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Comments:
<0> i'm not in good psychic condition :D <1> DJLy5y yes <2> ok <1> as often as you want <3> hey guys, is there some secret to making a scrolling pixel font scroll very smoothly? tweening it doesnt look very smooth <2> i will use your code Sync{3DS} :] <2> !google secret scroll smoothly <4> http://www.secretscrolldigest.com/articles/chrisgrega.html <0> lastexit by code <2> !google flash secret scroll smoothly <4> http://www.timelyweb.com/downloads/11941/ <3> using what tool sync? <1> flash <1> :) <2> hehe <0> lol
<1> the actionscript panel <3> no **** <0> lastexit make an onEnterFrame function moving textfield along x or y axis <2> lastexit i think on flashkit.com there are sone scrollers <0> and Math.round values <3> ill give that a shot, thanks sync <0> u'r welcome <5> Mova, with that myvars bit you gave me where do I put post? <1> do you use send or sendAndLoad ? <1> !find LoadVars.send <5> myvars = new LoadVars(); <5> myvars.somevariable = "xxxx"; <5> myvars.send("filename.cf"); <5> thats what you gave me <1> POST is used when you dont apply any parameter <1> so its ok <3> hrm, why would my scrolling text be flickering? <6> How can I make a seek bar? Tried Google, coming up empty handed. Something like that in Windows Media player - a bar showing how much of the song has been played - clicking it takes you to that part of the song .. that sort of thing? <6> All I'm coming up with in Google is preloaders and 'simple scroll bars' ;( <2> Dave|1 you need a smooth scroller ? <2> ups <2> wrong nick :D <6> :p <1> !find textfield <1> !find textfield.scroll <5> Mova you know coldfusion? or just flash <7> cfm makes me retch <5> frb I feel the same about php, so much code to do such a simple thing <7> I think I want to use .net, at least it has an IDE, isn't java, and seems relatively portable <7> right now I'm stuck with oldschool asp though <8> Wildburn what you need? <8> cfm > .net growing wise <6> I love PHP .. sure, there's _quite_ a lot of code for something simple (for example, getting something from a database), but it can be easily changed to do so much more.. plus, I know PHP, so I need to love it . ;) <8> plus its free <8> why tons of people love it <6> And that ;) <8> cfmx7ent was $5k <7> the problem with php, is that it is free <6> That's a problem? <7> which means everyone and their brother has written a module, and it's really hard to find supported, well written software <8> yesem <6> Write your own then.. that's what I do ;) <8> i need to figure out this mx7ent w/ flash mobile **** <9> hey guys, how do I make a loop run only while the mouse is over a button? <7> setInterval in the mouseover event, clearInterval in mouseout <7> I always get the names mixed up since I hack js too <9> thanks frb, havn't use setInterval yet, I'll have to look it up <10> mc.onRollOver = function() { this.onEnterFrame = function() { if(this._currentframe<this._totalframes) { this.nextFrame(); } else { delete this.onEnterFrame; } }; mc.onRollOut = function() { this.onEnterFrame = function() { if(this._currentframe>1) { this.prevFrame(); } else { delete this.onEnterFrame; } }; <10> ***ign an OEF on rollover to advance frames if its not at the last/total frames ... reverse direction on rollout <10> should likely do mc.onRollOver = mc.onDragOver = function() { ... <10> to ***ign same action to 2 similar events <10> ditto for onRollOut, onDragOut <7> listen to shiznit he's smarter than I <10> nah, just a diff approach <10> i'm just as silly as the next guy :P <11> shizzzzzzzerrrrama <1> night guys <1> :)
<9> shiznit: do both those solutions require the playhead to be moving? <12> question: <12> not being able to stream out, a compressed inputstream as it's received, but instead needing to wait for the whole content to be received before being decompressed, is that an ok alternative? <12> someone needs a rephrasing of that question? <12> guess i'll just support this for the moment. <13> hello <13> is there any delay function in flash ? <12> what version? <12> perlman <13> version 6 mx <12> there's either setInterval <12> or use the onEnterFrame handler on a MovieClip <14> If im making a url with some text.. how can can I make some area around the text be clickable, not just the text itself? <13> actually i want to give the delay of 5 seconds and then want to re run the whole movie, how can i do that <15> delay = function(){ clearInterval(delayID); gotoAndPlay(1); } delayID = setInterVal(delay, 5000); <15> err <15> setInterval ... not setInterVal <15> i'm silly in my old age <12> function delay (intervalObj) { clearInterval(intervalObj.intervalID); trace("something"); }; var intervalObj = new Object(); intervalObj.intervalID = setInterval(this, "delay", intervalObj); <13> oh thnx dudes <12> both ways should work :) <15> bollan: in the hit state of the button, draw a rectangle <12> bollan: basically make a invisible button. <12> with FearX's instructions :) hee <14> figured it out, but thanks :p <13> its not working <12> FearX, what do you think of not giving the alternative to stream-in (read) received compressed data until the whole data has been received and decompressed, basically not supporting decompression as it's received. <12> perlman: what did you use exactly? <12> perlman: and where is your code situated, etc.. <15> yelo: are you talking about video? <12> no, data <12> request's response. <12> like a xml document or something like that <12> that has been compressed by a gzip with a content-encoding using gzip. <15> ah, i see, i never use gzip or anything, so i guess i like everything uncompressed <12> hehe <12> but when you receive a response, you don't process it until it's fully received right? <15> yep <12> superb, so it's a ok alternative :) <12> cuz i got that working now :) <12> didn't want to start decompressing as I receive and keep the inflator's state. <15> gotcha <12> :D <12> gee this is going to kick the URLLoader of 8.5 :P <12> supporting 100% of every possible http header <15> awesome <12> but i'm only 5% done :P <15> doh <12> got a GET request working with support for Responses of type: chunked, gzip and plain uncompressed. <12> which is quite a lot :) <12> *with persistent connections :) <12> basically HTTP 1.1 compliant <12> I've hit the hardest with the gzip content encoding i think :) <15> i see <15> well good luck in your next 95% :D <12> needed to redo a Inflator, since the built-in one only supports Lzip stream format, thus not gzip format. <12> thanks :) hehe <12> then comes all the other protocols :) hehe <12> but for now, I think I'll jump on the Http cookies part etc <13> this is the code i write as the action of the last frame <13> delay = function(){ clearInterval(delayID); gotoAndPlay(1); } <13> delayID = setInterval(delay, 5000); <12> do you also have a stop(); on that frame <13> oh sorry, i have to <12> try _root.gotoAndPlay(1) out of curiosity. <13> its working now , thanx <12> cuz of what exactly? <12> the _root or the stop()? <13> adding stop() <12> k :) <12> happy it works :) <15> oops, i forgot that hehe <15> force of habit i just do it <14> hm.. anyone know of a hover-problem in flash and mozilla.. when window is resized, the hover is misplaced
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