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<0> that fields name is 'name' correct?
<1> no
<1> User
<0> so where is newClient.name?
<0> oh, n/m
<0> PiratoS ok, now you want me to write code for you :P
<1> lol
<1> delete test in propertie
<1> who dont know this
<1> the problem is not in the .fla the prob is in the main.asc when you connect on the server
<0> everything is fine now
<1> lol
<0> but what you want now is to check if there are two names alike
<1> no duplicate name
<1> i want the server call
<1> and say this name is already chosen



<0> lets see if you can do it
<1> something like this
<0> can you write any code?
<1> i write man
<0> ok
<0> so check the people array
<1> not in the .fla
<0> if name exists, display an error messege.. OR....
<1> in main.asc
<0> add a number to the name
<0> either random, or sequential
<0> ie: Alex_31
<2> www.ineedurhelp.narod.ru
<2> y tynkle (Yo momma so short she poses for trophies!)
<2> -
<2> www.ineedurhelp.narod.ru
<3> hey im ookin o somhi flash mde for mim wlling to pay msg me if interested
<3> sorry wireless key board is messed up
<3> need somthing for a webpage thats flash im willing to pay msg me
<4> yo yo
<5> if you have a cannon which fires a projectile.. how would i write some code to say no functions can be performed while that projectile exists?
<5> can i say 'if (projectile.exists) ?
<6> put the rest of the code in an event which is fired when the projectile ends
<5> how would i set that up?
<5> i guess i could use if mc == undefined?
<7> mc != undefined
<7> or
<7> !mc?do****():doNothing()
<7> :E
<5> hrmmm
<5> i can't work this out :)
<5> i'm trying to make a multiplayer game (using electroserver) and I don't want the other player to be able to have their turn until the projectile is off the screen..
<5> because at the moment, if one player fires a projectile and the second player fires one straight after.. it overwrites the original player's :S
<5> so i need to find a way to make sure that the second player has to wait until the first player's projectile has been removed
<5> any ideas? :)
<7> well, the waiting player can use an interval to check specific variable set. when projectiles are none, var is set to 1
<7> or, if u know the mc names u can check on interval if they still exist
<7> or, from projectiler, when mc's are removed u can trigger callback function
<7> posibilities are limitless
<5> hrmm
<5> what do you mean by trigger a callback function?
<5> would it be possible to say if (MovieClip.ball == undefined) ?
<5> as in, would that check to see if a movieclip called ball exists?
<8> i've forgotten the action script for a simple button
<8> :/
<8> i remember the second part
<8> gotoAndStop(135);
<8> what's the first part for the cliking of thebutton
<8> onMouseDown or something
<5> if you have a movie clip being created dynamically, how do you refer to that newly created clip?
<9> hello
<9> i'm just looking for a CHAT / VIDEO good tutorial please, someone got a good website for that please ? thanks
<5> huh?
<9> ?
<10> need a flash script made for me... paying 5$ on paypal if someone makes it for me....
<10> its going to check a php script every 5sec and see if its 1 or 0 if 1 then it should flash if not do nothing
<5> is it possible to disable a function?
<11> If i make a html textfield, is it possible to use this as a html "frame" ?



<11> etc. name it mainframe
<12> mrbradHom: if you're asking if you can do anything you want in there, the answer is no
<11> okay thanks:)
<11> FearX`
<11> FearX`: imagine you have a frameset in html: header, menu and main
<11> thats their names
<11> what i want is to use a flash menu who loads a html page into a html textfield when pressing a button etc.
<12> yeah, you can't do that
<12> you can't load an html page into flash
<11> ok:)
<11> thanks
<11> thats my question
<12> yeah
<13> !google fang face and fang puss
<14> http://www.geocities.com/TelevisionCity/Set/3995/wolf.html
<15> ahello
<16> somebody set us up the bomb
<7> mjau-mjau is the bomb
<15> lol
<10> all your base are belong to us
<15> anyone know some plugin switcher for Macosx?
<15> haha new casino royale flash site ****s on the mac :P
<17> how do i getBytesTotal of a loadvars before its fully loaded with mc.load
<17> i can only gbt of the loadvars once onload is successful
<17> god damnit
<17> where is everyone
<17> its been dead in here since yesterday
<18> longweeekend budddy
<17> haha!
<17> you're awake
<17> any idea on how to work around this problem
<17> http://pastebin.sekati.com/?id=Anonymous@63f64-c24ee356-t
<19> hey guys, any decent method of loading/streaming movies within flash?
<19> or a point in right direction, i guess google keywords I am using are wrong, not getting any results really
<17> !google flash flv streaming
<14> http://www.adobe.com/devnet/flash/video.html
<19> cool, any free alternatives?
<17> http://www.adobe.com/devnet/flash/articles/flv_exporter.html
<20> mikefoo - first place you should always check is DEVNET on adobe/macromedia.com ....
<20> if you dont find a 'walk me through it tutorial' there - then you might want to look elsewhere but to not look there first is silly
<20> consiering there's a plethura of video tutorials
<17> heh
<17> shiz!
<17> im glad you're awake
<17> im havin a bitch of a problem
<17> http://pastebin.sekati.com/?id=Anonymous@63f64-c24ee356-t&start=0
<17> myVars.getBytesTotal will only get the filesize when onload is successful
<17> so now im trying to get php to echo &pollgbt=filesize(__FILE__);
<20> myVar.onLoad = function(success) { if(success) { .... } else { } }
<17> do you have a better idea?
<20> ya wait for your load
<6> anyone know of a flash game with hardware interaction? like a usb gun?
<20> or it'll always goto next frame
<17> but im making a preloader
<20> without being ready
<17> how can i preload and know the gbt
<17> if i do it once its onload
<20> ya
<20> you need to send header length
<20> or flash wont know it
<17> yea thats what im tryin now
<17> echo &pollgbt=filesize(__FILE__);
<17> like that?
<20> no
<20> HEADER("length:"+strlen($str));
<20> whatever it is
<20> you know - header information of document
<17> i'll ask in #php
<17> and then come back to bug you
<20> header("Content-Length:".strlen($str));
<17> so just by putting that in
<17> i can use myVar.gbt?
<20> then you will have a TOTAL in flash to use with getBytesTotal of your loadvars
<17> i see


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