... i hate these kind of strange buggy problems (probably i am the bug)
<9> heh
<9> TuffJeppeTheBug
<9> =)
<7> For real
<8> looks like it
<8> :)
<7> If i place the onenterframe before --->trace("FUNKY"); it doesnt work, but if i place it after it does...
<7> seems like to risky to let it go on without trying to crack the nut, on the public flashsite im building.... Perhaps the preloader will solve everything
<10> trace(my***);
<7> Hehe
<7> Now it works anyway
<7> So here comes an easy one for the quick: How do i change the center point (point that an object should be rotated around)
<11> need help
<11> why isnt my hovering working?
<7> I se the little cross but cant move it
<11> http://pastebin.sekati.com/?id=Anonymous@8112e-77696d9e-t
<7> -------------------------------------->How I Change central spot of movieclip, i dont know ;) <----------------------
<7> goto(aboveLine)
<7> help(TuffJeppe)
<7> be(aStar)
<7> get(postcardFromSweden)


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