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<0> but when i added tween, it went straight from the one colour to the other...
<0> ill read up on it thouh
<1> you have to right-click on the timeline between two keyframes and select 'create tween', to fill in the animation be'tween' keyframes
<0> i know, but it doesnt change colour like smooth
<0> it jumps from one colour to another
<0> maybe thats what it suppose to do though, and i have to make different kframes with different ciolours
<1> do you have an arrow going from one keyframe to the next, or is it a broken dotted line
<2> ominous, why convert them from Dreamweaver, export them from Word directly and publish on the web. C'mon it'll be fun.
<1> suv4x4 I don't have enough space on my webserver
<0> i ahve an arrow
<0> with purple background
<1> [o]------------------->[o]
<2> ominous, could be worse, imagine PDF
<1> looks like that?
<0> yes



<0> [0]>----------->[0]
<3> why not use php to read word? :)
<0> the motion tweens across, but the colour change happen at the last fram, i want it to "fade" to the other colour
<1> open a new document, draw a box, hit F8 and convert to a graphic symbol, keyframe frame #10, click on frame 10, then on the graphic on the stage and change color, then right-click between the two keyframes and click 'create motion tween'..
<4> ever seen a cat this big? http://archi-cat.com/mkportal/include/mkbox.jpg
<1> I'd sell that cat on ebay promptly
<3> hehe only on that pic - and thats one awesome cat
<2> SHiZNiT, there's a word to pdf converter, so if that's hooked into PHP's pdf reader, it can output HTML on demand. That'd be best, and no more manual work in DW
<2> eight, holly **** dude
<5> that is a dog that only looks like a cat ;)
<4> yah found it... its huge
<4> like on the net not in real life
<2> eight, that's frigging awesome cat, unless it's a frigging less awesome cat + Photoshop skills
<4> i wish i had that cat
<4> it looks real
<4> i took it into photoshop and checked it all out
<1> gaardern: don't actually change the color of the box itself, when you click on the box on stage, use the property adjuster on the property bar (brightness/color/alpha/advanced/etc) to change the color.
<3> last time i saw a cat like that i was about 6 years old - scared the hell out of me - it was an orange tabby to
<4> then i cut the cat out and rotated it.... and its as big as the girl
<4> or the parts of her that shows
<0> ominous, ah that explains it )=
<0> i was trying to change the actual colour
<0> by breaking it apart and stuff
<0> thnx )=
<1> that edits your 'source'
<0> =)
<1> dun wanna do that..
<1> read the basic tutorials flash comes with and all of this is covered easily
<6> * Looking to get a flash presentation (music/text/photos/imagery) done. $150 via paypal. Msg Me *
<0> ok *blush*
<5> who's cat was that ?
<1> $150 wouldn't cover that cats food for a week
<3> lol - flash presentation of music/text/photos/imagrey for $150 ?
<3> nice to know some people still have a sense of humour
<3> gluck
<1> damn walmart for selling presentations so cheap
<3> heh
<6> does that price sound low?
<4> yes very
<1> sound? no. Is? yes.
<4> lol
<6> just looking for a very roughcut thing
<2> AmishFBI, how long presentation?
<6> not gonna be shown to corporate companies or anything
<1> Nobody wants a rough cut anything.. When you see rough, you won't want it
<1> What is the presentations demographic if not for a company?
<6> suv, 3-6 minutes
<3> if i was bored i might - but i dont take paypal anyways :P
<6> webmasters
<6> haha
<3> lol
<6> they wont notice!
<2> AmishFBI, well $150 is kinda low for most people for that length of presentation
<3> 3-6 min pres? for $150 ?
<4> heh
<6> hey we're giving back to the community, its not even for us
<1> It would save you a great deal of effort by simply saying what it's for, then.
<1> If you want a slideshow of images while a VO talks over 3-6 minutes then someone will probably do it. If you want ***y transitions and multiple end demographics, you're about a digit or two shy
<6> heh
<6> the first one sounds more expensive



