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<0> but when i added tween, it went straight from the one colour to the other... <0> ill read up on it thouh <1> you have to right-click on the timeline between two keyframes and select 'create tween', to fill in the animation be'tween' keyframes <0> i know, but it doesnt change colour like smooth <0> it jumps from one colour to another <0> maybe thats what it suppose to do though, and i have to make different kframes with different ciolours <1> do you have an arrow going from one keyframe to the next, or is it a broken dotted line <2> ominous, why convert them from Dreamweaver, export them from Word directly and publish on the web. C'mon it'll be fun. <1> suv4x4 I don't have enough space on my webserver <0> i ahve an arrow <0> with purple background <1> [o]------------------->[o] <2> ominous, could be worse, imagine PDF <1> looks like that? <0> yes
<0> [0]>----------->[0] <3> why not use php to read word? :) <0> the motion tweens across, but the colour change happen at the last fram, i want it to "fade" to the other colour <1> open a new document, draw a box, hit F8 and convert to a graphic symbol, keyframe frame #10, click on frame 10, then on the graphic on the stage and change color, then right-click between the two keyframes and click 'create motion tween'.. <4> ever seen a cat this big? http://archi-cat.com/mkportal/include/mkbox.jpg <1> I'd sell that cat on ebay promptly <3> hehe only on that pic - and thats one awesome cat <2> SHiZNiT, there's a word to pdf converter, so if that's hooked into PHP's pdf reader, it can output HTML on demand. That'd be best, and no more manual work in DW <2> eight, holly **** dude <5> that is a dog that only looks like a cat ;) <4> yah found it... its huge <4> like on the net not in real life <2> eight, that's frigging awesome cat, unless it's a frigging less awesome cat + Photoshop skills <4> i wish i had that cat <4> it looks real <4> i took it into photoshop and checked it all out <1> gaardern: don't actually change the color of the box itself, when you click on the box on stage, use the property adjuster on the property bar (brightness/color/alpha/advanced/etc) to change the color. <3> last time i saw a cat like that i was about 6 years old - scared the hell out of me - it was an orange tabby to <4> then i cut the cat out and rotated it.... and its as big as the girl <4> or the parts of her that shows <0> ominous, ah that explains it )= <0> i was trying to change the actual colour <0> by breaking it apart and stuff <0> thnx )= <1> that edits your 'source' <0> =) <1> dun wanna do that.. <1> read the basic tutorials flash comes with and all of this is covered easily <6> * Looking to get a flash presentation (music/text/photos/imagery) done. $150 via paypal. Msg Me * <0> ok *blush* <5> who's cat was that ? <1> $150 wouldn't cover that cats food for a week <3> lol - flash presentation of music/text/photos/imagrey for $150 ? <3> nice to know some people still have a sense of humour <3> gluck <1> damn walmart for selling presentations so cheap <3> heh <6> does that price sound low? <4> yes very <1> sound? no. Is? yes. <4> lol <6> just looking for a very roughcut thing <2> AmishFBI, how long presentation? <6> not gonna be shown to corporate companies or anything <1> Nobody wants a rough cut anything.. When you see rough, you won't want it <1> What is the presentations demographic if not for a company? <6> suv, 3-6 minutes <3> if i was bored i might - but i dont take paypal anyways :P <6> webmasters <6> haha <3> lol <6> they wont notice! <2> AmishFBI, well $150 is kinda low for most people for that length of presentation <3> 3-6 min pres? for $150 ? <4> heh <6> hey we're giving back to the community, its not even for us <1> It would save you a great deal of effort by simply saying what it's for, then. <1> If you want a slideshow of images while a VO talks over 3-6 minutes then someone will probably do it. If you want ***y transitions and multiple end demographics, you're about a digit or two shy <6> heh <6> the first one sounds more expensive
