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<0> that fields name is 'name' correct? <1> no <1> User <0> so where is newClient.name? <0> oh, n/m <0> PiratoS ok, now you want me to write code for you :P <1> lol <1> delete test in propertie <1> who dont know this <1> the problem is not in the .fla the prob is in the main.asc when you connect on the server <0> everything is fine now <1> lol <0> but what you want now is to check if there are two names alike <1> no duplicate name <1> i want the server call <1> and say this name is already chosen
<0> lets see if you can do it <1> something like this <0> can you write any code? <1> i write man <0> ok <0> so check the people array <1> not in the .fla <0> if name exists, display an error messege.. OR.... <1> in main.asc <0> add a number to the name <0> either random, or sequential <0> ie: Alex_31 <2> www.ineedurhelp.narod.ru <2> y tynkle (Yo momma so short she poses for trophies!) <2> - <2> www.ineedurhelp.narod.ru <3> hey im ookin o somhi flash mde for mim wlling to pay msg me if interested <3> sorry wireless key board is messed up <3> need somthing for a webpage thats flash im willing to pay msg me <4> yo yo <5> if you have a cannon which fires a projectile.. how would i write some code to say no functions can be performed while that projectile exists? <5> can i say 'if (projectile.exists) ? <6> put the rest of the code in an event which is fired when the projectile ends <5> how would i set that up? <5> i guess i could use if mc == undefined? <7> mc != undefined <7> or <7> !mc?do****():doNothing() <7> :E <5> hrmmm <5> i can't work this out :) <5> i'm trying to make a multiplayer game (using electroserver) and I don't want the other player to be able to have their turn until the projectile is off the screen.. <5> because at the moment, if one player fires a projectile and the second player fires one straight after.. it overwrites the original player's :S <5> so i need to find a way to make sure that the second player has to wait until the first player's projectile has been removed <5> any ideas? :) <7> well, the waiting player can use an interval to check specific variable set. when projectiles are none, var is set to 1 <7> or, if u know the mc names u can check on interval if they still exist <7> or, from projectiler, when mc's are removed u can trigger callback function <7> posibilities are limitless <5> hrmm <5> what do you mean by trigger a callback function? <5> would it be possible to say if (MovieClip.ball == undefined) ? <5> as in, would that check to see if a movieclip called ball exists? <8> i've forgotten the action script for a simple button <8> :/ <8> i remember the second part <8> gotoAndStop(135); <8> what's the first part for the cliking of thebutton <8> onMouseDown or something <5> if you have a movie clip being created dynamically, how do you refer to that newly created clip? <9> hello <9> i'm just looking for a CHAT / VIDEO good tutorial please, someone got a good website for that please ? thanks <5> huh? <9> ? <10> need a flash script made for me... paying 5$ on paypal if someone makes it for me.... <10> its going to check a php script every 5sec and see if its 1 or 0 if 1 then it should flash if not do nothing <5> is it possible to disable a function? <11> If i make a html textfield, is it possible to use this as a html "frame" ?
<11> etc. name it mainframe <12> mrbradHom: if you're asking if you can do anything you want in there, the answer is no <11> okay thanks:) <11> FearX` <11> FearX`: imagine you have a frameset in html: header, menu and main <11> thats their names <11> what i want is to use a flash menu who loads a html page into a html textfield when pressing a button etc. <12> yeah, you can't do that <12> you can't load an html page into flash <11> ok:) <11> thanks <11> thats my question <12> yeah <13> !google fang face and fang puss <14> http://www.geocities.com/TelevisionCity/Set/3995/wolf.html <15> ahello <16> somebody set us up the bomb <7> mjau-mjau is the bomb <15> lol <10> all your base are belong to us <15> anyone know some plugin switcher for Macosx? <15> haha new casino royale flash site ****s on the mac :P <17> how do i getBytesTotal of a loadvars before its fully loaded with mc.load <17> i can only gbt of the loadvars once onload is successful <17> god damnit <17> where is everyone <17> its been dead in here since yesterday <18> longweeekend budddy <17> haha! <17> you're awake <17> any idea on how to work around this problem <17> http://pastebin.sekati.com/?id=Anonymous@63f64-c24ee356-t <19> hey guys, any decent method of loading/streaming movies within flash? <19> or a point in right direction, i guess google keywords I am using are wrong, not getting any results really <17> !google flash flv streaming <14> http://www.adobe.com/devnet/flash/video.html <19> cool, any free alternatives? <17> http://www.adobe.com/devnet/flash/articles/flv_exporter.html <20> mikefoo - first place you should always check is DEVNET on adobe/macromedia.com .... <20> if you dont find a 'walk me through it tutorial' there - then you might want to look elsewhere but to not look there first is silly <20> consiering there's a plethura of video tutorials <17> heh <17> shiz! <17> im glad you're awake <17> im havin a bitch of a problem <17> http://pastebin.sekati.com/?id=Anonymous@63f64-c24ee356-t&start=0 <17> myVars.getBytesTotal will only get the filesize when onload is successful <17> so now im trying to get php to echo &pollgbt=filesize(__FILE__); <20> myVar.onLoad = function(success) { if(success) { .... } else { } } <17> do you have a better idea? <20> ya wait for your load <6> anyone know of a flash game with hardware interaction? like a usb gun? <20> or it'll always goto next frame <17> but im making a preloader <20> without being ready <17> how can i preload and know the gbt <17> if i do it once its onload <20> ya <20> you need to send header length <20> or flash wont know it <17> yea thats what im tryin now <17> echo &pollgbt=filesize(__FILE__); <17> like that? <20> no <20> HEADER("length:"+strlen($str)); <20> whatever it is <20> you know - header information of document <17> i'll ask in #php <17> and then come back to bug you <20> header("Content-Length:".strlen($str)); <17> so just by putting that in <17> i can use myVar.gbt? <20> then you will have a TOTAL in flash to use with getBytesTotal of your loadvars <17> i see
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