<6> what it is is
<6> to help inspire other web entrepreneurs/webmasters, to show that its certainly possible to make a decent living from the web
<5> is there a limet for extending cl***es ?
<6> not according to my professor
<2> K0m4, in Flash it's best not to do long cl*** chains or you're hurting performance
<2> K0m4, this will no longer be true in As3 (Flash 8,5) which implements "real" cl***es
<2> K0m4, i.e. keep yourself within the limit of 3-4 cl*** long chains, 4-5 max.
<2> also extending for every extra method you wanna add is bad bad bad
<5> so it would only make sens to extend cl***es with predefined cl***es and allways to edit the main cl***
<5> thx for the info suv4x4 ;)
<2> predefined cl***es?
<7> http://www.intelligence-test.net/
<8> those are bs
<9> hi. anyone here uses Sepy Editor?
<2> JFlash, me
<8> intelligence != theory
<9> suv4x4: how do you trace/log in Sepy?
<2> nickfox, not only that but those who make these tests are idiots. You wanna your IQ to be judged by idiots? I don't.
<8> lol
<10> hi guys.. i have two bitmap objects that i want to attach to each other.. ie append object 2 onto object 1.. is this possible?
<8> ya mon
<10> I can only find methods to combine the two
<2> nickfox, "you" I'm speaking figuretively fo course
<8> of course ;)
<10> like mix the two.. i want to just attach them to each other
<8> intelligence is so much more than text book and problem solving
<10> hmm.. anyone know if this is possible?
<2> JFlash_, I don't use 3rd party compiler, Sepy hooks my Flash 8 IDE and hitting CTRL+enter just goes to Flash 8 and does the same.. So I see the log in the output window
<2> err
<9> ****
<9> cz I wanna compile with Mtasc, not lame flash compiler
<6> sooo back to me
<6> $150 seems way out of the picture? That's all we really wanted to spend on this since we're not gaining anything out of it
<2> JFlash_ :P man, it's not "lame compiler", it's about the only compiler that works with the stage and timeline and all. Also while Mtasc has sound sound ***umptions about how to encourage better code, it is not ECMA compliant. And ECMa is a defined standard, it's not going away
<2> JFlash_, also notice mtasc won't support AS3 so you'll be back in the authoring or Flex for it
<2> JFlash_, and Flex's compiler rocks
<9> mtasc is not Ecma compliant, how so?
<2> JFlash_, it's not, it treats scoping in a logical but ECMA non-compliant manner.
<2> Also until recently it didn't support with(), not sure about now
<2> Also, no support for #include etc.
<9> oh the scoping thing
<9> that's minor stuff
<2> JFlash_, call it minor but for me it means that I compile it in mtasc and get different results than in Flash
<2> JFlash_, anyway everybody has his choice, gl with it
<9> suv4x4, actually it's the other way around
<2> JFlash_, ECMA would say mtasc is the faulty one
<9> you compile in mm compiler and get dif results in mtasc
<2> and they define the standard
<11> ugh
<9> but your mtasc friendly code compiles in mm compiler just great
<2> not mtasc or Flash
<11> damnit i have a stupid ****in display problem
<11> i have a clip that i'm controlling alpha on
<10> guys, is there a way with BitmapData to join two bitmaps together?
<9> so you are inverting things in favour of the worse stuff hehe
<11> but when i set alpha to 0 there are "lines" showing up
<11> all i can figure is that it's some kind of bug when using blending modes
<2> guys, make a new BitmapData to fit them and paint the other two on it..
<2> MerZikain, in authoring or player
<11> testing with ctrl+enter
<10> suv4x4, is that the only way to do it? there's no join method/
<11> brb, checking standalone
<2> richardb_, I don't know of any, check the docs and you may be lucky though
<9> MerZikain, not evrything in flash has alpha capabilities
<10> thanks suv
<9> dinamic textfiels for instance have limited alpha compatibilty
<2> JFlash_, they don't have limited alpha capability, they have none :)
<9> also early versions of the player have trouble with alpha in fonts
<11> i know that
<8> come on Canadians. Vote Anything but Conservative tonight!
<11> not the issue
<9> suv4x4, well if you embed the fonts, they do alpha
<11> i have a dark line in between where my objects were in the clip
<2> the blend modes are *DESIGNED* to handle alpha


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