| |
| |
| |
|
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13
Comments:
<0> but first <1> heh <0> try local objects <1> but would that mean a separate page load? <0> eat me bot <0> <depths><depth tileHeight="768" tileWidth="1024" lonScale="6800000" latScale="5100000" level="1"><set longitude_e="27002" latitude_s="-5508" longitude_w="24954" latitude_n="-7044" id="1"><grid><lats><lat max="-7044" min="-7812" name="LAT0" /><lat max="-6276" min="-7044" name="LAT1" /><lat max="-5508" min="-6276" name="LAT2" /><lat max="-4740" min="-5508" name="LAT3" /></lats><lons><lon max="25978" min="24954" name="LON0" /><lon max="27002 <0> woah <2> you tell it squee! <0> scuse that <2> heh <1> what's that for? <2> what to lip that bot off <2> way* <0> thats my ma data for nz <0> well the first 5 lines of thousands :P
<0> map* <1> page scraping? <0> ? <1> grabbing all that data from say multimap <0> no <0> commercial app, we buy our GIS data <1> ahh <0> and the art <1> i do it the ghetto way! <0> however i've spent the last week converting the data to grid information <0> they provide it as 1 record per tile <0> which is grossly inneficient <0> slowest part of this app, so i've been very intent on getting it as fast as possible <0> clients will think we bounced a major revsion :P <1> wow <1> i did not know flash could set cookies <1> and this byp***es the js installed or not worry right? <0> right <1> wtf isn't this working: http://pastebin.com/515947 <1> it's not incrementing the count var / or at least not putting it in the counter.text files <1> filed <1> grrr - field <1> ahh nm <1> silly mistake - ++var vs var++ <3> hi <4> how can i have my flash movie open up ontop of a full screenbackground. I believe that director can easily do this how about with flash <4> so my movie is like 700x500 but it doesnt open through the browser.. <4> but opens ontop of a fullscrenbackground <3> I am trying to add a simple scrollbar into a text.I create a textarea, set it to dynamic and typed in enough text. I attached a UIscrollbar from the components window, yet still when I test the movie I only see a white rectangle with no scrolling capabilities - what am I doing wrong? <4> anyone? <5> if true - why does this take the playhead to a blank frame? http://pastebin.com/515979 <5> lastFrame is not blank! <6> When you have a function with a large amount of arguments ... is it acceptable to use line breaks to seperate them as a list on multiple lines? <5> of course <5> flash ignores whitespace <6> Yeah ... Flash ignores a lot of poor coding habits <5> that's not poor coding <6> I'm just wondering if generally, that's considered poor coding practice <5> that's good readability <5> it's good practice to make your code readable <5> i'd do that in c,c++,as,php whatever <5> does flash 8 have problems with gotoAndStop? <5> do sharedobjects have a lifespan? <7> you're beautifull, it's true <8> hello <9> !find rules <9> are the flash xml commands preprocessed on the server side? <10> !find rules <10> is it possible to make a flas-webside wich "importes" document.txt ? <10> noob-alert btw :p <11> hi guys <11> i've got a bit of a problem with a function... i have a setHoverText() which sets the value of a _global, which is used in a dynamic text box <11> when i call setHoverText from root, it sets the text correctly <11> however, when i call _root.setHoverText() from a nested mc, it doesn't set <11> according to debugger, the _global.hoverText (set within function) is being set correctly, but the dynamic text box isn't updating <11> well it works now :s <12> hi <13> Anyone know where I can find a video on how to edit a flash template from let's say Monstertemplates.com I am in need of finding how to see what a button will lead to, etc...
