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Comments:

<0> but first
<1> heh
<0> try local objects
<1> but would that mean a separate page load?
<0> eat me bot
<0> <depths><depth tileHeight="768" tileWidth="1024" lonScale="6800000" latScale="5100000" level="1"><set longitude_e="27002" latitude_s="-5508" longitude_w="24954" latitude_n="-7044" id="1"><grid><lats><lat max="-7044" min="-7812" name="LAT0" /><lat max="-6276" min="-7044" name="LAT1" /><lat max="-5508" min="-6276" name="LAT2" /><lat max="-4740" min="-5508" name="LAT3" /></lats><lons><lon max="25978" min="24954" name="LON0" /><lon max="27002
<0> woah
<2> you tell it squee!
<0> scuse that
<2> heh
<1> what's that for?
<2> what to lip that bot off
<2> way*
<0> thats my ma data for nz
<0> well the first 5 lines of thousands :P



<0> map*
<1> page scraping?
<0> ?
<1> grabbing all that data from say multimap
<0> no
<0> commercial app, we buy our GIS data
<1> ahh
<0> and the art
<1> i do it the ghetto way!
<0> however i've spent the last week converting the data to grid information
<0> they provide it as 1 record per tile
<0> which is grossly inneficient
<0> slowest part of this app, so i've been very intent on getting it as fast as possible
<0> clients will think we bounced a major revsion :P
<1> wow
<1> i did not know flash could set cookies
<1> and this byp***es the js installed or not worry right?
<0> right
<1> wtf isn't this working: http://pastebin.com/515947
<1> it's not incrementing the count var / or at least not putting it in the counter.text files
<1> filed
<1> grrr - field
<1> ahh nm
<1> silly mistake - ++var vs var++
<3> hi
<4> how can i have my flash movie open up ontop of a full screenbackground. I believe that director can easily do this how about with flash
<4> so my movie is like 700x500 but it doesnt open through the browser..
<4> but opens ontop of a fullscrenbackground
<3> I am trying to add a simple scrollbar into a text.I create a textarea, set it to dynamic and typed in enough text. I attached a UIscrollbar from the components window, yet still when I test the movie I only see a white rectangle with no scrolling capabilities - what am I doing wrong?
<4> anyone?
<5> if true - why does this take the playhead to a blank frame? http://pastebin.com/515979
<5> lastFrame is not blank!
<6> When you have a function with a large amount of arguments ... is it acceptable to use line breaks to seperate them as a list on multiple lines?
<5> of course
<5> flash ignores whitespace
<6> Yeah ... Flash ignores a lot of poor coding habits
<5> that's not poor coding
<6> I'm just wondering if generally, that's considered poor coding practice
<5> that's good readability
<5> it's good practice to make your code readable
<5> i'd do that in c,c++,as,php whatever
<5> does flash 8 have problems with gotoAndStop?
<5> do sharedobjects have a lifespan?
<7> you're beautifull, it's true
<8> hello
<9> !find rules
<9> are the flash xml commands preprocessed on the server side?
<10> !find rules
<10> is it possible to make a flas-webside wich "importes" document.txt ?
<10> noob-alert btw :p
<11> hi guys
<11> i've got a bit of a problem with a function... i have a setHoverText() which sets the value of a _global, which is used in a dynamic text box
<11> when i call setHoverText from root, it sets the text correctly
<11> however, when i call _root.setHoverText() from a nested mc, it doesn't set
<11> according to debugger, the _global.hoverText (set within function) is being set correctly, but the dynamic text box isn't updating
<11> well it works now :s
<12> hi
<13> Anyone know where I can find a video on how to edit a flash template from let's say Monstertemplates.com I am in need of finding how to see what a button will lead to, etc...



