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Comments:
<0> instead of null <1> you copy and paste the code ? <0> yeah <2> } <0> well <0> why would it be null <0> did you try that? <0> application.list[name] = newClient; if(application.list[name] == null){ when would it be null? is newClient ever null? <3> http://www.bpfashion.hu/kepek/20031127-becs-26.jpg <- very delicious ;) <4> any idea about a cool slideshow tool for .flv videos ? <2> use ffmpeg or such to render a random frame (or specific) for video thumb
<4> no, i need a cool slideshow feature for my website, only i need it for videos and not images <2> sounds more like you need a video player .... not a slideshow <2> :/ <2> slideshows usually work with 'slides' not 'videos' ... slides being images <2> usually <2> if you want a video player that just plays a defined list ... i dunno if thats confusing 'slideshow' intentions <2> heh <5> blah <5> so boring today <6> i have an animated button that zooms in when the flash starts, when i hover the button then another animation starts, but when i move the mouse cursor out of the button it zooms in again... how can i stop the initial animation when it was played once? <2> if(!flagIsSet) { flagIsSet = true; /* do it once */ } <2> replace do it once with your code to be done once <2> i guess <6> it is an animation, no code <6> the "Up" state of the button has an animation in it with an "stop();" at the last frame <6> so that it wont play again <6> but when the button goes into "Over" state and then back to "Up" state the animation is played again <6> but i only want to play it once <2> ah ya - well yer using buttons which arent the most intelligent way to have interactive animations since you cant control anything inside them ... only their response to states <2> .... <2> you can use movieclips 'as' buttons .... <2> which gives you alot more control over how they react/playback <2> like if you had a movieclip ... with an animation in it <2> you could have a stop on frame1 ... and add a little script to do what you need (as mentioned above) <6> oki, thx <2> that way you can control playback - unlike in the button how it currently is <2> so might want to look into such options <2> :/ <6> yeah i understood. guess that's the best way <6> but how do i handle the click event and load an URL for example? <2> on(release) { ... } <2> just like button <2> mymc.onRelease .... <2> either way <2> code 'on' or from frame... <2> !find -c movieclip <7> MovieClip == http://www.macromedia.com/support/flash/action_scripts/actionscript_dictionary/actionscript_dictionary505.html <2> scroll down to events of movieclip <2> you'll see same as button <2> (and alot more)
<8> hey, flash keeps giving me errors that say the cl*** name conflicts with one that was already loaded, even though i don't have multiple cl*** declarations and if i just run the project it works find with no complaints. not a big deal, but kinda annoying - how to make it stop? <2> could try CONTROL->DELETE ASO OBJECTS <2> maybe <8> tried it...what are aso objects, anyway? <2> could be something regarding compiler cache <2> actionscript object cache <8> i wonder what that means...it can't be anything like a c object file... <9> guys does anybody know how to stream a video while it is being uploaded? <6> rhx SHiZNiT you are better than flash gordon! :D <2> .aso .aso files are cache files used during Flash development, containing compiled ActionScript byte code. An ASO file is recreated when a change in its corresponding cl*** files is detected. Occ***ionally the Flash IDE does not recognize that a recompile is necessary, and these cache files must be deleted manually. <6> that was supposed to be a "thanks" <2> heh ok :) <2> yer welcome <8> ah, thanks. well, whatever, i'll just put up with this i guess <2> there is an error <2> you should fix it <2> :/ <5> yo yo shiz <2> sup bigc :) <8> it's not a real error, this is the second project i've had this with. it's just annoying to have the output window keep opening when i test code. <9> guys does anybody know how to stream a video while it is being uploaded? <2> max - if its throwing an error - there's an error <2> wether or not it breaks app - is a different question <2> but the error is still there <2> and should be fixed :/ <2> its fixable <2> and likely something to do with your cl*** paths <2> and multiple cl***es/conflicting names <2> having same cl*** under two different cl*** paths <2> would be my guess <2> so compiler is like 'wtf? we have one of these already....' <2> just a guess though <9> hey guys can anybody tell me how to stream a video while it is being downloaded? <8> i doubt it's a cl***path thing, the only cl***paths for the project are . and localdata <8> whatever, i just want to get this crap done so i can stop using flash at least for a little while :p <9> hey guys can anybody tell me how to stream a video while it is being downloaded? <10> hello <11> stream means play while downloading :) <2> max - that sounds like the global pref settings ya .. but what about document specific? <2> edit->prefs is different than publish settings <8> i did check both. <2> ah <2> k :) <2> :( <8> it's no biggie, the thing works. this project is so full of retarded hacks now anyway it doesn't really matter <9> llimaa so do you know how to play while downloading? <6> is there a way to use GetURL without having flash p*** all parameters to the opened site? <2> max: http://ericlin2.tripod.com/as2/conflict.html
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