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Comments:

<0> instead of null
<1> you copy and paste the code ?
<0> yeah
<2> }
<0> well
<0> why would it be null
<0> did you try that?
<0> application.list[name] = newClient; if(application.list[name] == null){ when would it be null? is newClient ever null?
<3> http://www.bpfashion.hu/kepek/20031127-becs-26.jpg <- very delicious ;)
<4> any idea about a cool slideshow tool for .flv videos ?
<2> use ffmpeg or such to render a random frame (or specific) for video thumb



<4> no, i need a cool slideshow feature for my website, only i need it for videos and not images
<2> sounds more like you need a video player .... not a slideshow
<2> :/
<2> slideshows usually work with 'slides' not 'videos' ... slides being images
<2> usually
<2> if you want a video player that just plays a defined list ... i dunno if thats confusing 'slideshow' intentions
<2> heh
<5> blah
<5> so boring today
<6> i have an animated button that zooms in when the flash starts, when i hover the button then another animation starts, but when i move the mouse cursor out of the button it zooms in again... how can i stop the initial animation when it was played once?
<2> if(!flagIsSet) { flagIsSet = true; /* do it once */ }
<2> replace do it once with your code to be done once
<2> i guess
<6> it is an animation, no code
<6> the "Up" state of the button has an animation in it with an "stop();" at the last frame
<6> so that it wont play again
<6> but when the button goes into "Over" state and then back to "Up" state the animation is played again
<6> but i only want to play it once
<2> ah ya - well yer using buttons which arent the most intelligent way to have interactive animations since you cant control anything inside them ... only their response to states
<2> ....
<2> you can use movieclips 'as' buttons ....
<2> which gives you alot more control over how they react/playback
<2> like if you had a movieclip ... with an animation in it
<2> you could have a stop on frame1 ... and add a little script to do what you need (as mentioned above)
<6> oki, thx
<2> that way you can control playback - unlike in the button how it currently is
<2> so might want to look into such options
<2> :/
<6> yeah i understood. guess that's the best way
<6> but how do i handle the click event and load an URL for example?
<2> on(release) { ... }
<2> just like button
<2> mymc.onRelease ....
<2> either way
<2> code 'on' or from frame...
<2> !find -c movieclip
<7> MovieClip == http://www.macromedia.com/support/flash/action_scripts/actionscript_dictionary/actionscript_dictionary505.html
<2> scroll down to events of movieclip
<2> you'll see same as button
<2> (and alot more)



<8> hey, flash keeps giving me errors that say the cl*** name conflicts with one that was already loaded, even though i don't have multiple cl*** declarations and if i just run the project it works find with no complaints. not a big deal, but kinda annoying - how to make it stop?
<2> could try CONTROL->DELETE ASO OBJECTS
<2> maybe
<8> tried it...what are aso objects, anyway?
<2> could be something regarding compiler cache
<2> actionscript object cache
<8> i wonder what that means...it can't be anything like a c object file...
<9> guys does anybody know how to stream a video while it is being uploaded?
<6> rhx SHiZNiT you are better than flash gordon! :D
<2> .aso .aso files are cache files used during Flash development, containing compiled ActionScript byte code. An ASO file is recreated when a change in its corresponding cl*** files is detected. Occ***ionally the Flash IDE does not recognize that a recompile is necessary, and these cache files must be deleted manually.
<6> that was supposed to be a "thanks"
<2> heh ok :)
<2> yer welcome
<8> ah, thanks. well, whatever, i'll just put up with this i guess
<2> there is an error
<2> you should fix it
<2> :/
<5> yo yo shiz
<2> sup bigc :)
<8> it's not a real error, this is the second project i've had this with. it's just annoying to have the output window keep opening when i test code.
<9> guys does anybody know how to stream a video while it is being uploaded?
<2> max - if its throwing an error - there's an error
<2> wether or not it breaks app - is a different question
<2> but the error is still there
<2> and should be fixed :/
<2> its fixable
<2> and likely something to do with your cl*** paths
<2> and multiple cl***es/conflicting names
<2> having same cl*** under two different cl*** paths
<2> would be my guess
<2> so compiler is like 'wtf? we have one of these already....'
<2> just a guess though
<9> hey guys can anybody tell me how to stream a video while it is being downloaded?
<8> i doubt it's a cl***path thing, the only cl***paths for the project are . and localdata
<8> whatever, i just want to get this crap done so i can stop using flash at least for a little while :p
<9> hey guys can anybody tell me how to stream a video while it is being downloaded?
<10> hello
<11> stream means play while downloading :)
<2> max - that sounds like the global pref settings ya .. but what about document specific?
<2> edit->prefs is different than publish settings
<8> i did check both.
<2> ah
<2> k :)
<2> :(
<8> it's no biggie, the thing works. this project is so full of retarded hacks now anyway it doesn't really matter
<9> llimaa so do you know how to play while downloading?
<6> is there a way to use GetURL without having flash p*** all parameters to the opened site?
<2> max: http://ericlin2.tripod.com/as2/conflict.html


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