<6> gameConfig[prop] = Number(gameConfig[prop]);
<6> Is there a more efficient way to write this statement?
<13> Anyone know where I can find a video on how to edit a flash template from let's say Monstertemplates.com I am in need of finding how to see what a button will lead to, etc...
<14> ShDwMysT You don't need a video, just click a button and hit F9
<15> Is it better to use actionscript to draw objects rather than drawing them and having them as an instance in library using actionscript to place them?
<6> Let me rephrase my question, is there any way I can do " var = Number(var); " more efficiently? Is there some sort of operator shortcut like the increment that will prevent the redundancy of having the same variable twice in one statement
<6> matt- it's a tradeoff - you get the most control with actionscript, however a much diminished amount of interactivity
<13> FatherHam: I had reached that point but it was the code that was making me wonder. I look at the on release and see this _root.m1.Play();
<13> I notice that on each button that is the only line that changes, suhc as m2.Play m3.Play etc...
<13> I am not sure how to access m1 etc...
<14> Click around until you see something that shows m1 down in the properties instance name
<14> then dbl click it
<15> eox, is it quicker to let the actionscript draw it?
<6> matt, no, I don't believe so - could be wrong though
<13> FatherHam: If you are saying to dbl click the code section that has that, nothing happens other than showing the code line.
<6> you can however make more smooth animation by using setInterval() ... for instance if you are animating with the timeline you are constricted to the FPS of your movie
<6> the advantage of using actionscript to control visuals, is that it's much easier to create dynamic content and more fluid mathematical motion
<15> ok thanks :) Ok this is probably a real simple question. I am placing a circle on top of another. How do i delete the part of the circle that is being covered up by the other one?
<16> voi voi
<6> provided they are on the same layer ... just move the circle on top away with the pointer tool
<15> voi corgan ;)
<6> and it should have already made a "cutout" from the shape below it
<15> Ok, I will try, sometimes it is like they are grouped, but they look broken apart
<6> if they are on seperate layers ... cut the one on top and then paste in place on the same layer
<15> eox, ok thanks :)
<13> Anyone know where I can find a video on how to edit a flash template from let's say Monstertemplates.com I am in need of finding how to see what a button will lead to, etc...
<17> hi all
<13> Anyone know where I can find a video on how to edit a flash template from let's say Monstertemplates.com I am in need of finding how to see what a button will lead to, etc...
<17> anyone cann explain me the reason, why flash slows down as hell when im loading a sound file, like a external mp3 file into flash !? it kills almost 50 % of my website performance
<17> i use loadMovie("") with sound inside a swf
<18> why not make a sound object and use loadSound?
<18> that right there could be it
<17> u sure this speeds up performance?
<18> not sure, worth a shot
<15> How can center horizontally an image on top of another image other than eyeballing it? :) I use the ctrl+k thing, but I don't see a option for doing that.
<18> never heard of someone using loadMovie to load a sound
<17> hm ok i give it a try
<17> brbO_o
<18> matthewk using a calculator and the properties pannel in flash
<15> k
<19> Smurf sup? :)
<18> not much
<18> just woke up
<18> ate some beef barely soup
<18> my days are _eventful_!
<18> and my sister is getting an ipod
<20> anyone know how to enable webalizer stats with Plesk?
<15> Smurf, small width = 27.9 ; big width = 29.6 , big width's x = 5.3 ; I tried 27.9*5.3/29.6, but this didn't work heh
<15> Wanting to horizontally center small width on top of the big width
<15> ! there was a horizontally center tool in ctrl+k's align ;)
<18> small width._x = (bigW/2)+bigW._x
<18> if small width's reg point is in the middle
<18> if it's on the left
<18> small width._x = ((bigW/2)+bigW._x)-(smallW/2)
<18> i just woke up so my math may be off
<15> heh not sure; tried to check it, but got strange values; it's cool. thanks
<21> is there a way to completely restart a swf? I need to make it run from start without all the mc's I've loaded during...
<15> sensei^, this might help http://www.actionscript.org/forums/archive/index.php3/t-4296.html
<18> sensei^ you'd have to code it from the start to be able to do something like that
<21> well... it's actually no biggie... I have a few static objects I can remove pretty easily, and a list of items by a for loop, but they're all on their own layer, so I can just remove the containing layer... Just wanted to know if there was an easier way...
<21> I did something similar with another project, actually
<7> sensei^, you could make the root swf reload itself ..
<7> sensei^, as in really load itself (loadMovieNum)
<7> that should restart mostly everything
<21> as long as it gets rid of everything before it restarts... anyway... I think I'll stick with the old school method...
<22> children of earth!
<18> yes oh great mjau mjau
<13> I pasted code and would like to see if someone could help me on what is probably a simple issue, but I am too new to know it. The code excert is from a template. http://pastebin.sekati.com/?id=CodeforInvisiblebutton@1477e-3764e071-t&start=0
<1> whats up?
<13> I placed a description of what I am trying to accomplish in the link
<13> hello lra_
<1> oh
<1> heh - didn't see the comments at hte bottom:)
<13> :D


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