<6> gameConfig[prop] = Number(gameConfig[prop]); <6> Is there a more efficient way to write this statement? <13> Anyone know where I can find a video on how to edit a flash template from let's say Monstertemplates.com I am in need of finding how to see what a button will lead to, etc... <14> ShDwMysT You don't need a video, just click a button and hit F9 <15> Is it better to use actionscript to draw objects rather than drawing them and having them as an instance in library using actionscript to place them? <6> Let me rephrase my question, is there any way I can do " var = Number(var); " more efficiently? Is there some sort of operator shortcut like the increment that will prevent the redundancy of having the same variable twice in one statement <6> matt- it's a tradeoff - you get the most control with actionscript, however a much diminished amount of interactivity <13> FatherHam: I had reached that point but it was the code that was making me wonder. I look at the on release and see this _root.m1.Play(); <13> I notice that on each button that is the only line that changes, suhc as m2.Play m3.Play etc... <13> I am not sure how to access m1 etc... <14> Click around until you see something that shows m1 down in the properties instance name <14> then dbl click it <15> eox, is it quicker to let the actionscript draw it? <6> matt, no, I don't believe so - could be wrong though <13> FatherHam: If you are saying to dbl click the code section that has that, nothing happens other than showing the code line. <6> you can however make more smooth animation by using setInterval() ... for instance if you are animating with the timeline you are constricted to the FPS of your movie <6> the advantage of using actionscript to control visuals, is that it's much easier to create dynamic content and more fluid mathematical motion <15> ok thanks :) Ok this is probably a real simple question. I am placing a circle on top of another. How do i delete the part of the circle that is being covered up by the other one? <16> voi voi <6> provided they are on the same layer ... just move the circle on top away with the pointer tool <15> voi corgan ;) <6> and it should have already made a "cutout" from the shape below it <15> Ok, I will try, sometimes it is like they are grouped, but they look broken apart <6> if they are on seperate layers ... cut the one on top and then paste in place on the same layer <15> eox, ok thanks :) <13> Anyone know where I can find a video on how to edit a flash template from let's say Monstertemplates.com I am in need of finding how to see what a button will lead to, etc... <17> hi all <13> Anyone know where I can find a video on how to edit a flash template from let's say Monstertemplates.com I am in need of finding how to see what a button will lead to, etc... <17> anyone cann explain me the reason, why flash slows down as hell when im loading a sound file, like a external mp3 file into flash !? it kills almost 50 % of my website performance <17> i use loadMovie("") with sound inside a swf <18> why not make a sound object and use loadSound? <18> that right there could be it <17> u sure this speeds up performance? <18> not sure, worth a shot <15> How can center horizontally an image on top of another image other than eyeballing it? :) I use the ctrl+k thing, but I don't see a option for doing that. <18> never heard of someone using loadMovie to load a sound <17> hm ok i give it a try <17> brbO_o <18> matthewk using a calculator and the properties pannel in flash <15> k <19> Smurf sup? :) <18> not much <18> just woke up <18> ate some beef barely soup <18> my days are _eventful_! <18> and my sister is getting an ipod <20> anyone know how to enable webalizer stats with Plesk? <15> Smurf, small width = 27.9 ; big width = 29.6 , big width's x = 5.3 ; I tried 27.9*5.3/29.6, but this didn't work heh <15> Wanting to horizontally center small width on top of the big width <15> ! there was a horizontally center tool in ctrl+k's align ;) <18> small width._x = (bigW/2)+bigW._x <18> if small width's reg point is in the middle <18> if it's on the left <18> small width._x = ((bigW/2)+bigW._x)-(smallW/2) <18> i just woke up so my math may be off <15> heh not sure; tried to check it, but got strange values; it's cool. thanks <21> is there a way to completely restart a swf? I need to make it run from start without all the mc's I've loaded during... <15> sensei^, this might help http://www.actionscript.org/forums/archive/index.php3/t-4296.html <18> sensei^ you'd have to code it from the start to be able to do something like that <21> well... it's actually no biggie... I have a few static objects I can remove pretty easily, and a list of items by a for loop, but they're all on their own layer, so I can just remove the containing layer... Just wanted to know if there was an easier way... <21> I did something similar with another project, actually <7> sensei^, you could make the root swf reload itself .. <7> sensei^, as in really load itself (loadMovieNum) <7> that should restart mostly everything <21> as long as it gets rid of everything before it restarts... anyway... I think I'll stick with the old school method... <22> children of earth! <18> yes oh great mjau mjau <13> I pasted code and would like to see if someone could help me on what is probably a simple issue, but I am too new to know it. The code excert is from a template. http://pastebin.sekati.com/?id=CodeforInvisiblebutton@1477e-3764e071-t&start=0 <1> whats up? <13> I placed a description of what I am trying to accomplish in the link <13> hello lra_ <1> oh <1> heh - didn't see the comments at hte bottom:) <13> :D
Return to
#flash or Go to some related
logs:
#politics #sql animation makeers #microsoft #netbsd helena kristensen #worldcup #linux-noob #worldcup #beginner
|
|