<6> what it is is <6> to help inspire other web entrepreneurs/webmasters, to show that its certainly possible to make a decent living from the web <5> is there a limet for extending cl***es ? <6> not according to my professor <2> K0m4, in Flash it's best not to do long cl*** chains or you're hurting performance <2> K0m4, this will no longer be true in As3 (Flash 8,5) which implements "real" cl***es <2> K0m4, i.e. keep yourself within the limit of 3-4 cl*** long chains, 4-5 max. <2> also extending for every extra method you wanna add is bad bad bad <5> so it would only make sens to extend cl***es with predefined cl***es and allways to edit the main cl*** <5> thx for the info suv4x4 ;) <2> predefined cl***es? <7> http://www.intelligence-test.net/ <8> those are bs <9> hi. anyone here uses Sepy Editor? <2> JFlash, me <8> intelligence != theory <9> suv4x4: how do you trace/log in Sepy? <2> nickfox, not only that but those who make these tests are idiots. You wanna your IQ to be judged by idiots? I don't. <8> lol <10> hi guys.. i have two bitmap objects that i want to attach to each other.. ie append object 2 onto object 1.. is this possible? <8> ya mon <10> I can only find methods to combine the two <2> nickfox, "you" I'm speaking figuretively fo course <8> of course ;) <10> like mix the two.. i want to just attach them to each other <8> intelligence is so much more than text book and problem solving <10> hmm.. anyone know if this is possible? <2> JFlash_, I don't use 3rd party compiler, Sepy hooks my Flash 8 IDE and hitting CTRL+enter just goes to Flash 8 and does the same.. So I see the log in the output window <2> err <9> **** <9> cz I wanna compile with Mtasc, not lame flash compiler <6> sooo back to me <6> $150 seems way out of the picture? That's all we really wanted to spend on this since we're not gaining anything out of it <2> JFlash_ :P man, it's not "lame compiler", it's about the only compiler that works with the stage and timeline and all. Also while Mtasc has sound sound ***umptions about how to encourage better code, it is not ECMA compliant. And ECMa is a defined standard, it's not going away <2> JFlash_, also notice mtasc won't support AS3 so you'll be back in the authoring or Flex for it <2> JFlash_, and Flex's compiler rocks <9> mtasc is not Ecma compliant, how so? <2> JFlash_, it's not, it treats scoping in a logical but ECMA non-compliant manner. <2> Also until recently it didn't support with(), not sure about now <2> Also, no support for #include etc. <9> oh the scoping thing <9> that's minor stuff <2> JFlash_, call it minor but for me it means that I compile it in mtasc and get different results than in Flash <2> JFlash_, anyway everybody has his choice, gl with it <9> suv4x4, actually it's the other way around <2> JFlash_, ECMA would say mtasc is the faulty one <9> you compile in mm compiler and get dif results in mtasc <2> and they define the standard <11> ugh <9> but your mtasc friendly code compiles in mm compiler just great <2> not mtasc or Flash <11> damnit i have a stupid ****in display problem <11> i have a clip that i'm controlling alpha on <10> guys, is there a way with BitmapData to join two bitmaps together? <9> so you are inverting things in favour of the worse stuff hehe <11> but when i set alpha to 0 there are "lines" showing up <11> all i can figure is that it's some kind of bug when using blending modes <2> guys, make a new BitmapData to fit them and paint the other two on it.. <2> MerZikain, in authoring or player <11> testing with ctrl+enter <10> suv4x4, is that the only way to do it? there's no join method/ <11> brb, checking standalone <2> richardb_, I don't know of any, check the docs and you may be lucky though <9> MerZikain, not evrything in flash has alpha capabilities <10> thanks suv <9> dinamic textfiels for instance have limited alpha compatibilty <2> JFlash_, they don't have limited alpha capability, they have none :) <9> also early versions of the player have trouble with alpha in fonts <11> i know that <8> come on Canadians. Vote Anything but Conservative tonight! <11> not the issue <9> suv4x4, well if you embed the fonts, they do alpha <11> i have a dark line in between where my objects were in the clip <2> the blend modes are *DESIGNED* to handle alpha
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