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<0> let me test <1> my picture didnt load <0> it was only fun when I used a porn picture. <2> you can't have %20 in the name yet <0> because then I had an incentive to finish it <1> bugiam how much would u charge for that <2> haven't calculated that. it's for a job-application <1> ah <3> primitive people of the planet earth! <1> hi dad <1> pls start taking ur medicines again.. ur upsetting the family <4> whats the best way of setting a mc to be on top, ie, highest/lowest depth? <4> anyone know? <5> swapdepths <5> lo karl o/ <3> lo g
<5> how ya doin? <5> bbs <6> how much should an (untrained macromedia tutor) flash trainer charge for a days instruction? <7> Good morning evryone, In Flash, I am interested in creating a game and using different movie clips which are actualy video captures of me moving LEFT and RIGHT - Is there a way to to do CHROMAKEY and OVERLAY the video on the background of the stage without the actual VIDEO's background showing (I am basically trying to AVOID using "sprites" and sequances of individual bit maps and instead use a video clip)???? <8> mjau u about ? <8> http://2mdc.com/resizableFlash/ can someone tell me the basic concept behind that effect? <9> yo guys, i have the string "_level0.page.newObject1.object" which is an existing object, but when i try to access it, like _level0.page.newObject1.object.type or whatever, it returns undefined. since its treated as a string <5> chon javascript function to resize the flash movie <8> i see <10> I don't like it. <8> so nothing fancy in the as then <10> Not especially <8> thanks a lot <5> i gather it just tells the javascript its hieight and width <8> not too sure never done it. looks so useful tho <3> yes thats right <3> just javascript resizing a table <3> and if its flash8, they can use the new com between flash and js <8> interesting <8> thanks for the pointers <11> !find rules <12> yo, mjau-mjau <12> http://www.visual-funk.no/sn0.html <-- norefjell this saturday <5> c0rgan o/ <12> hey hey <5> nice pics <4> whats the best way of delaying a function 20 seconds? <5> setinterval <13> woho! i made my first max script ever and its working :D <14> sell it on ebay <5> hahaha <13> ok <14> =) <5> <3 <15> Is there a limit to how much data you can load into flash from a file? <16> no <16> test it <16> load in a 10 meg jpg <16> i doubt your txt ever gets close to 10 meg <15> nope <15> thanks <16> np <17> http://pastebin.sekati.com/ <17> paste your script in question i guess <15> http://pastebin.sekati.com/?id=Anonymous@659bb-ddab2943-t - it was working but now its decided to stop :( <18> i got a swf with a bunch of balls moving randomly with tween cl***.. i want to add a trail on them. hm... wonder how <18> http://www.bugiam.com/work/play/index.swf <19> is there a function to play a set amount of frames and then stop in actionscript <19> ? <15> label your frames <15> use stop(); on the frame where you want to stop <15> just use stop(); on the frame where you want to stop <19> no i want to play a cirtain number of frames in relation to the frame it on <17> pickup current with _currentframe <19> and then how do i get it to play for example 20 frames in the future from current frame <15> gotoAndStop(_currentFrame+20); <17> dur = 25; onEnterFrame = function() { if(_currentframe == _currentframe+dur) { stop(); trace("stopped"); } } <18> a = _root._currentframe+20; if (_root._currentFrame = a) { something }; maybe
<17> ***uming you set dur/oef from a button or such <17> oh wait <17> haha <20> can you use XMLSocket to make regular socket connections? <17> warning: not even 1 coffee yet <17> :) <17> thats wrong haha <19> lol <17> targ = _currentframe+25; onEnterFrame = function() { if(_currentframe == targ) { stop(); trace("stopped"); } } <19> will that play _currentframe+1, _currentframe+2, _currentframe+3, etc. <17> so if targ was 25(_currentframe) + 25 ... OEF would wait untill frame 50 to stop/notify <19> oh wait i get it <19> cool man cheers <17> its 'one way' of a few <17> heh <19> that will do fine cheers <17> git'r dun <17> =) <19> r u amaircan? <17> nope, but larry the cable guy rocks <17> heh <15> guitar done <15> MerZikain hello <16> ? <15> Have you looked at my pastebin? <16> no <15> can you please? <16> dude, i'm busy <15> sorry <16> if i get time later i may <17> i might be wrong, but by looking at that - i gotta wonder why yer using xml <17> >_< <15> cos its easier <17> looks like hella more than the other day <15> well cos i made progress <17> heh <15> until flash decided to stop loading the data <17> well, yer using xml with onload in which case, xml doesnt load 'variables' it loads xml <17> xml is not urlencoded variables, you dont use method for such to load xml <17> heh <16> note i've tried explaining that <17> so anyways - back to your 'easier' :) <17> heh <17> note: infact, its extra bull**** you definately dont want to deal with unless you're offering a service of some sort <17> for xml, you need a) a way to create it b) a way to edit it c) a way to see it <17> if someone else is going to use it <15> they are, plus i'm dealing with lots of data <15> so i figured xml will be easier <15> especially as the quantity of data is dynamic <16> oh ****ing nice <17> well, can be 'easier' in some ways - but wihtout service, you're adding much more content to load other than what you need <15> what i don't get is why it works one second then stops <16> there was a time when an infinite loop just threw up a warning and you shut off the script and all was happy and good <16> now flash crashes like a mother ****in bitch <16> >_< <17> it still throws up box - but you gotta wait 15 seconds at least (***uming no other lag) <15> Is that why my flash keeps crashing? <17> ... ***uming it gets that far <17> heh <16> it fagged out <16> could be a combination of flash gayness and xp buggery <15> i'm running windows 2000 <16> yeah but you don't know what you're doing <17> well, turning off error reporting can help ya recover faster <16> there was no recover happening, flash crashed <17> cuz if mm is trying to cover errror, and windows is trying to report - i duno, takes longer/crashes <21> i like making flash crash <17> ha <17> instant out? <17> bastard program >_< <16> indeed
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